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Aero RhythmTrak
A
Version 2.0 Operation Manual
© 2017 ZOOM CORPORATION
Copying or reprinting this manual in part or in whole without permission is prohibited.
Contents
Usage and Safety Precautions ....................... 3
Introduction ....................................................6
Explanation of terms ......................................7
Overview
Names of parts ...............................................8
Using the A ....................................... 11
Ring Controller overview ..............................12
Connecting other devices ............................14
Switching modes .........................................15
Instrument overview ..................................... 16
Preparations
Turning the power on and o .......................18
Loading SD cards ........................................20
Character input screen use ..........................21
INST (instrument) mode
INST mode overview ....................................22
Operation summary .....................................25
Real-time pattern input ................................28
Arpeggiator ..................................................32
Clearing patterns ..........................................34
Other settings ...............................................35
STEP mode
STEP mode overview ...................................36
Operation summary .....................................39
Pattern step input ........................................40
Motion sequences ........................................44
Clearing patterns ..........................................46
Pattern settings ............................................ 47
Managing patterns .......................................50
SONG mode
SONG mode overview .................................52
Operation summary .....................................54
Song creation ...............................................55
Song settings ...............................................58
Managing song sequences ..........................60
Capturing audio (recording)
Capture overview .........................................61
Operation summary .....................................63
Capturing audio ...........................................64
Capture settings ........................................... 69
LOOPER mode
LOOPER mode overview .............................71
Operation summary .....................................73
Creating looper sequences ..........................75
Looper settings ............................................77
Managing looper sequences ........................ 80
Kits (sound sets)
Kit overview .................................................. 81
Using kits .....................................................82
Managing kits ............................................... 83
Editing sounds (EDIT)
Editing overview ...........................................85
Editing sounds .............................................87
SONG mode EDIT screen ............................94
LOOPER mode EDIT screen ........................95
Eects
Eects overview ...........................................98
Using eects ................................................99
Mixer
Mixer overview ...........................................100
Using the mixer .......................................... 101
System settings
Changing various settings ..........................104
MIDI message settings ...............................106
Backing up data and managing audio les 110
SD card management ................................ 114
Ring Controller settings .............................. 118
Updating the rmware ................................124
MIDI controller
Using the Ring Controller for MIDI control . 125
MIDI controller layouts ...............................127
Other functions ..........................................128
Troubleshooting ..........................................129
Product specications ...............................130
Appendix
EDIT menu parameter lists ......................... 133
Eects list ...................................................141
Arpeggiator parameter list .........................143
Ring Controller MIDI messages .................145
MIDI implementation chart ......................... 155
3
Safety Precautions
In this manual, symbols are used to highlight warn-
ings and cautions that you must read to prevent acci-
dents. The meanings of these symbols are as follows.
Something that could cause serious
injury or death
Something that could cause injury or
damage to the equipment
Other symbols used
An action that is mandatory
An action that is prohibited
Warning
Operation using an AC adapter
Never use any AC adapter other than a ZOOM
AD-14.
Do not do anything that could exceed the ratings
of outlets and other electrical wiring equipment
Connect the AC adapter only to an AC outlet that
supplies the rated voltage required by the adapter.
Operation using the rechargeable battery
Always use a ZOOM BT-04 rechargeable battery.
Carefully study warning indications on batteries
before use.
Always keep the battery cover closed during use.
Alterations
Do not open the case or modify the product.
Caution
Product handling
Do not drop, bump or apply excessive force to the
unit.
Be careful not to allow foreign objects or liquids to
enter the unit.
Operating environment
Do not use in extremely high or low temperatures.
Do not use near heaters, stoves and other heat
sources.
Do not use in very high humidity or where it could
be splashed by water.
Do not use in places with frequent vibrations.
Do not use in places with much dust or sand.
AC adapter handling
When disconnecting the power plug from an out-
let, always pull on the plug itself.
Disconnect the power plug from the outlet when
the unit will not be used for a long time and when-
ever there is lightning.
Connection cables and input/output jacks
Always turn the power OFF for all equipment be-
fore connecting any cables.
Always disconnect all connection cables and the
AC adapter before moving the unit.
Volume
Do not use at a loud volume for a long time.
Usage Precautions
Interference with other electrical equipment
In consideration of safety, the
A
has been de-
signed to minimize its emission of electromagnetic
waves and to suppress interference from external
electromagnetic waves. However, equipment that is
very susceptible to interference or that emits power-
ful electromagnetic waves could result in interference
if placed nearby. If this occurs, place the
A
and
the other device farther apart.
With any type of electronic device that uses digital
control, including the
A
, electromagnetic inter-
ference could cause malfunction, corrupt or destroy
data and result in other unexpected trouble. Always
use caution.
Cleaning
Use a soft cloth to clean the exterior of the unit if it
becomes dirty. If necessary, use a damp cloth that
has been wrung out well to wipe it.
If the Ring Controller surface becomes dirty, wipe it
with a soft damp cloth that does not shed bers.
Never use abrasive cleansers, wax or solvents such
as alcohol, benzene or paint thinner.
Breakdown and malfunction
If the unit becomes broken or malfunctions, imme-
diately disconnect the AC adapter, turn the power
off and disconnect other cables. Contact the store
where you bought the unit or ZOOM service with the
following information: product model, serial number
and specic symptoms of breakdown or malfunction,
along with your name, address and telephone num-
ber.
Usage and Safety Precautions
4
Copyrights
Windows
®
, Windows
®
10, Windows
®
8 and Win-
dows
®
7 are trademarks or registered trademarks of
Microsoft
®
Corporation.
Mac, Mac OS, iPad and iOS are trademarks or reg-
istered trademarks of Apple Inc.
Intel and Intel Core are trademarks or registered
trademarks of Intel Corporation or its subsidiaries
in the US and other countries.
The SD, SDHC and SDXC logos are trademarks.
Bluetooth and the Bluetooth logo are registered
trademarks of Bluetooth SIG, Inc. and are used un-
der license by ZOOM CORPORATION.
MIDI is a registered trademark of the Association of
Musical Electronics Industry (AMEI).
Ableton and Ableton Live are trademarks of Ableton
AG.
Other product names, registered trademarks and
company names in this document are the property
of their respective companies.
Note: All trademarks and registered trademarks in this doc-
ument are for identification purposes only and are not
intended to infringe on the copyrights of their respective
owners.
Recording from copyrighted sources, including CDs, records,
tapes, live performances, video works and broadcasts, without
permission of the copyright holder for any purpose other than
personal use is prohibited by law.
ZOOM CORPORATION will not assume any responsibility re-
lated to infringements of copyrights.
For optimal performance
The
A
uses Bluetooth LE wireless communica-
tion for communication between the Ring Controller
and the Base Station. Communication at up to 10
meters is possible in an unobstructed indoor space.
If interference from electromagnetic waves or other
causes prevent good communication, try the follow-
ing.
Bring the Ring Controller and the Base Station clos-
er together.
Move any obstacles between the Ring Controller
and the Base Station.
Stop unnecessary 2.4GHz transmissions or move
interfering devices (including the following) further
away.
WiFi access points
Smartphones and other devices that use WiFi
Microwave ovens
Audio monitors, lighting controllers and other de-
vices that communicate at 2.4GHz
Warnings and requests regarding safe
battery use
Carefully read the following warnings in order to
avoid serious injuries, burns, res and other problems
caused by leaking, heat generation, combustion, rup-
ture or accidental swallowing.
DANGER
Do not charge the lithium-ion battery (BT-04) in any
way other than using the
A
and an AD-14.
Danger of explosion if battery is incorrectly re-
placed. Replace only with the same or equivalent
type.
Do not disassemble the battery, put it in fire, or
heat it in a microwave or conventional oven.
Do not leave the battery near a re, in strong sun-
light, inside a vehicle that has become hot or in
similar conditions. Do not recharge in conditions
like these.
Do not carry or store the battery with coins, hair-
pins or other metal objects.
Do not allow the battery to be wet by any liquid,
including water, seawater, milk, soft drinks or
soapy water. Do not charge or use a battery that is
wet.
Warning
Do not hit the battery with a hammer or other ob-
ject. Do not step on it or drop it. Do not otherwise
impact or apply force to the battery.
