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3D and technical imaging
Last updated 11/30/2015
4 (Optional) If the reparameterization option you chose does not create optimal surface coverage, choose Edit > Undo
and try the other option.
You can also use the Reparameterize command to improve the default texture mapping that occurs when you create 3D
models from 2D layers. See
Create 3D objects from 2D images.
Create a tile for a repeating texture
A repeating texture is composed of identical tiles in a grid pattern. A repeating texture can provide more realistic
surface coverage of the model, use less storage, and improve rendering performance. You can convert any 2D file into
a tiled painting. After previewing how multiple tiles interact in the painting, you save one tile for use as a repeating
texture.
To set up a mesh for a repeating texture, use the 3D application that created the model.
1 Open a 2D file.
2 Select one or more layers in the file, then choose 3D > New Tiled Painting.
The 2D file is converted to a 3D plane containing nine identical tiles of the original content. Image dimensions
remain the same.
3 Edit the tiled texture with painting tools, filters, or other techniques. (Changes you make to one tile automatically
appear in the others.)
4 Save a single tile as a 2D image: In the Materials section of the 3D panel, choose Open Texture from the Diffuse
menu . Then choose File > Save As, and specify a name, location, and format.
Unless you plan to use the original, nine-tile painting independently, close it without saving.
5 To load the tile as a repeating texture, open a 3D model file. In the Materials section of the 3D panel, choose Load
Texture from the Diffuse menu, and select the file you saved above.
More Help topics
Paint with the Brush tool or Pencil tool
3D workflow
Note: In Photoshop CS6, 3D functionality was part of Photoshop Extended. All features in Photoshop Extended are part of
Photoshop CC. Photoshop CC does not have a separate Extended offering.
Beginning Photoshop CS6, Photoshop has a more intuitive 3D workflow, with consolidated tools and contextual on-
image controls. For a quick description of these new features, see
3D imagingand What's New in CS6 .
3D features | Creative Cloud-only
For users who are new to Creative Cloud, the following features have been updated and added.
32-bit color pickers can now be used when specifying colors for materials, lines, surfaces, or lights in the Properties
panel.
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