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Mgain: Controls whether to expand or contract the sound eld. When positioned
in the center, the M Gain slider does nothing, so the H Gain is a stereo signal.
When positioned at the bottom, the M Gain slider adds the left and right
channels together and routes them to the H Gain slider. So the H Gain controls
a mono signal that is the sum of left and right signals.
When positioned at the top, the M Gain slider subtracts the left and right
channels and routes them to the H Gain slider. So any signals that are panned
to the center (i.e. same level on left and right sides) are canceled.
The H Gain, M Gain and T Gain sliders work together to provide the Sound Field effects. For example,
with the H Gain and T Gain both turned up, if the M Gain is also turned up, it will remove the center
channel signals and the stereo eld will widen.
When using the Sound Field Expander, the Dolby effect should be turned off so that it doesn’t affect
the stereo separation of the game sound.
Center Boost
The “Center Boost” block allows you to boost the center audio without
losing the detail in the left and right channels.
LRMix: This sets the level of the standard left/right audio mix
in the headset.
Center Mix: This sets the level of the audio that is common
between left/right in the headset. Increasing this boosts
anything that is common between left/right in the audio,
boosting the center of the sound eld.
Stereo Ctr Mix
This is a Cross-Mix of Center boost and Sound Field Expander. At the
bottom of this slider you will hear only the audio that has passed through
the Sound Field Expander, at the top you will hear only the audio that has passed through the Center
Boost. In the middle you will hear a mix of 50% audio from each.
Presets: Game Tab
15


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