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8
«Sword»
The «Sword» special cards may be played on a
building like the population cards. When resolving
a building the player who played the fewest
«Sword» special cards must give half the cards in
his hand (rounded down) to the player who played
the most «Sword» special cards. The player chooses
which cards from his hand he gives to the other player. If two or
more players are tied for having the most «Sword» special cards,
the tied player who entered the building fi rst wins the tie. If two
or more players are tied for having the fewest «Sword» special
cards, the player with the most «Sword» special cards chooses
which of them must give him half his cards.
Note:
If all players played the same number of «Sword» special cards, nothing
happens.
«Gold»
The «Gold» special cards can’t be played. At the
end of the game, the player with the most «Gold»
special cards scores 6 victory points and the player
with the second most «Gold» special cards scores
3 victory points.
Note: Even though the «Gold» cards cannot be played, they are still kept in the hand
like other cards, can be discarded at the Hospital and can be stolen by players using
«Sword» cards.
«Pass»
The «Pass» special cards may be played in the
beginning of your turn during phase C: Enter
buildings. If you play a pass card, the turn passes to
the next player. When all other players have chosen
a building (or played Pass cards), it’s your turn again
(to choose a building or play another Pass card).
«Flute»
The «Flute» special cards may be played on a
building like the population cards. When resolving
a building the player who played the fewest «Flute»
special cards receives one rat from the player who
played the most «Flute» special cards. If two or more
players are tied for having the most «Flute» special
cards, the tied player who entered the building rst wins the tie. If
two or more players are tied for having the fewest «Flute» special
cards, the player with the most «Flute» special cards chooses which
of them receives the rat.
Note: If all players have played the same number of «Flute» special cards, nothing
happens.
2
Overview of the special cards
Game design: Åse & Henrik Berg
Illustrations and graphic design: alexandre-roche.com
Rulebook development: Jeroen Hollander
Project manager: Jonny de Vries
www.whitegoblingames.com
© 2012 White Goblin Games
5


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