Do not use the battery if it becomes deformed or
damaged.
Do not remove or damage the outer seal. Never
use a battery that has had all or part of its outer
seal removed or a battery that has been torn.
Recycling request
Please recycle batteries to help con-
serve resources. When discarding used
batteries, always cover their terminals
and follow all laws and regulations that
are applicable to the location.
Usage and Safety Precautions (continued)
5
FCC regulation warning (for U.S.A.)
This equipment has been tested and found to
comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These
limits are designed to provide reasonable protec-
tion against harmful interference in a residential
installation. This equipment generates, uses, and
can radiate radio frequency energy and, if not in-
stalled and used in accordance with the instruc-
tions, may cause harmful interference to radio
communications. However, there is no guarantee
that interference will not occur in a particular in-
stallation. If this equipment does cause harmful
interference to radio or television reception, which
can be determined by turning the equipment o
and on, the user is encouraged to try to correct
the interference by one or more of the following
measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equip-
ment and receiver.
Connect the equipment into an outlet on a
circuit different from that to which the re-
ceiver is connected.
Consult the dealer or an experienced radio/
TV technician for help.
Disposal of Old Electrical & Electronic Equip-
ment (Applicable in European countries with
separate collection systems)
Products and batteries that
have been marked with the
symbol of a crossed-out
wheeled waste bin must not
be disposed of with household
waste.
Old electrical/electronic equip-
ment and batteries should be
recycled at facilities that are
able to process them and their
byproducts.
Contact the local government
for information about nearby
recycling facilities. Conducting
recycling and waste disposal
properly helps conserve re-
sources and prevents harmful impacts on human
health and the environment.
The contents of this document and the specications of
the product could be changed without notice.
Declaration of Conformity
For EU Countries
For U.S.A. and CANADA
This device complies with part 15 of the FCC
Rules and Industry Canada license-exempt RSS
standard(s). Operation is subject to the following
two conditions:
(1) This device may not cause harmful interference,
and (2) this device must accept any interference
received, including interference that may cause
undesired operation.
This equipment complies with FCC/IC radiation
exposure limits set forth for an uncontrolled
environment and meets the FCC radio frequency
(RF) Exposure Guidelines and RSS-102 of the
IC radio frequency (RF) Exposure rules. This
equipment has very low levels of RF energy that
are deemed to comply without testing of specific
absorption ratio (SAR).
For CANADA
Le présent appareil est conforme aux CNR
d’Industrie Canada applicables aux appareils
radio exempts de licence. L’exploitation est
autorisée aux deux conditions suivantes : (1)
l’appareil ne doit pas produire de brouillage, et
(2) l’utilisateur de l’appareil doit accepter tout
brouillage radioélectrique subi, même si le
brouillage est susceptible d’en compromettre le
fonctionnement.
Cet équipement est conforme aux limites
d’exposition aux rayonnements énoncées pour un
environnement non contrôlé et respecte les règles
d’exposition aux fréquences radioélectriques
(RF) CNR-102 de l’IC. Cet équipement émet
une énergie RF très faible qui est considérée
conforme sans évaluation du débit d’absorption
spécifique (DAS).
Label is located at the bottom of the unit.
Usage and Safety Precautions (continued)Usage and Safety Precautions (continued)
6
Thank you very much for purchasing a ZOOM
Aero RhythmTrak
A
. The
A
has the
following features.
● Loop-shaped controller
The loop shaped Ring Controller makes input-
ting loop sequences intuitive.
Ring Controller with 3 rows of 32
pads and 5 rows of 32 LEDs
During step input, you can use the 3 rows of
pads to input 3 instruments at the same time.
In addition, the multicolor LEDs allow you to
see the input status of up to ve instruments
at a glance.
Furthermore, each pad row can be used sep-
arately for real-time input, allowing diverse
performance options.
● Ring Controller can be removed from
Base Station
The Ring Controller can be removed from the
Base Station to perform with it in hand. You
can now realize entertaining performances in
ways that are not possible with conventional
rhythm machines.
Accelerometer built into the Ring
Controller
You can control eect parameters by tilting the
Ring Controller. Enjoy a new feeling of con-
trolling sound with your body.
● Automatic detection of the grip area
The grip area setting function can prevent
misoperation when holding the Ring Controller
during performances.
The position can be set easily when holding it
in the most comfortable position.
● The Ring Controller and Base Station
connect with Bluetooth LE
The Ring Controller and Base Station connect
wirelessly using Bluetooth LE. Power con-
sumption is low, so use for long periods of
time is possible.
In addition, the Ring Controller can be inde-
pendently connected to Mac computers and
iOS devices to be used as a multifunction MIDI
controller.
Built-in sound sources can be edited
in various ways
The sounds included in the
A
have a
variety of adjustable parameters that increase
their expressive ranges.
Each of the sound parameters can be set
easily on an icon-based editor screen.
In addition, each kit can use the sounds of up
to 33 instruments (16 simultaneous voices),
allowing the creation of rich musical pieces.
More than 400 PCM sound sources
and 70 synthesizer oscillator types
built-in
From the rich selection of sound sources, you
will be able to nd sounds that t your image
of the music you want to make.
The sounds are organized by categories so
you can nd them quickly.
● Various creation modes
Create music using different modes for dif-
ferent purposes. Build patterns one step at a
time in STEP mode. Perform patterns in INST
mode. Arrange patterns you have made into
complete pieces of music in SONG mode.
Assign captured audio to pads and perform
with them in LOOPER mode.
Use up to ve eects simultaneously
You can use an insert effect on individual in-
struments, as well as global lter, delay, reverb
and master effects at the same time. This
vastly increases sound design possibilities.
● Inputs for electronic instruments and
audio devices
You can perform while listening to the input
from a connected device and capture input
sounds to use as loops and sound sources.
● Loading of audio les possible
You can use a computer to save WAV les on
an SD card and load them for use as loops
and sound sources. (An SD card (not included)
is required.)
● Headphone output independent from
other outputs
The second stereo output allows you to output
a metronome just to the headphones, for
example.
Introduction
7
Pattern
This is a short musical part of several bars.
Patterns are made of sequences (performance
information) and kits (sound sets). You can also
save parameters controlled by the Ring Con-
troller, quantization and other settings for each
pattern separately.
The A has preset patterns that cover a
variety of musical genres.
Song
This is a combination of multiple patterns that
form a single musical piece.
Step
A step is the length of the shortest notes that
can be input to a sequence.
Steps are usually one 16th of a measure, so you
can set sounds to occur in 16th note intervals.
This length can be changed in the settings.
Sequence
A sequence is performance data that records
the timing when various sounds are played.
The A has a STEP mode that allows you
to record sequences one step at a time and an
INST mode that allows you to record playing the
pads in real time.
Instrument
These are the smallest elements of sounds. A
variety of sound sources, including drum sets,
percussion instruments, basses and synthesiz-
ers, are already prepared for use.
You can also use WAV les saved on an SD card
by a computer as instruments.
In addition to selecting sounds, various settings
are available in each instrument. These include
envelopes with attack and sustain times, lters
and eects.
Kit
One pattern can use up to 33 instruments. This
collection of instruments is called a "kit".
A kit created in one pattern can be copied to
another pattern.
Explanation of terms
8
Base Station
■
Top
Overview
Names of parts
TEMPO button
MIXER button
HOLD button
MENU button
SELECT knob
KIT button
EDIT button
CAPTURE button
Ring Controller charging connectorLCD screen
Right and left buttons
INPUT volume
Parameter
knobs 1–3
OUTPUT volume
POWER button
Headphone
volume
STEP
MODE
buttons
INST
SONG
LOOPER
CLEAR
button
STOP
button
PLAY/PAUSE
button
REC
button
MASTER FX
EFFECT
buttons
REVERB
DELAY
FILTER
9
■
Left side
■
Right side
INPUT
jack
Headphone
jack
SD card
slot
USB jack
External
power jack
OUTPUT
jack
Names of parts (continued)
10
Ring Controller
SETUP button
Charging connector
GRIP button
POWER button STOP button
Pads
(Side)
PLAY/PAUSE button
REC button
(Bottom)
DELAY button
FILTER button
(Bottom)
MASTER FX button
REVERB button
(Side)
button
button
HINT
You can use the Ring Controller buttons for the same operations as the Base Station buttons.
