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Trading Actions
The other golden brown action spaces allow you to exchange
goods in your supply for more valuable ones.
The “ñ1 Good” action allows you to exchange exactly 1 goods
tile for the next more valuable one: either an orange for a red one,
or a red for a green one, or a green for a blue one. The old and
new tile must have the same shape and dimensions.
For example, you could use a
ñ 1 Good” action to exchange
“game meat” for “skin and bones”
once.
The “ñ2 Goods” action allows you to
exchange up to 2 goods tiles for the next
more valuable one. Both tiles may be of the
same type, but you may not “upgrade” a
single tile twice (from orange to green, or
from red to blue).
The “ññ2Goods” action allows you
to “upgrade” 2 goods twice: you may
exchange an orange good for a green one,
or a red good for a blue one. (In addition,
you also take 4 resources from one
mountain strip.)
Other action spaces on the game action board allow you to
exchange more than 2 goods.
One of the action spaces described here
also provides 4 weapon cards. This means
you draw 4 random weapons (and place
them face up in front of you).
Blue, yellow, red, and brown action spaces are special. Blue
stands for overseas trading, yellow for emigration, red for hunting,
raiding, and pillaging. Brown is the color of occupation cards.
Knarr Action Spaces
Blue is the color of action spaces that require a knarr, providing
blue luxury goods for trade.
Overseas Trading
The two “Overseas Trading” action spaces are located in the rst and
second column of the action board. On overseas trading spaces, you
can pay 1 silver to turn any number of different green goods tiles to
their blue side. To do so, however, you must have at least one knarr
in your bay.
Green tiles in the placement areas of your boards may not be
turned to their blue sides (you may not bypass the rule that
disallows the placement of green tiles next to each other).
Special Sale
The “Special Sale” action space is located in the third column of
the action board.
Each special tile shows a silver cost. If you have at
least one knarr, you can buy (up to) 2 special tiles
by paying their cost. (The English Crown is the only
special tile that may not be bought. We did ask Her
Majesty Queen Elizabeth II when she was in Frankfurt
on June 25th, 2015. She rejected our request in her
usual polite manner.)
The Glass Beads cost nothing; the Helmet
costs 1 silver.
Before you exchange your goods for more
valuable ones via “ñGoods” actions,
check how many and which goods you will
need for the Feast phase. We recommend
you place those goods on the “Banquet
Table” during the action phase ahead
of time.
In this example, during a single “Overseas Trading” action, you may turn
1 oil, 1 hide, 1 wool, 1 linen, and 1 clothing to their blue sides. (The other linen
tile must remain on its green side.)
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