620574
7
Zoom out
Zoom in
Previous page
1/12
Next page
B) Use cards already in play
The active player can use the ability of any cards he has in play.
The card remains in play unless stated otherwise in the card’s text.
7
Example: The Invader player has both Anthraxus Mega-Slug
and Deathworm Infestation in play in the Pacic rim zone.
In his turn he decides to use Anthraxus’ Mega-Slug’s ability.
Mankind has to drain 1 card. Both AnthraxusMega-Slug and
Deathworm Infestation remain in play and its ability can be used
in the Invader player’s next turn.
Example: The Mankind player plays Mount Rushmore - Secret
Research Facility and places eight tokens on the card. He can
use these tokens in this (or a later turn) to prevent draining or
drawing cards.
C) Enable a dormant strategy
Each player has at his disposal a number of xed strategies the
Invader player has ve, the Mankind player has four (and Ops
centre). These are abilities that can be activated by ipping the
marker to its enabled side. The activating player should then follow
the instructions on the battle board covering the relevant strategy,
and be mindful of any continuing punitive eects.
Battle board strategies can only be used on the respective player’s
turn (except Activate Project ‘Chainmail’). Each strategy can only
be activated once during the game.
D) Use Invasion plot action (Invader only)
The Invader player may, once per turn, do one of the following actions:
Draw a card
or
Reduce the cost of one card in his hand by one.
If he chooses one of these actions the marker on the invasion plot
track is moved down one space.
7


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for White Goblin Games Invaders at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of White Goblin Games Invaders in the language / languages: English as an attachment in your email.

The manual is 2,21 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

Others manual(s) of White Goblin Games Invaders

White Goblin Games Invaders User Manual - German - 12 pages

White Goblin Games Invaders User Manual - Dutch - 12 pages

White Goblin Games Invaders User Manual - French - 12 pages


The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info