The Ring Controller U corresponds to the Base Station u.
Press p on the Ring Controller to show the remaining battery charge on the Base Station
screen.
Names of parts (continued)
11
The A consists of a Base Station and a Ring Controller.
Ring Controller
Base Station
With the Base Station, you can edit tones, create songs and save them, for example. Use the Ring
Controller for input when creating songs.
Since the Ring Controller can be detached from the Base Station, you can hold it in your hand and
play it like an instrument. You can also connect it wirelessly to a Mac computer or iOS device and use
it as a MIDI controller (
P. 108).
The Ring Controller includes an LED matrix with 5 rows of 32 blocks (3 rows with pads and 2 rows for
display only). Placing a two-dimensional matrix on the surface of a three-dimensional hoop enables
conrmation and operation of all steps in a compact form.
1
A
B
C
D
E
A
32
2
31
3
30 31 32
1
2
3
E
B
C
D
Using the A
12
The A Controller surface has 5 ring-shaped areas. The top, side and bottom rings each have 32
pressure-sensitive pads. Using these pads, you can input and edit songs and perform in real-time, for
example.
Top ring
Pressure-sensitive
pads for input
Pad locations
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
Bottom inner ring
LED indicators
(no input)
Top inner ring
LED indicators
(no input)
Bottom ring
Pressure-sensitive
pads for input
Side ring
Pressure-sensitive
pads for input
Assignment of functions
Various functions are assigned to the Ring Controller rings and pads according to the operation status
and mode.
Example: In STEP mode PAD layout, the rings display 5 dierent instrument sequences (3 when set to
Guideline display), and each pad and indicator corresponds to a step between 1 and 32.
Step
Instrument
Example: In INST mode PAD layout, each pad controls 1 of 32 instruments with each ring assigned to
a dierent parameter setting.
Instrument
Ring parameters
HINT
Since input procedures dier for each mode, see the explanation pages for each operation for
details.
Ring Controller overview
13
Grip area
You can set a grip area that does not respond
to touch in order to prevent pads from being
pressed unintentionally when using the Ring
Controller separately from the Base Station. You
can set the grip area range as you like.
For details about how to set this, see "Grip area
setting" (
P. 103).
Turning the Ring Controller
over
If you turn the ring controller over and place it
so that the side with the power key and the side
with the eect keys are reversed, the functions
assigned to the rings and the display of LEDs
will be reversed top to bottom. Moreover, the
direction of movement will also be switched.
As a result, when the Ring Controller is viewed
from above, movement will always be clockwise
and the top ring will always be on top when you
use it.
TOP
1
TOP
32
BOTTOM
1
BOTTOM
32
Use the same way even when turned over
NOTE
If the grip area has been set, turning the ring
controller over will not reverse assignments or
the direction.
Guideline
In STEP mode, the LEDs of the top and bottom
inner rings can light for each beat to assist in
step recording.
See "Setting inner ring display" (
P. 96) for set-
ting instructions.
1
beat
Lights
For 16 beats
Playback position
When Guideline mode is active, the LEDs of the
top and bottom inner rings light green at the
step currently playing during playback of pat-
terns and songs, for example.
In addition, in INST mode and during other real-
time input, the LEDs light red.
Ring Controller overview (continued)
14
INPUT
Audio source for
capturing recordings
Headphones
AC adapter
OUTPUT
Mixer, audio system or
other playback equipment
Computer
(USB connection)
A
Connecting other devices
15
With the A, you can create patterns and
combine multiple patterns to create songs.
Editing with the A mainly uses the following
four modes. By switching between these modes,
you can alternate between creating patterns and
creating songs.
The two modes for creating patterns are STEP
and INST.
· In STEP mode, you can record instrument
sounds one step at a time to create patterns.
· In INST mode, and you can record a perfor-
mance as a pattern by playing the pads in
real-time.
Use SONG and LOOPER modes to create
songs.
· In SONG mode, create songs by playing and
changing patterns in real-time and recording
the results.
· In LOOPER mode, use audio data captured
from the input of devices connected to the
INPUT jacks, patterns and songs, as well as
WAV les loaded from SD cards, for example,
as materials to build looper sequences and
create songs.
Pattern creation
Create and save patterns
Song creation
Combine patterns and other sources to create songs
STEP mode
Create patterns by
inputting one step
at a time
INST mode
Record patterns by
playing in real time
SONG mode
Combine patterns that
have already been
made to create songs
LOOPER mode
Create songs using loops
from other songs,
captured external input
and PCM audio files
Switching modes
16
The A can use up to 33 sound sources in a single kit. Each of these is called an instrument and
produces sound from waveform data, such as a drum hit, from a WAV le loaded from an SD card, or
from the built-in synthesizer. In addition to its sound (oscillator), each instrument has various settings.
These include envelopes with attack and sustain times, lters, eects and pad colors.
Instruments are assigned numbers from 1 to 33. In EDIT and STEP modes, you can edit the sound
and sequence for the instrument selected by number.
HINT
Instrument number 33 is the one used in KEY layout in A Version 1.00. It can only be edited in
STEP mode.
The A Ring Controller has the two following layouts. In STEP or INST mode, press E to switch
between them. Up to 16 sounds can be generated simultaneously in either layout.
PAD layout
In this performance mode, you can assign dierent instru-
ments to each of the 32 pads. Instruments 1–32 are
assigned individually to pads 1–32.
The selected instrument is shown on the display and the
corresponding pad lights white.
SCALE layout
This performance mode allows you to use a musical
scale to play the instrument selected in PAD layout. The
pads become like a keyboard in a musical scale order.
The Ring Controller LEDs light with a pale color for white
keyboard keys and a dark color for black keyboard keys.
The scale can also be set to major or minor, for example.
Unlike in A Version 1.00, any of the 1–32 instruments can be switched to
SCALE layout.
The note (pitch) that sounds when a pad is played in PAD layout is C4.
Instrument overview
17
Assignments of instruments to the Ring Controller are dierent for STEP and INST modes as well as
for PAD and SCALE layouts.
Instrument No.
Instrument
No.
INST modeSTEP mode
PAD layoutKEY layout
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
Note
C
C#
D
D#
E
F
F#
G
G#
A
A#
B
C
C#
D
D#
E
F
F#
G
G#
A
A#
B
C
C#
D
D#
E
F
F#
G
12
13
14
15
16
17
18
19
20
21
22
Note
(Using chromatic scale)
(Same notes assigned
to side and bottom rings)
C
D
E
F
C#
D#
F#
G
A
B
F#
G#
A#
Instrument overview (continued)
18
Base Station power
1. Connect the included AC adapter
to the Base Station.
2. Press and hold p on the Base
Station.
3. Press and hold p to turn the
power OFF.
HINT
When the Ring Controller is asleep and con-
nected to the Base Station, turning the Base
Station power ON/OFF will also turn the Ring
Controller ON/OFF.
NOTE
Use the AC adapter to power the
A even
when it is connected to a computer or other
device by USB.
Ring Controller power
■
Charging the Ring Controller
1. Place the Ring Controller on the
Base Station.
Align their charging connectors before
placement.
Charging will start and the Ring Control-
ler p LED will light.
Charging
(Power o or asleep)
Red
Charging during use Orange
Using battery
(Remaining battery charge
at least 12%)
Green
Using battery
(Remaining battery charge
less than 12%)
Blinking
green
Preparations
Turning the power on and o
19
HINT
Even when the Base Station is OFF, if it is con-
nected to a power supply, it can recharge the
Ring Controller.
■
Putting the Ring Controller to sleep
When the Ring Controller is charging, the power
will not turn OFF. Instead, it will go to sleep.
1.
CONTROLLER
Press and
hold p.
2.
CONTROLLER
Press and hold
p to wake it from sleep.
HINT
When asleep, the Ring Controller p
LED will light red (charging) or blink red (not
charging).
■
Turning the Ring Controller OFF
To turn the Ring Controller OFF, follow these
steps when it is not charging.
1.
CONTROLLER
Press and hold
p for at least 7 seconds
when not charging.
2.
CONTROLLER
Press and hold
p to turn the power on.
