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©BNEI / ©FS, Inc.
Battle Axe
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4. Encounter Cards
e enemies the characters encounter on each tile are based on
the encounter cards. Separate the encounter cards by diculty
level and shue each pile. Look at the boss data card to see the
diculty level of each encounter leading up to that boss. Take
random encounter cards of the diculty levels matching those
found on the boss data card. Place one encounter card face down
on each tile. Place the lower-level encounter cards near the
Bonre tile and the higher-level encounter cards farther from
the Bonre tile.
Setup After the Mini Boss
After the characters defeat the mini boss, perform setup
steps 1 and 2 again as detailed above. In step 3, select
a main boss instead of a mini boss, and nd the game
elements for this new boss ght. Perform step 4 for the
main boss’s encounters, and skip over step 5 since the
characters are well on their way!
Instead of setting up the treasure deck in step 6, you will add
treasure to the deck. Find the ve transposed treasure cards for
each character. en nd the legendary weapon cards, shue
those, and randomly select ve of them. Add the transposed
treasure cards (ve per player) and the ve selected legendary
weapon cards to the treasure deck and shue it. From now on,
the characters have a chance to gain these more advanced items
when they draw a card from the treasure deck.
6. Treasure Deck
Find the common treasure cards and each
chosen characters ve class treasure cards.
Shue them together to form the treasure
deck, and place it face down on the
Treasure Deck section of the Bonre tile.
7. Tokens
Separate all remaining tokens by token type, and place them
within easy reach of all players.
5. Characters
Each player should select one character and take the model,
character board, and starting equipment cards associated with
that character. Place the armour card on the character board’s
armour slot and the other cards in the hand slots and/or backup
slot. Place one Estus Flask token, one Heroic Action token, and
one Luck token on each character board. Place each selected
character model on the Bonre tile. Collectively, the characters
are known as the party.
Place one Level Up token in each square hole for the Base level
of Strength, Dexterity, Intelligence, and Faith (four cubes per
character).
Encounter Level 1 Encounter Level 2 Encounter Level 3
For example, in a two player game using the Assassin and
Knight, you would nd all the cards with the icons shown above
to create your Treasure Deck.
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