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[
Rules Reference
]
For plot card anatomy, see Appendix II
Related: In Play and Out of Play, Plot Deck,
When Revealed
Plot Deck
Each player uses his or her own plot deck. A players
plot deck begins the game with exactly seven cards.
One of those plot cards may have an additional copy
(by title) within the plot deck. No more than one copy
of each of the other plot cards may be included in the
plot deck.
Related: Deckbuilding, Plot Card, Plot Deck Limit: X
Plot Deck Limit: X
If a plot card bears the phrase, “Plot Deck Limit: X,”
no more than X copies (by title) of the plot card may
be included in a plot deck.
x If X is 1, this phrase acts as a deckbuilding
restriction. A player cannot include an additional
copy of this plot card in his or her plot deck.
x If X is 3 or higher, this phrase acts as a
deckbuilding permission. A player may include up
to X copies of this plot card in his or her plot deck,
should this plot card be selected by the player as the
one card for which additional copies are permitted.
Plot Phase
See Appendix I, “1. Plot phase” on page 26.
Plot Value Modifiers
e following icons modify the values of various
statistics on their controller’s revealed plot card. Such
modications are mandatory.
x All active plot value modiers under a players
control are cumulative in their eect upon that
players revealed plot card.
x If a cards printed text box is considered blank, any
modiers printed in that text box are not active.
Power
e object of the game is for a player
to have 15 (or more) power. A player's
power total is equal to the amount of
power amassed on cards under his or
her control, and is tracked using
power counters.
Related: Winning the Game
Power Claim
When a player loses a power (󲀉) challenge as the
defending player, that player must remove a number of
power from his or her faction card equal to the claim
value on the attacking players revealed plot card, and
move it to the attacking players faction card.
If the player controls less power than would satisfy
claim, as much of the claim as possible must be satised.
Related: Challenges Phase
Printed
e word “printed” refers to the text, characteristic,
icon, or value that is physically printed on the card.
Related: Blank
Priority of Simultaneous Resolution
If a single eect aects multiple players simultaneously,
but the players must individually make choices
to resolve the eect, the rst player chooses rst,
followed by the other players in player order. Once all
necessary choices have been made, the eect resolves
simultaneously upon all aected entities.
x If the resolution of two or more when revealed
abilities, delayed eects, or forced abilities would
resolve at the same time, the rst player decides the
order in which the abilities resolve, regardless of who
controls the cards bearing the conicting abilities.
x If two or more constant abilities and/or lasting
eects cannot be applied simultaneously, the rst
player determines the order in which the constant
abilities are applied.
Related: First Player
Put into Play
Some card abilities may cause a card to be “put into
play.” Such abilities place the card directly into play
from an out of play state.
Power
Counter
Gold
Modier
+1
Reserve
Modier
+1
Initiative
Modier
+1
16


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