NOTE
When the power is OFF, the p LED
becomes unlit.
When the Ring Controller's power is OFF, if
you place it on a Base Station that is con-
nected to power, recharging will start auto-
matically and the Ring Controller will do the
following.
- Turn ON (if Base Station is ON)
- Sleep (if Base Station is OFF)
Turning the power on and o (continued)
20
■
Loading and removing SD cards
1. Turn the power o.
2. Open the SD card slot cover on the
Base Station.
3. Insert the SD card into the slot.
To eject an SD card:
Push the card further into the slot and
then pull it out.
NOTE
If no SD card is loaded in the A, cap-
tured data cannot be saved and patterns and
songs that are created cannot be backed up.
When inserting an SD card, be sure to insert
the correct end with the top side up as
shown.
Before using SD cards that have just been
purchased or that have been formatted on
a computer, they must be formatted by the
A.
SD card formatting instructions (
P. 114)
Loading SD cards
21
■
Editing operations
Move cursor in text
box:
Use u
Select character: Turn e
Confirm character: Press E
Complete editing:
Move cursor to "Enter"
and press E
Cancel editing: Press M
HINT
The following characters can be used.
(space) ! # & ' ( ) + , - 0 1 2 3 4 5 6 7 8 9 ; =
@ A B C D E F G H I J K L M N O P Q R S T
U V W X Y Z [ ] ^ _ ` a b c d e f g h i j k l m n
o p q r s t u v w x y z { } ~
Some characters might not be usable
depending on the item being input.
MENU:Cancel|<< >>|:←→
ABC
Number of input
characters/
total possible
abc
selected
#+=
selected
selected
Keyboard
Text
box
Character input screen use
22
You can tap pads to perform as you like. You can also record performances in real-time to create
patterns.
In this mode, each pad around the Ring Controller corresponds to a single instrument (PAD layout) or
note (SCALE layout).
PAD layout
Selected
instrument
SCALE layout
Change
layout
E
Instrument Numbers
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
Notes
C
C1
C2
C3
C4
C5
C#
D
D#
E
F
F#
G
G#
A
A#
B
C
C#
D
D#
E
F
F#
G
G#
A
A#
B
C
C#
D
D#
E
F
F#
G
The same notes are assigned
to the side and bottom rings
Selected
instrument
HINT
In PAD layout, the note (pitch) C4 is output when a pad is played.
Dierent parameter settings are assigned to the side and bottom rings, so they can be used for dier-
ent tones (
P. 93).
Same instrument
Different
parameters
INST (instrument) mode
INST mode overview
23
Pattern creation in PAD layout
After starting real-time input, tap pads for an instrument to input it.
The pattern will start loop playback, and you can overdub as many times as you like.
Instrument 1
1
31
2
32
3
Bar 1 Bar 2
Instrument 2
Instrument 3
Instrument
Real-time input (loop playback)
Instrument 32
Pattern creation in SCALE layout
After starting real-time input, tap pads for notes to input them.
Scales can be used to input every instrument numbered 1–32.
C
F#
C#
G
D
Bar 1 Bar 2
Notes
Real-time input (loop playback)
B
C
D
E
C#
D#
F
INST mode overview (continued)
24
Screen overview
■
PAD layout
Pattern name
Name of current
instrument
instrument
Appears when AUTO SAVE is On
(P. 47)
Current bar number
Pattern number
Tempo
Icon for current
instrument category
Current layout
1
2
Parameter names and setting values for knobs
3
HINT
By pressing X as you tap a pad, you can select its instrument without playing its sound.
The parameters assigned to 1, 2 and 3 can be selected using the Quick Access function
(
P. 92).
■
SCALE layout
Keyboard note range
playable on Ring Controller
Instrument name
Appears when AUTO SAVE is Off (LOCK)
(P. 47)
Current page number of
parameters that can be
controlled by 1, 2 and 3
1
2
Parameter names and setting values for knobs
3
HINT
The parameters assigned to 1, 2 and 3 can be set to the following options using e.
Page 1: Mono/Poly, Glide, Octave
Page 2: PAD layout Quick Access functions 1–3
Page 3: Scale, Key
INST mode overview (continued)
25
Enter INST mode
Press X to enter INST mode.
Select a pattern
Use u to select a pattern number.
Check the instruments
Play the pads to hear the sounds of the input instruments.
When a pad is tapped, it becomes “selected” and lights white. The name and parameters of the
instrument are shown on the display.
To select an instrument without making a sound press and hold X while tapping the pad.
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
Instrument 1
Instrument 2
Instrument 3
C
F#
C#
G
D
Bar 1 Bar 2
Notes
Realtime input (loop playback)
B
C
D
E
C#
D#
F
To use SCALE layout to input the selected
instrument, press E to change the layout.
You can also use e to check the
instruments.
Start input
Press R to enter standby,
and press P to start real-time
input.
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
D
C
F#
C#
G
D
Bar 1 Bar 2
C#
C
Notes
Instrument 1
Instrument 2
Instrument 3
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
D
C
F#
C#
G
D
Bar 1 Bar 2
C#
C
Notes
Instrument 1
Instrument 2
Instrument 3
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
D
C
F#
C#
G
D
Bar 1 Bar 2
C#
C
Notes
Instrument 1
Instrument 2
Instrument 3
Operation summary
26
Start real-time input
In PAD layout
Tap instrument pads to input them in time with the looping pattern that is playing back.
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
D
C
F#
C#
G
D
Bar 1 Bar 2
C#
C
Notes
Instrument 1
Instrument 2
Instrument 3
In SCALE layout
Tap the pads of notes to input them in time with the looping pattern that is playing back.
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
Instrument 1
Instrument 2
Instrument 3
C
F#
C#
G
D
Bar 1 Bar 2
Notes
Realtime input (loop playback)
B
C
D
E
C#
D#
F
End input
Press S to end real-time input.
1
31
2
32
3
Bar 1 Bar 2
Instrument
Input in real time
Instrument 32
D
C
F#
C#
G
D
Bar 1 Bar 2
C#
C
Notes
Instrument 1
Instrument 2
Instrument 3
Operation summary (continued)
27
Preparations
■
Enter the mode
1. Press X.
■
Selecting patterns
Select a pattern to use for input.
1. Use u to select a pattern.
The name of the selected pattern appears
on the display.
HINT
If a pattern is in the middle of playing back, the
pattern will change after the current one com-
pletes. The name of the pattern will blink until it
changes.
■
Select sounds
Switch between layouts and check instruments
as necessary.
Example using 3 to change the pitch
HINT
You can also edit the sounds (
P. 85).
■
Set the tempo
1. Press T.
The tempo setting appears on the display.
2. Use e to set the tempo.
The tempo can be set from 40.0–250.0
BPM in 0.1BPM increments.
HINT
You can also press T repeatedly at the
desired tempo to set it (in quarter notes).
Operation summary (continued)
28
Inputting patterns
■
Input a pattern
1. Press R.
R lights, showing that recording
standby has started.
2. Press P.
This starts the precount.
After the precount completes, you
can input instruments. The bar, beat
and tick (smallest recordable time unit)
values shown on the display also start to
change.
HINT
Changing the type of precount (
P. 35)
You can press R during pattern playback
to start input. In this case, there will be no
precount.
3.
CONTROLLER
Tap the pad for the
instrument to be input.
Play along with the metronome.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
Instrument
HINT
By setting quantization, input can automati-
cally be corrected if it varies from the rhythm
(
P. 47).
Changing the metronome settings (
P. 35)
4. Press S to end input.
This ends recording.
HINT
Press P to pause recording.
Press R to stop recording but continue play-
back. You can tap pads at this point to check
the sounds.
■
Inputting patterns by tapping pads
one step at a time
You can also input patterns by manually moving
through them one step at a time and playing
pads at the desired steps (step-by-step input).
1. Press R.
R lights, showing that recording
standby has started.
2. Press u.
The pattern will move one step by the set
step value (
P. 43).
During movement, the display will change
showing the current step position.
Real-time pattern input
29
You can also use 1 to change the step
unit.
HINT
If an instrument has been input at the current
step position, that pad will light brightly. Pads
that have not been input will be lit dimly.
3.
