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ULEAD GIF ANIMATOR USER GUIDE
Creating an animation project
An animation is composed of ‘frames’ which are displayed sequentially to give the appearance
of motion. GIF Animator lets you build your animation frame by frame. In each frame, you
can add images and other types of objects (such as banner text), as well as insert portions of
digitized videos. You can also insert the contents of an entire folder or a range of selected files
by the drag-and-drop operation.
Introducing the UGA project file
When you create a new animation, GIF Animator opens a new project in the workspace. The
project uses a special file format, *.uga, which is exclusive to GIF Animator. In this type of
file, you can compose an animation by adding text, images, and banner text. GIF Animator
saves them as objects in the project. The next time you open your project file, you will still be
able to edit the objects individually.
Creating a new project
There are several ways to create an animation project, and these are clearly listed in the
Startup Wizard that pops up when you run GIF Animator. Choose the desired method by
clicking its corresponding button.
Here is a brief overview of the different methods in the Startup Wizard. Alternatively, they can
also be accessed through menu commands in GIF Animator, which are also indicated below.
Startup Wizard
Animation Wizard - Guides you through
the process of creating an animation, step by
step. (File: Animation Wizard)
Blank animation - Opens a new project
based on your selected canvas size and color.
(File: New [Ctrl + N])
Open an existing image file - Opens an
image file and adds it as an object to the
new project. (File: Open Image [Ctrl + O])
Open an existing video file - Opens a video
or animation file and adds all its frames to
the new project. (File: Open Video)
Online Tutorial - Links you to the GIF
Animator tutorial section in Ulead’s Web site.
Note:
When you use the Animation Wizard or
open an image/video file, GIF Animator creates
the new project with a transparent background.
When you start out with a blank animation, you
can select a canvas size and color. The color
will be added as an independent object in the
new project.
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