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Base to Tier 1 2 Souls
Tier 1 to Tier 2 4 Souls
Tier 2 to Tier 3 8 Souls
is character has leveled up their Strength and Dexterity to
Tier 1 (at a cost of 2 souls each) and their Faith to Tier 3 (at
a cost of 2 + 4 + 8 = 14 souls). In total, this character has spent
18 souls over the course of the game so far.
The Firekeeper
e party may visit the Firekeeper to level up and restore luck.
To level up, a character must spend souls to increase one of their
stats. To increase a Base stat to Tier 1 costs 2 souls, to increase a
Tier 1 stat to Tier 2 costs 4 souls, and to increase a Tier 2 stat to
Tier 3 costs 8 souls. Each stat is upgraded individually, and each
character levels up individually. Players should work together
to determine which characters should level up based on the
equipment cards they have drawn.
Resting at the Bonfire
When the party is defeated in an encounter, the characters
must rest at the bonre. e party may also choose to rest at
the bonre any time they are on the Bonre tile. Resting at the
bonre restores many of the characters’ limited resources, but it
also resets the encounter cards. is means the players will have
to ght the enemies from those encounters all over again…
but it also means they can collect additional souls from those
encounters!
When the party rests at the bonre, the following eects occur:
1. Turn the spark dial down one number.
2. Flip all Estus Flask tokens to the lled side.
3. Flip all Heroic Action tokens to the ready side.
4. Flip all Luck tokens to the ready side.
5. Turn all encounter cards face down.
Characters can also restore luck at the Firekeeper. A character
must spend 1 soul to ip their Luck token to the ready side.
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