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Before Operating (Names and Functions of Parts)Advanced Operations /Démarches évoluées
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<DRB1396> En/Fr
English
Français
Spin play
During playback in VINYL mode, either press the surface of the jog dial
or press the PLAY/PAUSE button (6) to pause playback, then rotate
the jog dial quickly; playback will occur in the direction and at a speed
proportional to the direction and speed of jog dial rotation, even if you
then release your hand from the jog dial.
Braking
During playback in VINYL mode, if the PLAY/PAUSE button (6) is
pressed to pause playback, the sound decelerates at the braking speed
set with the VINYL SPEED ADJUST TOUCH/BRAKE dial.
When the PLAY/PAUSE button (6) is pressed once again to resume
playback, the sound accelerates at the speed set with the VINYL
SPEED ADJUST RELEASE/START dial.
Loop playback
7 Defining a loop
1. Press the PLAY/PAUSE button (6) to begin playback.
2. During playback or pause, press the LOOP IN/REALTIME
CUE button.
This operation is not required if a prerecorded cue point has al-
ready been set as the loop start point.
3. When playback reaches the desired loop-out point, press
the LOOP OUT button.
Playback will begin between the loop-in and loop-out points.
During MP3 play, the loop can be set only between points set
within the same track.
When the loop has been set, the RELOOP/EXIT button lights.
7 To cancel a loop
During loop playback, press the RELOOP/EXIT button.
When the playback reaches the loop-out point, it will continue nor-
mally, without returning to the loop-in point.
7 To change a loop-in point
1. During loop play, press the LOOP IN/REALTIME CUE (IN
ADJUST) button.
The display will show the in-point time; the LOOP IN/REALTIME
CUE button will change to quick flashing, while the LOOP OUT
button light will go out.
2. Press the SEARCH button (1, ¡) or rotate the jog dial.
The loop-in point will change in one-frame increments. The per-
missible range for adjusting an in point is ±30 frames, and it must
be set before any out point.
In the case of MP3, adjustment of loop positions is possible only
within the same track where cue points are set.
Loop-in point cannot be modified during reverse play and scratch
play.
When the LOOP IN/REALTIME CUE button is pressed or 30 sec-
onds elapses, the adjustment mode is canceled and loop play
resumes.
7 To change a loop-out point
1. During loop play, press the LOOP OUT (OUT ADJUST)
button.
The display will show the out-point time; the LOOP OUT button
will change to quick flashing, while the LOOP IN/REALTIME CUE
button light will go out.
2. Press the SEARCH button (1, ¡) or rotate the jog dial.
The loop-out point will change in one-frame increments.
The loop-out point cannot be moved to a position before the loop-
in point.
In the case of MP3, adjustment of loop positions is possible only
within the same track where cue points are set.
Loop-out point cannot be modified during reverse play and scratch
play.
When the LOOP OUT button is pressed or 30 seconds elapses,
the adjustment mode is canceled and loop play resumes.
Lecture à boucle
7 Définition dune boucle
1. Appuyez sur le bouton PLAY/PAUSE (6) pour lancer la
lecture.
2. Pendant la lecture ou la pause, appuyez sur le bouton
LOOP IN/REALTIME CUE.
Cette démarche nest pas requise si un point de repère
préenregistré a déjà été défini comme point de début de boucle.
3. Quand la lecture arrive au point souhaité pour la fin de
boucle, appuyez sur le bouton LOOP OUT.
La lecture saccomplit entre les points initial et final de la boucle.
Pendant la lecture MP3, une boucle peut être définie uniquement
par deux points situés sur la même plage.
Quand une boucle a été définie, le bouton RELOOP/EXIT sallume.
7 Annulation dune boucle
Pendant la lecture dune boucle, appuyez sur le bouton
RELOOP/EXIT.
Quand la lecture arrive au point final de la boucle, elle continue
normalement, sans revenir au point initial de la boucle.
7 Changement du point initial dune boucle
1. Pendant la lecture à boucle, appuyez sur le bouton LOOP
IN/REALTIME CUE (IN ADJUST).
Laffichage indique le temps au point initial. Le bouton LOOP IN/
REALTIME CUE clignote rapidement, tandis que le bouton LOOP
OUT s’éteint.
2. Appuyez sur le bouton SEARCH (1, ¡) ou tournez la
bague Jog.
Le point initial de boucle changera par paliers dun cadre. La plage
autorisée pour le réglage dun point initial est de ±30 cadres et le
point initial doit être posé avant tout point final.
Dans le cas dun fichier MP3, le réglage des positions dune bou-
cle est possible uniquement à lintérieur de la plage où les points
de repère sont posés.
Le point initial de boucle ne peut pas être modifié pendant la lec-
ture inverse et la lecture scratch.
Quand le bouton LOOP IN/REALTIME CUE est actionné ou que
30 secondes se sont écoulées, le mode de réglage est annulé et
la lecture à boucle reprend son cours.
7 Changement du point final dune boucle
1. Pendant la lecture à boucle, appuyez sur le bouton LOOP
OUT (OUT ADJUST).
Laffichage indique le temps au point final. Le bouton LOOP OUT
clignote rapidement, tandis que le bouton LOOP IN/REALTIME
CUE s’éteint.
2. Appuyez sur le bouton SEARCH (1, ¡) ou tournez la
bague Jog.
Le point final de boucle changera par paliers dun cadre.
Le point final de boucle ne peut pas être déplacé à un endroit
précédant le point initial.
Dans le cas dun fichier MP3, le réglage des positions dune bou-
cle est possible uniquement à lintérieur de la plage où les points
de repère sont posés.
Le point final de boucle ne peut pas être modifié pendant la lec-
ture inverse et la lecture scratch.
Quand le bouton LOOP OUT est actionné ou que 30 secondes se
sont écoulées, le mode de réglage est annulé et la lecture à bou-
cle reprend son cours.
31


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