CONTROLLER
Tap the pad for the
instrument to be input.
The tapped pad will light brightly. Tap a
brightly lit pad to cancel its input. The
pad light will dim.
HINT
Press u while pressing a pad to move
between steps and release the pad to sustain
the input sound to that step (note length).
During step-by-step input, press P to
switch to real-time input.
4. Press S to end input.
This ends recording.
■
Playing the pattern
1. Press P.
Playback starts and P lights.
2. Press P again to pause.
Playback pauses and P blinks.
3. Press S to stop playback.
P becomes unlit when playback stops.
■
Clearing part of a pattern
1. Press P.
The pattern plays back.
2. Press C.
C will blink.
3.
CONTROLLER
While the part you
want to clear is playing back, press
the pad for the instrument to clear.
The sequence (performance data) will be
deleted while the pad is being pressed.
4.
CONTROLLER
Stop pressing the
pad when playback of the part you
want to clear has stopped.
5. Press C to stop clearing.
Real-time pattern input (continued)
30
Making SCALE layout settings
You can set, for example, the octave, scale
and whether only a single sound (monophonic)
or multiple sounds (polyphonic) can be output
when the Ring Controller is in SCALE layout.
■
Polyphony setting (Mono/Poly)
This sets whether only a single sound (mono-
phonic) or multiple sounds (polyphonic) are
output when multiple pads are pressed at the
same time.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
2. Use 1 to select the polyphony
mode.
Select Mono or Poly.
■
Setting the glide (Glide)
When a dierent note is triggered, the pitch can
change instantly or gradually over time accord-
ing to this setting.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
HINT
Glide is only enabled when the polyphony
mode is Mono.
Quickly copying patterns
This function copies the contents of the pat-
tern you are editing to a different pattern and
switches to editing that pattern. This allows you
to easily create pattern variations.
1. Press both u at the same time.
This opens the COPY screen.
2. Use e to select the copy desti-
nation pattern, and press E.
If the copy destination pattern is not
empty, a conrmation screen will open.
3. Use e to select Yes,
and press E.
This copies the pattern and switches to
editing that pattern.
Real-time pattern input (continued)
31
2. Use 1 to select the scale.
You can select from the following.
Chromatic, Major (Ionian), Harmonic Minor,
Melodic Minor, Dorian, Phrygian, Lydian,
Mixolydian, Aeolian, Locrian, Super Locrian,
Major Blues, Minor Blues, Diminished, Com
Dim, Major Pentatonic, Minor Pentatonic,
Raga1 (Bhairav), Raga2, Raga3, Arabic,
Spanish, Gypsy, Minor Gypsy (Hungarian
Minor), Egyptian, Hawaiian, Pelog, Hiro-
joshi, In-Sen, Iwato, Kumoi, Miyakobushi,
Ryukyu, Chinese, Whole Tone, Whole Half,
5th Interval
■
Changing the key (Key)
You can change the key when the scale is set to
anything other than Chromatic.
1. When in SCALE layout, use e to
open page 3 at the bottom of the
display.
2. Use 2 to change the key.
You can select from C, C#, D, D#, E, F, F#, G,
G#, A, A# and B.
NOTE
The Ring Controller layout also changes
according to the key setting.
2. Use 2 to set the glide value.
This can be set from 0 to 100.
The higher this value is set, the more
gradual the change will be.
■
Octave setting (Octave)
You can change the note range that can be
played on the Ring Controller.
1. When in SCALE layout, use e to
open page 1 at the bottom of the
display.
2. Use 3 to change the octave.
The octave shown will start on pad 1.
■
Changing the scale (Scale)
The layout of notes on the Ring Controller
changes according to the scale set.
This allows you to assign only notes from the
desired scale to the Ring Controller.
1. When in SCALE layout, use e to
open page 3 at the bottom of the
display.
Real-time pattern input (continued)
32
3. Turn 1 to change the arpeggiator
style.
The style can be set to Repeat,
Sequence, Up, Down, Up & Down, or
Random.
The selected Style changes the arpeg-
giator type and the functions of
2
and
3
as shown in the table on the follow-
ing page.
4. Press H to end arpeggiator
setting.
When the arpeggiator is enabled, the
display changes when you tap a pad.
At this time, you can use e to turn the
arpeggiator OFF.
This function can be used to make an instru-
ment play automatically when triggered by a
pad. Pressing multiple pads will trigger multiple
instruments in order.
By pressing chord tones in SCALE layout, the
notes in the chord can be played back one at a
time.
1. Press H.
This opens the arpeggiator setting
screen.
2. Use e to select any setting
other than OFF.
When ON is selected, sound will be
output automatically while pads are being
pressed.
When ON (Latch) is selected, sounds will
automatically start output when pads are
pressed and stop when their pads are
pressed again.
HINT
Automatic output in ON (Latch) mode can also
be stopped by pressing S.
Arpeggiator
33
Arpeggiator parameter list
Style Eect
Parameter 2
(use 2 to set)
Parameter 3
(use 3 to set)
Repeat
Pressed pads will sound repeat-
edly.
If multiple pads are pressed, they
will all sound at the same time
repeatedly.
Number of note
In addition to the note of the
pad, a number of intervals can
also be set to sound.
When set to 1, only the pad
sounds. Higher numbers add
fths and octaves above. If the
number is set to 2 or higher,
you can select Up, Down, Up-
Down or Random as the order
they make sound.
(Arpeggiator parameter list
P. 143)
Pattern
This sets the timing of the
arpeggiator.
In addition to simply repeating
the sounds at xed intervals
(1/32, 1/16Tri, 1/16, 1/8Tri,
1/8, 1/4, 1/2 or 1/1), you can
also select preset sequences
(Seq 1–32).
(Arpeggiator parameter list
P. 144)
Sequence
If the pressed pad has a recorded
sequence, the instrument will play
with that sequence.
If the pad does not have a record-
ed sequence, it will sound just
once without repeating. If multiple
pads are pressed at the same
time, they will sound at the same
time repeatedly.
Up
If multiple pads are pressed at
the same time, they will sound in
order from the lowest instrument
number.
Octave
This can be set from 1 to 4.
If Octave is set to 1, only the
pads pressed will sound.
If it is set to 2, notes one
octave above will sound in
addition to the pads.
In the same manner, if sets to 3
or 4, notes 2–3 octaves above
will also sound.
Pattern
This sets the timing of the
arpeggiator.
In addition to simply repeating
the sounds at xed intervals
(1/32, 1/16Tri, 1/16, 1/8Tri,
1/8, 1/4, 1/2 or 1/1), you can
also select preset sequences
(Seq 1–32).
(Arpeggiator parameter list
P. 144)
Down
If multiple pads are pressed at
the same time, they will sound in
order from the highest instrument
number.
Up &
Down
If multiple pads are pressed at
the same time, they will sound
in order from the lowest to the
highest instrument number. Then,
they will sound from the highest to
the lowest.
Random
If multiple pads are pressed at
the same time, they will sound in
random order.
Arpeggiator (continued)
34
3. Press E.
A conrmation message appears.
4. Use e to select Yes,
and press E.
This clears all programmed sequences
for the selected instrument.
Completely clearing
instruments
1. Use e to select the instrument
to clear.
2. When playback is stopped,
press C.
This opens the CLEAR screen.
Press C again to cancel.
HINT
You can also turn e on the CLEAR screen
to select the instrument to clear. Select "All
Instruments" to clear the entire sequence.
In SCALE layout, notes will be cleared. Select
"All Notes" to clear the entire SCALE layout
sequence.
If an instrument is cleared in PAD layout,
notes input in SCALE layout will also all be
cleared.
Clearing patterns
35
■
Setting the precount (Precount)
Use e to select the precount.
Select O, 1–8 or Special
HINT
When Special is selected, the count will sound
as follows.
■
Setting the sound (Sound)
Use e to select the metronome sound.
The sounds that can be selected are Bell,
Stick, Click, Cowbell and Hi-Q.
■
Setting the pattern (Guide Click)
Use e to select the metronome pattern.
Set the frequency that the metronome
sounds in note intervals. The interval can be
set to 1/16, 1/8, 1/4 or 1/2.
■
Setting the volume (Volume)
Use e to set the metronome volume.
