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On a bridge of light, the rst guardian climbs up to the city, back to her ancestral
dwelling.
Make a ProceSSIon
A single light was still shining in the twilight, and the gnomes knew that they had not
been completely abandoned.
uSe the Great BonfIre
"I would be delighted to come to the city and help it shine in a new splendor!"
recruIt a GnoMe
During a Procession, Guardians either grant you Resources immediately, or Points during the Final Scoring.
Pay 1 or more Action Tiles: All your Guardians may advance as many steps forward on the Paths as you have paid Tiles.
Start with the Guardian, which is the furthest ahead along the Path. Each Path Tile and each Bonre may only
contain a single Guardian. If there are several Guardians on the Starting Tile, you may decide which one moves rst.
For each step and Guardian you choose one of these 2 options:
Move the Guardian 1 step further along the Path. If a Guardian’s movement ends there, gain the Resource depicted on it.
Move the Guardian from its current Path Tile to an adjacent Bonre. In order to do this, there must be a Portal in between
the Path Tile and the Bonre. You do not gain any Resources, but you will be awarded Points during the Final Scoring.
The Guardians left behind a last Bonfire for support. Here you can gain Resources, Action Tiles, and magic symbols,
representing the Portals.
When the Great Bonfire is used the first time in a game, you pay 1 Action Tile to rotate it to any space of your choice.
From now on, when anyone uses the Great Bonfire, the costs
are as follows:
Pay 1 Action Tile to rotate the Great Bonfire 1 space
in clockwise direction.
Pay 2 Action Tiles to rotate the Great Bonfire 2 spaces
in clockwise direction.
Pay 3 Action Tiles to rotate the Great Bonfire to any
space of your choice.
Then gain 2 of the following 3 rewards:
• Gain the depicted Action Tile.
• Gain the depicted Resource or the depicted 2 Points.
• Take 1 of the available Portals and place it into the next available notch of your Player Board.
You must place the first Portal on the right side of your Player Board and continue counterclockwise.
Note: If shape and symbol do not match your next available notch, you may not take the Portal!
Gnomes give you permanent abilities or grant extra Points (Page 15, aPPEndix III).
There are 2 Types of Gnomes:
the Specialists, providing you with a permanent ability
the Elders, from whom you will immediately gain Points
You may only recruit 6 Gnomes. Thereafter, you may not use this Action anymore.
To recruit a Gnome, choose from the following 2 options:
• Pay 2 Action Tiles and the Resource depicted on the Gnome.
• Pay 1 Action Tile and 2x the Resource depicted on the Gnome.
Then, take the Gnome and place it below your Player Board.
• If you recruited a Specialist, rell the display if possible.
• If you recruited an Elder, calculate and gain its Points immediately.
Your red and wood-colored
Guardians each move 1 step
forward along the Path.
You gain 1 Fruit and 1 Gold.
The pink Guardian may not
move further because the
next Path Tile is occupied.
You move the pink Guardian
2 steps forward, placing
her next to a Bonre.
You do not gain any
Resources, but will be
awarded 4 Points during
the Final Scoring.
You have the choice to gain a Root, a red Action Tile, or
take 1 of the Portals. You decide to take the tting Portal
and gain the Root.
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