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Chat Presets
The following diagram illustrates the audio processing sections in the chat and mic channels, these
are controlled by the Chat Presets.
Chat Tab
Silencer
The Silencer noise gate eliminates background noise from the
chat input. When the chat level is below the threshold setting,
the noise gate blocks the chat audio from passing, creating total
silence. This helps eliminate the background noise from the chat
input signal, thereby improving the signal-to-noise ratio of the
audio path. This is broken into three sliders:
Attack: This is how quickly the audio will be passed
through after the level of the signal becomes
louder than the set threshold. Measured in milliseconds.
Release: This is how quickly the audio will shut off after the level
of the signal becomes quieter than the set threshold. Measured in
milliseconds.
Threshold: This is the level that the audio needs to exceed for the
audio to be passed through to the headset. Measured in dB.
Chat Boost™
The Chat Boost stage is a dynamics processor that maintains the
chat signal at a specied level in relation to the game level. As
the game sound gets louder, the chat gain is increased to keep
the chat voices above the game sound.
Attack: The attack time adds a lag to the gain boost
so the gain does not jump erratically in response to
fast transient envelope changes. With a fast attack,
the gain will jump to the higher level every time a loud game sound occurs.
Adding some attack will keep the chat boost off unless the game sound is
consistently loud. A setting of 3 – 4 seconds is typical. Measured in seconds.
Presets: Chat Tab
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