The volume can be set from 0–10.
■
Select the output used
(Output Routing)
Use e to select the metronome output
destination.
Select PHONES, OUTPUT or
PHONES+OUTPUT.
Metronome settings
Make settings related to the metronome that
plays back as a guide during recording.
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use e to select METRONOME,
and press E.
This opens the METRONOME settings
screen.
4. Use e to select menu items and
E to conrm them.
Press M to move up one level in the
menu.
Other settings
36
In STEP mode, you can create patterns by inputting them one step at a time.
In this mode, each pad around the Ring Controller corresponds to a single sequential step.
Instrument
Step
Step
Bar 1 Bar 2
1
2
3
1 2 3
30
30
31
31
32
32
Since the Ring Controller rings are divided into 32 steps, you can input up to two musical bars (1) at a
time (when the smallest step is a 16th note).
Bar 1
1
1 Input first instrument
Bar 1
Bar 2
Bar 2
Instrument
If the pattern is longer than two bars, the Ring Controller display will switch every two bars (in cases
when the smallest step is a 16th note).
Bar 1 Bar 2
Instrument
Bar 3 Bar 4
Ring Controller appearance
while playing bars 1 and 2
Ring Controller appearance
while playing bars 3 and 4
STEP mode
STEP mode overview
37
In PAD layout
The 5 rings (3 when set to Guideline display) on the Ring Controller each show a dierent instrument.
You can use
e
to change which instruments are shown by which rings.
Since multiple instruments can be shown by the Ring Controller, you can check instruments that have
already been input as you input the next instrument.
Select the instrument shown
on the top ring
e
e
When instrument 2 is selected:
Top ring shows the sequence
for instrument 2
Side ring shows the sequence
for instrument 3
In SCALE layout
You can use e to select the note input.
Select the note shown on
the top ring
e
e
When C#2 is selected:
Top ring shows C#2
sequence
Side ring shows D2
sequence
C1 C2 C3 C4 C5
STEP mode overview (continued)
38
Screen overview
PAD layout
Current bar
Shown when AUTO SAVE is On ( P. 47)Pattern number
Tempo
Current layout
The sequence for the selected
instrument is shown on the
Ring Controller top ring.
Use 3 to change the number
of steps in one Ring Controller
cycle (
P. 41)
Use 2 to change the length
that will be used for future
notes input for the instrument
(
P. 42).
Use 1 to change the instrument
input position.
Input is possible at beat and
triplet intervals.
The number of bars per cycle
around the Ring Controller
depends on the settings (
P. 41).
The sequence for the
instrument one before the
selected instrument is shown
on the Ring Controller side ring.
Sequences are shown for
the selected instrument
and 5 instruments before
and 6 after.
Name and number
of instrument
shown on top ring
HINT
The settings for 1, 2 and 3 are only shown when their knobs are being turned.
SCALE layout
Selected note sequence
This is shown on the Ring
Controller top ring.
The selected instrument and
the sequence for one octave
of notes are shown.
Sequence of semitone
above selected note
This is shown on the Ring
Controller side ring.
Shown when AUTO SAVE is Off (LOCK)( P. 47)
These are shown when the entire sequence
cannot be shown on the Ring Controller because
a pattern is longer than two bars, for example.
STEP mode overview (continued)
39
Select a pattern
Use u to select a pattern number.
Instrument
Bar 1
Bar 1
Bar 2
Bar 2
Enter STEP mode
Press W to enter STEP mode.
Instrument
Bar 1
Bar 1
Bar 2
Bar 2
Select the instrument to input
Use e to select the instrument to use for input from the 32 instruments. That instrument
moves to the top ring of the Ring Controller.
Instrument
Bar 1
Bar 1
Bar 2
Bar 2
2 The instrument color shown on the ring moves
1 Use e to select the input
instrument
To use SCALE layout for input, press E to change the mode.
After nishing, switch to a dierent instrument
Step input
Tap pads to input the sound at those points.
Instrument
Bar 1
Bar 1
Bar 2
Bar 2
Operation summary
40
Inputting patterns
■
Select an instrument
1. Use e to select the instrument
to input.
The instrument to be input appears in the
middle of the display.
CONTROLLER
The input instrument
is shown by the top ring of the Ring
Controller.
■
Input a pattern
1.
CONTROLLER
Tap the pad for the
step to be input.
The LED for the tapped pad will light in
the instrument color.
STEP→
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
HINT
You can set the pads to be velocity sensitive
and respond to how hard they are tapped
(
P. 121).
2.
CONTROLLER
To clear an input
step, tap the pad again.
The step will be cleared and the LED will
become unlit.
■
Play the pattern
1. Press P.
Playback starts and P lights.
2. Press P again to pause.
Playback pauses and P blinks.
3. Press S to stop playback.
P becomes unlit when playback stops.
Preparations
■
Select a pattern
Select a pattern to use for input.
1. Use u to select a pattern.
The name of the selected pattern
appears on the display.
■
Enter the mode
1. Press W.
Pattern step input
41
Selecting notes
In SCALE layout, you can select notes to input.
1. Turn e when SCALE layout is
active.
The note to be input appears in the
middle of the display.
Changing the last step position
on the Ring Controller
You can change the last step in the cycle on the
Ring Controller
By setting the cycle to 24 steps, you can create
patterns in triple time, for example.
1. Turn 3 to show the Last Step
value.
This shows the number of the last step
on the Ring Controller.
This can be set between 1 and 32.
NOTE
If the Last Step is less than 32, sequence
data up to that step will not be cleared.
If the Step setting is 1/32 or 1/16Tri, one step
will be 1/32nd of a bar. If the Step setting is
1/16 or 1/8Tri, one step will be 1/32nd of 2
bars. So, the timing change when setting the
Last Step will be dierent.
Inputting steps for patterns
that are longer than one Ring
Controller cycle
If the Step setting is 1/16 and the pattern
exceeds 2 bars or the Step setting is 1/32 and
the pattern exceeds 1 bar, the entire sequence
cannot be shown on the Ring Controller, so the
part of the sequence shown depends on the
playback position.
Screen during playback of bar 3
This icon appears when screen display
is changing with playback position
1. Press u to show the bar used for
step input.
The display will not change even when a
dierent bar is playing.
Bars shown
Pattern step input (continued)
42
Changing note lengths
The lengths of input sounds (notes) can be set in
two ways.
■
Setting the note length before input
1. Use 2 to show the Duration
value.
This shows the length that will be used
for future notes input for the instrument.
2.
CONTROLLER
After setting the
Duration, tap the pad for the step
to be input.
The sound will be input for the set
Duration.
Duration 1/16 Duration 1/4 Duration 1/2
NOTE
The Duration setting will have no effect if the
LOOP item is × in the Oscillator list (
P. 133).
■
Setting when a sound starts and
stops
1.
CONTROLLER
Press and hold the
pad for the step to be input.
The pressed pad will blink.
Blinking
2.
CONTROLLER
Tap the pad where
you want the note to stop playing.
This changes the note length.
Dimly lit
HINT
The steps included in the length of the
changed note light dimly.
NOTE
The note length cannot be changed if the
LOOP item is × in the Oscillator list (
P. 133).
Pattern step input (continued)
43
Step setting: 1/32
Ring controller cycle: 1 bar
Step setting: 1/16
Ring controller cycle: 2 bars
Black pads: 1 beat
Step setting: 1/16Tri
Ring controller cycle: 1 bar
Step setting: 1/8Tri
Ring controller cycle: 2 bars
Dark grey pads
cannot be played
Display when Step set to 1/32 or 1/16Tri
■
Changing where a sound is input
You can change where a sound can be input.
Sounds can be input on the beat or in triplet
units.
1. Use 1 to show the Step value.
You can change the positions of follow-
ing input notes.
Step can be set to unit lengths of 1/32
(32nd note), 1/16Tri (16th note triplet),
1/16 (16th note) or 1/8Tri (8th note
triplet).
The Step setting determines the number
of bars per cycle around the Ring
Controller.
This setting also changes the length of
the sequence shown on the display.
Pattern step input (continued)
44
4. Use eect buttons and change
Quick Access function parameters,
for example.
These changes will be recorded as a
motion sequence.
