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13
Wishes
Every adult Sim has a Lifetime Wish, something that they will strive for throughout their lifetime. These are
bigger accomplishments that require more time and effort to achieve but are hugely fulfilling. When you
create a young adult or older Sim, you choose their Lifetime Wish after you set their Traits. For younger
Sims, you choose their Lifetime Wish during the game based on their activities and personality.
Your Sim also has smaller everyday wishes. These wishes include things like making a friend, getting a job
in a certain career track, or falling in love. You have the option of promising up to four wishes to a Sim, or
dismissing wishes as you see fit. Promising a wish means that you lock that as a focus for your Sim’s life. If
your Sim fulfills that wish, they earn Lifetime Happiness Points. The wishes your Sim fulfills shape the path
of their future wishes.
Click the arrows on either side of the wish panel to cycle through available wishes. To promise a wish, click it. It
moves into one of the four promised wish spaces. You can also cancel a wish without penalty by right-clicking it.
Moodlets
Your Sim’s mood panel displays their overall mood and a variety of Moodlets. Moodlets are temporary
conditions that directly affect your Sim’s mood and behavior. Moodlets are displayed as icons with different
images on them, and have either red backgrounds (if they negatively affect your Sim’s mood), green
backgrounds (for positive effects), or blue backgrounds (no effect on mood). Hover your mouse over a
Moodlet icon to see what it is and how long it will impact your Sim. Your Sim’s personality will alter which
Moodlets affect them and how powerful those effects are.
Lifetime Happiness
Your Sim’s mood can directly improve their Lifetime Happiness. As long as your Sim has a really high mood,
he gains Lifetime Happiness every second. The higher the mood, the more quickly your Sim earns Lifetime
Happiness points. You can spend your Sim’s Lifetime Happiness points to purchase Lifetime Rewards.
To purchase Lifetime Rewards, click the Lifetime Happiness tab of the Sim Panels and then click the
LIFETIME REWARDS button.
Careers
Careers are the best way for your Sims to earn Simoleons. Careers also get them out of the house and give
them a chance to meet other Sims. There are eleven career paths that your Sims can follow, and many
emphasize different skills.
Some careers also have different branches that your Sim can follow. For branching careers, when your Sim
is promoted to a certain level, you can choose which branch you want your Sim to take. For example, the
Law Enforcement career allows your Sim to become either a Special Agent or a Forensic Analyst.
Sims can find jobs by checking the newspaper, browsing on the computer, or simply by visiting the location
in town where they’d like to work (you can use Map Tag filters to show job locations).
Job Performance
How well your Sim does in their chosen career depends on many factors. Your Sim’s mood always impacts
their performance. Sims in better moods typically do a better job. Your Sim will be in a better mood for work
if they’re well rested, well fed, and have had at least some fun in the last 24 hours.
Being late for work and leaving early also negatively affect your Sim’s job performance, so make sure they
get to work on time. However, Sims always try to get to work on their own if you let them.
Some personality traits can also give Sims a boost in their chosen career. For example, a Sim who is
athletic will have a much easier time pursuing the Professional Sports career, as well as some branches
of law enforcement.
A variety of other factors can also affect your job performance (see p. 13).
The Career Panel
You can see how your Sim is doing at work by clicking the Career tab to bring up the Career panel. This
panel shows your Sim’s current position, work schedule, salary, and performance. You can also see the
different factors that affect job performance, such as mood, skills, or relationship with your Sim’s boss.
Hover your mouse over one of the factors for more information about it. The better your Sim is doing in each
of their factors, the faster their performance improves. If your Sim’s performance is maxed at the end of the
work day, they will be promoted. Be careful though, because if your Sim’s performance falls too low, they
may get demoted or even fired!
For example, a Yes-Man in the Political Career needs a good mood and a high Charisma Skill as well as a
good relationship with his boss.
You can also send a Sim to work or school by clicking the button (it looks like a Sim sitting at a desk) in the
career panel. This button only works around the time the Sim is scheduled to go to work or school.
Sim Action Options
Now you can do more than just choose which actions your Sim performs; you can determine how they perform
them. When you assign your Sim actions that have different options, a small pull-down menu appears under
the icon for that action in the action queue. For example, at work, your Sim can choose to MEET COWORKERS,
WORK HARD, TAKE IT EASY, and more. Different actions provide different benefits and penalties, so choose
wisely. It is almost always to your advantage to choose some action for your Sim though.
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