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Exploration
Into the Dungeon
Players win a game of Dark Souls™: e Board Game when the
party defeats the main boss. eir initial equipment will be
insucient to get them there, however, so they’ll need to explore
the game tiles, gaining souls to purchase treasure and level up.
eyll want to rest at the bonre along the way, and they’re sure
to nd themselves sent back to the bonre in defeat from time
to time. Until their sparks are exhausted, however, theyll still
have a chance to enhance their party in the hopes of winning in
the end.
e party moves from tile to tile through the doorways. When
the party enters a new tile, ip the encounter card on that tile
face up. is marks the beginning of an encounter (p.19).
e party can freely move through tiles that already have their
encounter cards face up.
The Fog Gate
After the party defeats the encounter on the tile with the Fog
Gate token, the party may enter the boss encounter or continue
exploring tiles. If they continue exploring, they may enter the
boss encounter at any time they are not in an encounter. If they
rest at the bonre, however, the encounter on that tile will be
reset, and they will need to ght their way back to the Fog Gate.
Boss encounters work much the same way as other encounters
but have a few additional rules specic to boss movement and
behaviour (p.26).
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