· Setting eects (
P. 98)
· Setting Quick Access functions (
P. 92)
HINT
Recording starts from the moment that a
parameter is operated, and recorded param-
eter values are shown in red.
If a parameter that has already been recorded
is recorded again, the new data will overwrite
the old.
5. Press R or S when done
recording.
Setting changes for effect parameters and
parameters controlled by 1, 2 and 3 in
INST mode (Quick Access functions
P.92)
can be recorded as sequences.
You can record changes in real time while a
pattern is playing as well as record parameter
setting values step-by-step.
These recorded changes will be saved as a part
of the pattern and re-created during playback.
Recording motion sequences
in real time
1. Select the pattern for which you
want to record a motion sequence.
2. Press R.
3. Press P.
P lights and pattern playback starts
after the precount.
Motion sequences
45
2. Use e to select an instrument
that has a motion sequence
recorded.
HINT
This step is not necessary when clearing eect
parameter motion sequences.
3. Press C.
This opens a screen where you can clear
sequences for the selected instrument.
4. Use e to select the motion
sequence you want to clear.
Effect parameter motion sequences are
next to “All Instruments” and “All Notes”.
5. Press E to conrm
This opens a conrmation screen.
6. Use e to select Yes,
and press E.
This clears the sequence for the selected
parameter.
Recording motion sequences
step by step
1. Select the pattern for which you
want to record a motion sequence.
2. Press R.
3. Use u to move to the step where
you will change a parameter.
4. Use eect buttons and change
Quick Access function parameters,
for example.
Changes are recorded, and recorded
parameter values are shown in red.
5. Press R or S when done
recording.
Clearing motion sequences
1. Select the pattern for which you
want to clear the motion sequence.
Motion sequences (continued)
46
Completely clearing an
instrument
1. Use e to select the instrument
to clear.
2. Press C.
This opens the CLEAR screen.
Press C again to cancel.
HINT
You can also turn e on the CLEAR screen
to select the instrument to clear. Select "All
Instruments" to clear the entire sequence.
In SCALE layout, notes will be cleared. Select
"All Notes" to clear the entire SCALE layout
sequence.
If an instrument is cleared in PAD layout,
notes input in SCALE layout will also all be
cleared.
3. Press E.
A conrmation message appears.
4. Use e to select Yes,
and press E.
This clears all programmed sequences
for the selected instrument.
Clearing patterns
47
NOTE
When you switch the Auto Save setting from
Off (LOCK) to On, a screen will appear to
conrm whether you want to save the current
settings. If you select "No", the current settings
will not be saved, but future changes will be
saved.
Quantization setting
This sets the shortest note length that can be
input into the sequence.
This setting is the value that will be used to cor-
rect (quantize) real-time input.
When using the capture function and "Capture
with metronome" is enabled, capturing will start
using the quantization time set here.
Example with 1/16 quantization
Instrument
Real-time input
Bar 1
Sequence is aligned to 16th notes even if played timing is off
Bar 2
Pattern length setting
You can change the pattern length and set it
between 2 and 8 bars.
When making a pattern longer, you can also
copy the sequence you have already input to the
lengthened part.
When a pattern is shortened, the already input
sequence will not be cleared.
Pattern settings include Auto Save, Quantize,
Bar length, and Swing, as well as Ring Controller
Accelerometer parameters.
These settings are saved separately for each
pattern.
Auto Save setting
You can set whether or not the results of
changes to sounds and eects are saved to the
pattern.
When Auto Save is set to O (LOCK), the results
of changes to sounds and effects will not be
saved to the pattern. Changes made will be dis-
carded when you switch to song or looper mode
or select a different pattern. Moreover, you will
not be able to save sequences.
This setting is useful when you want to change
sounds during a live performance, for example,
but do not want to save the results or change
pattern settings.
1. Press M.
2. Use e to select Auto Save,
and press E.
3. Use e to make the Auto Save
setting, and press E to conrm.
Pattern settings
48
Swing setting
The amount of swing (rhythmic groove) can be
set. The swing range is ±50%.
Ring Controller accelerometer
settings
The Ring Controller accelerometer can be used
to control the effect parameters and param-
eters controlled by 1, 2 and 3 in INST
mode (Quick Access functions
P.92), as
well as arpeggiator notes and repetition speed.
Parameters can be changed by tilting the Ring
Controller.
Y axis
X axis
NOTE
This can be used when the Ring Controller
grip area has been set (
P. 119).
The directions of the X and Y axes are auto-
matically set based on the grip area position.
Do not hit the Ring Controller with excessive
force.
■
Assigning parameters
1. Select Ring Controller
Accelerometer.
This opens the X-axis parameter assign-
ment screen.
2. Use e to select parameter 1, 2
or 3 to be assigned to the X axis,
and press E.
3. Use e to select the parameter
to assign, and press E.
4. After assigning the parameter,
select NEXT, and press E.
This opens the Y axis parameter assign-
ment screen.
5. Assign parameters to the Y axis in
the same way as the X axis, select
FINISH, and press E.
This completes the setting of parameters
controlled by the Ring Controller.
NOTE
The lowest-numbered assigned parameters
are shown on the Pattern Settings screen.
If multiple parameters have been assigned,
"+" will appear next to that parameter name to
show that others have also been assigned.
Pattern settings (continued)
49
List of parameters that can be assigned to the
Ring Controller
Filter - Frequency
Filter - Resonance
Filter - Level
Mono Delay - Time
Mono Delay - Feedback
Mono Delay - Mix
Stereo Delay - Time
Stereo Delay - Feedback
Stereo Delay - Mix
Reverse Delay - Time
Reverse Delay - Feedback
Reverse Delay - Mix
Reverb Hall - Decay
Reverb Hall - Tone
Reverb Hall - Mix
Reverb Room - Decay
Reverb Room - Tone
Reverb Room - Mix
Reverb Plate - Decay
Reverb Plate - Tone
Reverb Plate - Mix
nn Quick Access 1*
Cannot be
assigned when in
looper mode
nn Quick Access 2*
nn Quick Access 3*
Arpeggiator - Note Shift
Arpeggiator - Repeat Rate
HINT
The “nn” is replaced by the instrument
number (1–32).
When Arpeggiator - Note Shift is assigned,
the notes output by the arpeggiator will
change in response to the tilt of the Ring
Controller. The notes will change according
to the scales set in the SCALE layout of each
instrument (
P. 31).
When Arpeggiator - Repeat Rate is assigned,
the speed of the arpeggiator output will
change in response to the tilt of the Ring
Controller. When the arpeggiator Style is not
“Sequence”, this is enabled only if “Pattern”
is set to 1/1–1/32.
■
Using the Ring Controller to control
eects
1. Remove the Ring Controller from
the Base Station.
2. Set the Ring Controller grip area.
Setting the grip area (
P. 119)
3. Use the Ring Controller to control
assigned parameters.
If an eect parameter has been assigned,
press the button for that eect to turn it
on.
If an arpeggiator parameter has been
assigned, press H to turn the arpeggia-
tor on. The parameter values will change
according to the tilt and direction.
Pattern settings (continued)
50
■
Copying patterns (COPY)
Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination pattern.
Use e to select the copy destination
pattern, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This copies the contents of the pattern
selected previously over the destination pat-
tern that was just selected.
After copying, the copied pattern will be
selected.
■
Changing pattern names (RENAME)
Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the pattern name, select Enter,
and press E.
This changes the pattern name.
You can create new patterns, and copy or erase
the selected pattern, for example.
Pattern management
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new patterns (NEW)
Use e to select NEW, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the pattern name, select Enter,
and press E.
A new pattern will be created with that name.
After creation, the new pattern will be
selected.
NOTE
The new pattern will be created with the lowest
empty pattern number.
A new pattern cannot be created if there are
no empty patterns.
Managing patterns
51
■
Loading patterns from the pattern
list
Press M.
Use e to select Pattern List,
and press E.
Use e to select the pattern you want to
load, and press E.
This loads the selected pattern.
HINT
If a pattern is in the middle of playing back,
the pattern will change after the current one
completes.
■
Erasing patterns (ERASE)
Use e to select ERASE, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This erases the pattern.
Managing patterns (continued)
52
In SONG mode, you can combine multiple patterns that you have created into one complete song.
