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A Hero can carr an unlimited amount of Equipment cards
during a Quest, and some Equipment may be kept from a Quest to
the next. However, a Hero’s Inventor is limited to  Equipment
cards at the start of any Quest (including no more than 
Artifact), aer the Town Market phase.
C A
In Stor Mode, players play through the whole campaign in order,
Quest aer Quest (or randomly, if they prefer).
• If they win a Quest, they advance to the next one, going through
a Town Market Phase in beeen.
• If they lose a Quest, each Hero loses any Micro-XP he might have,
and must immediately discard his Inventor down to no more
than  cards (including no more than  Artifact). Players may then
choose to tr the failed Quest again or move on to the next:
- If they redo the Quest, they do not go through a Town Market
Phase. Heroes may choose to replace any of their Equipment with
Starting Equipment cards before starting the Quest again.
- If they move on to the next Quest, they go through the Town
Market Phase normally before undertaking the next Quest.
T M P
Beeen a Quest and the next, your par comes back to town
to get some rest, heal wounds, share information, and enjoy
the spoils of war. Your Heroes can also buy and sell Equipment
at the town market! The Town Market Phase is resolved at the
beginning of each Quest, starting from the second.
SETUP
To prepare the Town Market, follow those steps:
- Draw as many Level  Treasure cards as the number of Heroes.
- Draw as many cards as the number of Heroes, from the Trea-
sure deck of the same Level as the lowest-Level Hero.
- Draw one card for each Hero equal to their respective Level.
All of these cards make up the Town Market, which is available
to all Heroes. (If a Trap or Luck card is drawn, discard it and draw
another card).
TRADE
Each Hero can perform each of the following trades once:
Trading Equipment for XP: Discard  Equipment card from
your Inventor to get half of its Level (rounded up) in Experience
Points (not Micro-XP).
EXAMPLE: Josh discards  Level  Equipment card and gains  XP.
Trading Equipment for other Equipment: Discard  Equipment
card from your Inventor to get  card from the Town Market,
OR discard  Equipment cards from your Inventor to get  card
from the Town Market, OR discard  Equipment card from your
Inventor to get  cards from the Town Market, as long as the
combined Level of the cards discarded is equal to or greater than
the combined Level of the cards acquired.
EXAMPLE : Ariel wants a Level  Equipment. She discards  Level
 card and  Level  card and takes a Level  Equipment card from the
Town Market.
EXAMPLE : Carl wants a Level  Weapon and a Level  Healing
Potion from the Town Market. A Level  card would be enough to trade
for that, but he doesn’t have , so he discards his Level  Equipment
and takes both cards from the Town Market.
IMPORTANT: During the Town Market phase, Heroes may discuss and
freely trade items beeen them, before trading with the Town Market.
GET READY
At the end of the Town Market Phase, perform the following:
- All Heroes are lly healed.
- Heroes can trade and reorganize their Inventor for free.
- Each Hero must leave the Town Market with no more than
 cards in his inventor, including no more than  Artifact.
Any excess cards are discarded.
- In case a Hero only has high-Level cards, which might not be
usable at the start of the next Quest, he may freely trade any
of his cards for Starting Equipment cards.
Your par is ready to start the next Quest on a fresh note!
MASSIVE DARKNESS - RULES
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