700625
18
Zoom out
Zoom in
Previous page
1/24
Next page
18
GIANTSLAYERS
When you play the Rest Command, you may perform
one Giantslayer Action for each Command Card to the
left of your Rest Command. The Giantslayer Figures
begin the game o the game board, but they can enter
the board and interact with the giants through the use of
Giantslayer Actions.
All Giantslayer Actions that you take must be done in the
following order: 1) Recruit; 2) Move; 3) Attack. In other
words, you cannot attack, then recruit, then move, then
attack again, etc.
1. Recruit Giantslayers
(2 Giantslayer Actions per Giantslayer)
You may pay 2 Giantslayer Actions to recruit a giantslayer
who has not entered the board yet, or who was removed
from the board when defeated. You may recruit a
giantslayer in any Small Folk Region (
not
a race’s
Starting Region, even after the Final Ordning has begun).
Giantslayers may even be recruited in Small Folk Regions
that are occupied by giants.
You may recruit multiple giantslayers by paying 2
Giantslayer Actions for each one. Giantslayers may enter
the board at the same region or at dierent regions.
Giantslayers are always considered fully healed when
reentering the game after being defeated.
2. Move Giantslayers
(1 Giantslayer Action per Region)
Once you are done recruiting giantslayers, then you may
choose to move the giantslayers around the board. You may
move a giantslayer to an adjacent region for 1 Giantslayer
Action. You may move the same or multiple giantslayers as
many times as you like, as long as you pay 1 Giantslayer
Action each time that a giantslayer moves.
A giantslayer can freely enter spaces with enemy giants,
as well as move through a giant race’s Starting Region.
However, a giantslayer cannot end its movement in a
Starting Region until the Final Ordning has begun (see
“Final Ordning” on page 20).
from 7 to 5. The second hill giant absorbs 3 more
points of damage, reducing the remaining damage
from 5 to 2. The third hill giant absorbs the remaining
2 points of damage (which is less than his Fortitude
Value of 3), and so he is simply wounded.
The rst two hill giants are defeated and removed from
the board, and the third hill giant is ipped over to its
wounded side. The re giants receive 3 Ordning Points
for defeating the rst two hill giants, and nothing for
wounding the third giant.
6. Attacker Sustains Casualties
After the defender has chosen their casualties, the
attacker must do the same. The attacker follows the same
procedure, reducing the defender’s hit results by the
attacker’s block results, and then assigning damage to
their units one at a time (starting with their Champion, if
participating in the battle).
7. Attacker & Defender Receive Ordning Points
The attacker and defender each receive Ordning Points
equal to the Ordning Values of all of the units that they
have defeated. They do
not
receive Ordning Points for units
that were simply ipped over from their healthy sides to
their wounded sides.
Reminder: A Champion Figures Ordning Value is
listed on its corresponding Champion Card.
8. Attacker Conquers Region
If the defender’s units are all defeated and the attacker
still has units remaining, then the attacker
must
conquer
the region by moving in at least half of his surviving units
(round up). Any units that the attacker excluded from the
attack are not counted for these purposes. If the attacker
conquers the region, the battle immediately ends.
9. End of Battle
If the defender still has units remaining and/or if the
attacker’s attacking units have all been defeated, then the
battle ends. There is only one round of battle.
18


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Gezelschapsspellen Dungeons and Dragons Assault of the Giants at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Gezelschapsspellen Dungeons and Dragons Assault of the Giants in the language / languages: English as an attachment in your email.

The manual is 5,79 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info