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3D and technical imaging
Last updated 11/30/2015
Apply different render modes to each cross section
You can vary the render settings for each side of a cross section to combine different views of the same 3D model, such
as Wireframe with Solid.
1 Select Cross Section, and choose options in the bottom section of the Scenes tab. Your current render settings are
applied to the visible cross section.
2 Click Render Settings, or choose 3D > Render Settings.
3 At the top of the dialog box, click the currently unselected Cross Section button .
By default all render settings are turned off for the alternate cross section, making it appear invisible.
4 Choose render options for the alternate cross section, and click OK.
3D Mesh settings
Each mesh in the 3D model appears on a separate line in the top section of the 3D panel. Select a mesh to access mesh
settings and information in the lower section of the 3D panel.
Information includes the number of materials and textures applied to the mesh, as well as the number of vertices and
faces it contains. You can also set the following mesh display options:
Note: To see shadows, set the lights and select Ray Traced for render quality. See 3D Scene settings .
Catch Shadows Controls whether the selected mesh displays shadows on its surface from other meshes.
Note: To catch shadows from the ground plane on meshes, select 3D > Ground Plane Shadow Catcher. To align these
shadows with objects, select 3D > Snap Object To Ground Plane
Cast Shadows Controls whether the selected mesh casts shadows on other mesh surfaces.
Invisible Hides the mesh, but displays any shadows on its surface.
Shadow Opacity Controls the softness of shadows cast by the selected mesh. The setting is helpful when blending 3D
objects with layers below.
Show or hide a mesh
?
Click the eye icon next to a mesh name in the top section of the 3D panel.
Manipulate individual meshes
Use the mesh position tools to move, rotate, or scale a selected mesh without moving the model as a whole. The position
tools operate in the same way as the main 3D position tools in the Tools panel. For information on each tool, see
Move,
rotate, or scale a model with 3D object tools.
1 Select a mesh in the top section of the 3D panel. The selected mesh is highlighted with a red box in the lower section
of the panel.
2 Select and use a mesh position tool in the lower section of the panel to move the mesh.
To manipulate the entire model while an individual mesh is selected, use the 3D tools in the Tools panel.
3D Materials settings
The top part of the 3D panel lists the materials used in the 3D file. One or multiple materials may be used to create the
overall appearance of the model. If a model contains several meshes, there may be a specific material associated with
each mesh. Or a model can be built from one mesh but use different materials in different areas.
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