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Along the paths, the magical crystals reect the light of the bonre and nature awakes to its former
blossom as the guardians pass in their procession.
BuIld a Path
The ship set out to sea, loaded with offerings. Now you are waiting for the tasks the guardians
have set for you.
Move your ShIP
II. USE ACTION TILES
Wise is he who knows how to use his options well.
You can perform a variety of Actions with your Action Tiles. To do so, you will have to pay 1 or more Action Tiles,
depending on the Action you wish to perform.
Important: If you must pay an Action Tile that you do not have in your supply, you may
replace it either with 1 yellow Action Tile or with any 2 Action Tiles.
If you must pay a Resource that you do not have in your supply, you may replace it either
with 1 Gold, or with any 2 Resources.
You have 2 reasons to build Paths in your city: Firstly, the Guardians perform their Procession on them providing you with
Resources along the way. Secondly, you are awarded with Points during the Final Scoring, if the color of the Crystal on the
Path matches the color of the adjacent Bonre.
Take 1 of the 4 face up Path Tiles or the top Path Tile from
a draw pile and add it to your city, connecting it to your
previous Path Tile. Then rell the display if applicable.
Pay 1 Action Tile for building
one of the rst 3 Path Tiles.
Pay 2 Action Tiles for building
one of the last 3 Path Tiles
You may only add 6 Path Tiles to your city. Thereafter, you may not use this Action anymore.
Special case: If all of the Tiles in the display show a Crystal of the same color, you may place these 4 Tiles under the
draw piles and then rell the display with new Tiles.
With the help of your Ship, you can move to 2 different
types of islands: Those where you can retrieve Guardians
and those where you can receive Tasks.
When you move your Ship for the first time in a game,
pay 1 Action Tile to move to any island of your choice.
The next time, when you move your Ship, you may depart
from any side of the island, and the costs for moving are as
follows:
• Pay 1 Action Tile to move along one of the ship routes
(light blue lines) to a neighboring island.
• Pay 2 Action Tiles to move along one of the ship routes
to a neighboring island, twice.
• Pay 3 Action Tiles to move to any island of your choice.
Extra Action: Immediately after moving your Ship, you
may carry out the action belonging to the island on which
you ended the movement (Page 9, rEcEivE a Task or rETriEvE
a Guardian). You must pay the normal cost of Action Tiles
and Resources for the extra turn.
The amount of Ships harboring at an island is not limited.
You pay 1 Action Tile and move your Ship to the island to
the right. There you perform the Action Receive a task.
You pay 2 Action Tiles and move your Ship 2 steps to an
island further right. There you perform the Action
RetRieve a GuaRdian.
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