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Basil Sterling is in the West. He places his Action token 1 in the 6 a.m. slot
of his Action Clock. This indicates that at 6am his Character will move to
Location 1 and Investigate that Location.
© Plotmaker Games 2016
GAME BOARD.indd 1 13/06/16 20:18
Often a Character will need to move around the
city to access different Locations to investigate.
This is achieved by flipping an Action token to its
reverse side (depicting an arrow) and placing it
in an Action Clock slot. Notice that the Action
Clock boards have a compass at their center.
Placing an arrow moves a character from
wherever they are to the Streets Location of the
direction indicated by the arrow. Arrows can be
rotated in any direction so that any Action token
can be used to move to any Area.
It does not matter where you are moving from or
where you sit. The only thing that matters is the
direction the arrow points relative to the compass
on your clock.
IMPORTANT: Characters do not actually move in the Planning Phase.
The Planning Phase is simply when you plan where you would like your
character’s to move during the Story Phase and at what time. These decisions
will be informed by your characters ability to Investigate specific Dread or
Plot cards – the details of Investigation will be discussed in the Story Phase
section.
Investigation tokens: Planning is hectic, and players will want every advantage
in order to make sure their investigation goes smoothly, which is why we have
included Investigation tokens. These optional tokens are a valuable tool for
keeping track of your plans as you make them. Tokens can be placed on
Dread or Plot cards during the planning phase to indicate that a Location
is already being encountered and is taken care of. Sometimes players
make plans that require the use of Investigation cards, Items, or Virtue tokens
(discussed later in these rules). As such, we have provided color-coded tokens
which players can use to mark the various ways they intend to succeed at an
investigation:
Green: Solved
Yellow: Solved with
the use of an Item
White: Solved
with the use of a
Virtue Token
Red: Solved with the
use of Investigation
Cards
End of the Planning Phase
During the 12 minutes of planning you may
reveal cards and place Action tokens in any
order you like. You may even take back tokens,
rearrange them or leave Action Slots empty.
However, as soon as you hear Big Ben strike for
the third time the 12 minutes are over and you
must immediately stop placing or adjusting the
tiles in your Action Clock.
Tokens taken from the Action Supply must be returned to the Action Supply
between chapters.
It is possible that a player wants or needs more than two Action tokens of the
same value. If you have spent both your Action tokens of a particular number
and would like a 3rd, the Action Token Stash on the game board holds one of
each number. Any player may take tokens from the stash as long as there are
any left. Each token taken will result in 1 Dread being added to the Dread Track
at the end of the Chapter – but this often saves you significantly more Dread.
This is the only way in which players my gain additional action tokens – tokens
can not be traded or shared.
© Plotmaker Games 2016
GAME BOARD.indd 1 13/06/16 20:18
Whatever tokens are in your clock at that
point are final.
Often, players will want to coordinate that
multiple characters (and often specific
characters) be at certain Locations together
in order to successfully investigate whatever is
revealed at that location. Players will have to
speak, and plan, and coordinate their moves
together in order to succeed!
Basil Sterling wishes to investigate a Location in the North. He takes any
one of his Action tokens and flips it to the arrow side, placing it in the 8 a.m.
slot pointing toward the top of his Action Clock (NORTH, as indicated by the
compass in the center of the Action Clock). Next, he places Action Token 4 in
the 10 a.m. slot. Now, Basil has planned to Investigate Location West 1 at 6
a.m., move to the North Streets at 8 a.m., and Investigate Location North 4 at
10 a.m.
© Plotmaker Games 2016
GAME BOARD.indd 1 13/06/16 20:18
7


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