700639
20
Zoom out
Zoom in
Previous page
1/32
Next page
A GAme of Thrones
20
4. Use Valyrian Steel Blade
If either the attacker or the defender holds the Valyrian Steel
Blade token, that player now has the option of using its ability to
provide +1 to his total Combat Strength. If used, flip the token to its
faded side, as a reminder that it cannot be used again this round.
5. Calculate Final Combat Strength
Both sides now combine their initial Combat Strength with
any modifiers accumulated by playing House cards and using the
Valyrian Steel Blade token. is final value is referred to as a player’s
F C S
.
Below is a summary of what could contribute to each player’s
final Combat Strength:
Initial Combat Strength *
e Combat Strength and applicable text abilities of the
chosen House card
e Valyrian Steel Blade’s +1 Combat Strength (if available
and used)
* Some House card text abilities may cause a player’s initial
Combat Strength to be recalculated. For example, if the text of a
revealed House card destroys an opponent’s Footman unit, the initial
Combat Strength of that opponent is reduced by 1 during this step.
6. Combat Resolution
e combat is concluded by performing the following steps:
1. Determine Victor
2. Casualties
3. Retreats and Routing
4. Combat Clean Up
1. Determine Victor
e player with the highest final Combat Strength wins the combat
and his opponent is defeated. If the final Combat Strength results are
tied, the player with the higher position (i.e., closer to the “1“ position)
on the Fiefdoms track wins the combat.
2. Casualties
Only the defeated player takes casualties in combat. Casualties
are determined as follows:
1.
V’ S I: Count the number of Swords icons
on the victor’s House card.
2.
D P’ F I: Count the number
of Fortification icons on the defeated player’s House card.
Tyrell marches two units from King’s Landing into the
Kingswood. Since there are two Lannister footmen units in the
Kingswood, combat ensues.
Since there are no adjacent Support Orders, Lannister’s
initial combat strength is 2 (two Footmen) and Tyrell’s is 3 (one
Footman, one Knight). Tyrell’s March Order was +0, giving him
neither a Combat Strength bonus or penalty.
Both players now secretly choose and reveal a House card
from their hands. Lannister reveals “Ser Jaime Lannister” with
a strength of 2 and one sword icon. Tyrell reveals “Alester
Florent” with a strength of 1 and one fortification icon.
Neither Lannister or Tyrell have the Valyrian Steel Blade, so
no combat strength is received from this.
C R E
e combatants are tied with a final combat strength of 4.
However, Lannister is higher than Tyrell on the Fiefdoms track.
Since a House’s position on the Fiefdoms track breaks ties in
combat, Lannister is the victor.
Tyrell, having lost the combat, could potentially suffer
casualties. However, Lannister’s single sword icon (from “Ser
Jaime Lannister”) is offset by Tyrell’s single fortification icon (from
“Alester Florent”), so Tyrell suffer no casualties in this combat.
Tyrell must now retreat. Being the attacker, he must retreat back
to the area he marched from, and so retreats his units to King’s
Landing, laying them on their side to indicate they are routed.
20


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) in the language / languages: English as an attachment in your email.

The manual is 13,33 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

Others manual(s) of Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie)

Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) User Manual - Dutch - 32 pages


The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info