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roBoTs
A robot is a blue die that stays in your base
even after all the gray and white dice have
been resolved. Robots are never rolled and
never placed in the Dice Phase. They just
stay where they are installed and do their
work in the Rooms Phase.
insTalling roBoTs
Robot rooms make robots. Set
a blue die to the value of the
room. (If the value is more
than 6, set the blue die to 6.)
Immediately install your new
robot in an empty space of an
excavated room.
Newly installed robots are
exhausted, which means you
can't use them this round.
Denote an exhausted robot by
rotating the die 45 degrees.
You are limited to 2 robot dice. However, you
may remove a robot from the board at any
time. For example, you can remove a robot
to reinstall it as a new robot.
Note that installing a robot does not cause
enemy ships to move.
Worker Dice in The Dice Phase
From now on, the gray and white dice that
you place in the Dice Phase will be called
worker dice.
In the Dice Phase, you still must place one
worker die in each column. Essentially, you
ignore the robot dice. And if a robot die is in
the space where you want to place a worker
die, you can remove it.
roBoT Dice in The rooms Phase
During the Rooms Phase, robots from
previous rounds are used to power effects.
They work just like worker dice, with these
exceptions:
After resolving the robot die, you can
leave it on the board.
If you use the robot die, decrease its
value by one. (If it is already a 1, you
remove it from the board.) Rotate the
robot to show that it is exhausted and
thus cannot be used again during this
phase.
At the end of the Rooms Phase, rotate
all exhausted robots back to the usual,
unexhausted orientation.
sPecial cases
If you use a robot die in a robot room, you
are allowed to take that die to represent
the robot you are installing.
You can install a robot in an AA gun room,
but it won't do anything.
If a mothership action moves the excava-
tor backward, a robot may be buried. Re-
move any robots in unexcavated rooms.
In a multi-space room, an exhausted
robot is like an empty space – you can't
use the room.
sTanDalone games
You now know how to play a standard game of Under Falling Skies. Choose a city, set your
threat level, and try to win before the aliens blow you up! The roll of the dice will make every
game different and interesting, even though the entire campaign is still sitting in the box.
Try various threat levels until you find the level that is most fun. The campaign is designed for
players who know the game well enough to know which threat level they like.
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