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10. Spawn tile - Place the Spawn tile next to the game board.
11. Common Area - Place the piles of Wound tokens, Death
tokens, Damnation tokens, and Coins, as well as the Attack and
Defense dice, in a common area around the game board, within
reach of all players.
12. Heroes Starting Areas -
The Starting Areas for each Guild
are indicated in the scenario map.
Each player is randomly assigned one
of them: Put one Guild token from
each player in a dice bag or closed
hand and randomly place one token
next to each Starting Area, this will
be the Starting Area for each Guild.
Players must sit around the table in
the same order as their starting areas.
Each player then places their Hero gures in any of the indicat-
ed Spaces of their Starting Area, in any way they choose (up to
two gures may occupy the same Space). In a 3-player game the
Player 4 Starting Area is not used. In a 2-player game the Player
3 and Player 4 Starting Areas are not used.
Once all the setup has been completed, your gaming table
should look like the reference picture below. You are now ready
to start your adventure!
PLAYER 4
STARTING AREA
PLAYER 1
STARTING AREA
PLAYER 3
STARTING AREA
PLAYER 2
STARTING AREA
Rulebook • Inferno
12
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