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Phase 4: Draw a New Weapon
Each players draws a new weapon card and places it face up in
their supply.
You could draw a long sword, the only
type of weapon you do not have from
the start.
Phase 5: Actions
Beginning with the start player and in clockwise order, take
one or more Vikings from your Thing Square and place them
on exactly one unoccupied action space of the action board.
Continue doing so until all players have passed or placed all of
their available Vikings.
You can pass even if you have Vikings left in your Thing Square.
Once you have passed, you cannot place any more Vikings that
round. (When you have none left, you must pass.)
Important: each action space can only be occupied once per round.
Another important rule: each action space in the rst column
requires one Viking to activate. Each action space in the
second/third/fourth column requires two/three/four Vikings,
respectively.
The effect of each action space is explained in the next major
section (starting on page 14). You can tell what most effects do
from their illustration.
You must use an action space immediately after you occupy it.
To occupy an action space, you must use at least one of its effects
(paying a cost is also considered an effect in and of itself).
The action spaces on the action board are
organized in groups of similar effects. The
wood grain background helps to emphasize
this. The type of action spaces in each group
is stated in the left margin of the action board.
Also, note the actions you can take at any time
during the course of the game (see page 12).
The action phase ends as soon as all players have placed all of
their Vikings or passed.
Due to the varying number of Vikings that are required on each
action space, some players can run out of Vikings earlier than
others. A player without Vikings must pass. Continue until all
players have passed.
Phase 6: Determine Start Player
The player who placed Vikings last in the action phase receives
the start player moose and will be the start player in the next
action phase.
Phase 7: Income
During the game, you will place green, blue goods tiles, ore tokens
and silver coins on your home board. The smallest uncovered
value on the “income diagonal” indicates the amount of silver
you receive this phase.
Important: You must cover the income values in ascending
diagonal order. This is explained further on page 12
(Anytime Actions).
During your rst play, you might be
overwhelmed by the sheer number of
action spaces. Concentrate in the early
game on exploring the available options.
Use the rst few rounds to prepare yourself
for what is to come. You will take the really
important and crucial actions later.
This game differentiates between income
and bonuses. Income is paid in silver
(this phase), bonuses are paid in goods
(phase 10).
In this example, “5” is the
smallest uncovered value, so
you would receive an income of
5 silver.
9


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