Playback order
Song
Pattern A Pattern B Pattern C
The pads on the Ring Controller are assigned 32 patterns.
The same patterns are assigned to the top, side and bottom rings.
You can change the patterns assigned to each pad.
SONG mode also has A–L pad banks.
By changing banks, you can assign 32 dierent patterns to the Ring Controller.
Pattern 1
Switch pad bank
(A, B, C…L)
Pattern 2
u
Pattern 3
Pattern 32
Pattern 31
Pattern 30
Pattern 64
Pattern 63
Pattern 62
Pattern 33
Pattern 100
Pattern 101
The patterns
assigned to each
pad can be changed
After completing preparation, start real-time input and tap pads to play their patterns.
Song
1
31
2
32
3
Patterns
Real-time input
Pattern 1
SONG mode
SONG mode overview
53
Screen overview
1
2
Parameter names and setting values
3
Song sequence
name
Selected
pad number
Selected pad bank
Song sequence number
Tempo
Number of pattern
assigned to
selected pad
Name of pattern
assigned to
selected pad
Tempo of pattern
assigned to
selected pad
Sequence of
pattern assigned
to selected pad
SONG mode overview (continued)
54
Enter SONG mode
Press Y to enter SONG mode.
Select a song
Press M and use e to open the Song Sequence List.
Then, use e and E to select a song sequence.
Select a pattern to play
Use u to change the pad bank as necessary.
Start input
Press R to start real-time input.
Create a song
Tap pads for patterns to play them and add them to the song in real time.
End input
Press S to end song input.
Song
Realtime recording
Song
Realtime recording
Song
Realtime recording
Song
Realtime recording
Song
Realtime recording
Song
Realtime recording
Operation summary
55
Assigning patterns to pads
1. Tap a pad, or use e to select
a pad.
The pattern assigned to the selected pad
is shown on the display and starts play-
ing back.
HINT
By tapping the Ring Controller pads, you
can select patterns and listen to them at the
same time.
Tap a pad while pressing Y to select a
pad without playing the pattern.
Press D when a pad is selected to open
the setting screen for that pattern (
P. 47).
2. Use e to select a pattern
number.
This assigns the pattern of that number
to the pad.
Switching pad banks
By switching banks, you can change the 32 dif-
ferent patterns assigned to the pads.
1. Press u .
This switches the pad bank and assigns
the 32 patterns in that bank to the Ring
Controller.
Song creation
56
Real-time input
1. Press R.
This starts the count.
2.
CONTROLLER
Tap a pad to select
a pattern to play.
The tapped pad will light according to the
pattern animation type setting (
P. 59).
HINT
If no animation has been set, the tapped pad
will light brightly.
If even a single animation has been set, the
tapped pad will show the animation, and it
will light with the pattern color.
What happens after a pattern completes
playing depends on the 2 pattern playback
method setting (
P. 59).
3.
CONTROLLER
Play other pads to
switch patterns.
Until the pattern switches, the display will
appear as follows.
Pattern now
playing
Pattern to be
played next
HINT
The timing of pattern changes depends on
the pattern quantize and pattern playback
method settings (
P. 59).
The maximum number of measures in a song
is 999. Song creation will stop when this
number is reached.
4. Press S when done playing all
patterns.
This ends song creation.
Song creation (continued)
57
Clearing a song sequence
1. Press C.
A conrmation message appears on the
display and C lights.
2. Use e to select Yes.
This clears the song sequence.
Playing back songs
1. Press P.
This starts song playback.
HINT
During song playback, you can use the Ring
Controller to perform with the instruments
assigned to the playing patterns.
Press E to switch between PAD and
SCALE layouts.
Number of pattern
now playing
Name of pattern
now playing
Number of pattern
to be played next
2. Press P to pause.
P will blink.
Press P again to resume playback.
3. Press S to stop playback.
Playback stops, and the playback posi-
tion returns to the beginning.
NOTE
Sound parameters changed during playback
are not recorded to patterns.
Song creation (continued)
58
Setting the default pad bank
selected
You can set the pad bank that is selected when-
ever song mode is activated or a song sequence
is loaded.
1. Press M.
2. Use e to select Default PAD
BANK, and press E.
3. Use e to select a pad bank,
and press E.
You can select from A–L.
Mixing
1. Press m.
This opens the Mixer Screen.
You can set send eects and STEREO/
MONO for audio input through the INPUT
jacks.
HINT
Mixer (
P. 100)
Setting tempo synchronization
Set whether each pattern uses its own tempo
setting or all patterns use the same tempo when
playing a song.
1. Press M.
2. Use e to select Tempo,
and press E.
3. Use e to select the synchroni-
zation type, and press E.
Song: Use the same tempo for
everything.
Pattern: Use each pattern's tempo.
Song settings
59
■
Setting quantization when changing
patterns
1.
CONTROLLER
Select a pad.
2. Use 3 to change the
quantization.
HINT
Quantization is applied in the following
situations.
When the pattern is switched (the quantiza-
tion of the latter pattern is used)
Toggle is stopped
■
Setting pad colors
Set on the EDIT screen (
P. 95).
■
Setting the LED animation type.
Set on the EDIT screen (
P. 95).
■
Setting the LED animation timing
Set on the EDIT screen (
P. 95).
Making pattern settings
■
Setting the pattern playback
method
You can set what happens after a pattern plays
back.
1.
CONTROLLER
Select a pad.
2. Use 2 to change the playback
method.
One Shot: The pattern plays once and
stops.
Trigger: The same pattern will loop con-
tinuously until you select the next pattern
or press the STOP button.
Toggle: Tapping the pad alternately starts
and stops pattern playback. When a pat-
tern is stopped, silence will continue to
be recorded.
Song settings (continued)
60
■
Copying song sequences (COPY)
Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination song sequence.
Use e to select the copy destination
song sequence, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This copies the contents of the song
sequence selected previously over the desti-
nation song sequence that was just selected.
After copying, the copy destination song
sequence is selected.
■
Changing song sequence names
(RENAME)
Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the song sequence name,
select Enter, and press E.
This changes the song sequence name.
■
Erasing song sequences (ERASE)
Use e to select ERASE, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This erases the song sequence.
Managing song sequences
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new song sequences
(NEW)
Use e to select NEW, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the sequence name, select
Enter, and press E.
A new song sequence will be created with
that name.
After creation, the new song sequence will
be selected.
NOTE
The new song sequence will be created with
the lowest empty song sequence number.
A new song sequence cannot be created if
there are no empty ones.
Managing song sequences
61
The A can capture (record) audio it is playing back and audio input through its INPUT jacks in
every mode.
You can use captured audio as instruments and in LOOPER mode.
WAV les saved on SD cards can also be used in the same way as captured audio.
Capture external input
Capture output audio
Add audio files
Patterns, songs,
looper sequences
HINT
In LOOPER mode, up to 96 captured recordings can be assigned to pads and used to perform.
The total time of captured audio that can be used for instruments is 6 minutes (or 12 minutes if
mono).
NOTE
Captured audio data is saved on the SD card. Be aware that you will not be able to use the captured
recordings if you remove the SD card or replace it with a dierent SD card.
Capturing audio (recording)
Capture overview
62
Screen overview
STEREO/MONO
setting
Waveform of audio being captured
Shown when
Auto Stop set
Parameters can be changed
and patterns switched even
while capturing audio
Capture overview (continued)
63
Make capture settings
• Set to stereo or mono
… Switching between stereo and mono (
P. 69)
• Stop recording captured audio after a number of beats set in advance
… Setting the auto stop function (
P. 69)
• Listen to a pre count or guide click when capturing audio
… Using the metronome while capturing audio (
P. 70)
Play the material to capture
• Play a pattern or song, for example, that you want to use as a captured recording.
• Input from the sound source connected to the INPUT jacks.
External input
Play patterns,
songs, etc.
Start capturing
Press c to start capturing.
External input
Audio files
Play patterns,
songs, etc.
Stop capturing
Press c again to stop capturing.
On the setting screen that appears after captur-
ing stops, you can assign it to pads and set the
range that is sounded, for example.
External input
Audio files
Play patterns,
songs, etc.
Save
You can select and save captured audio to use
as an instrument or in LOOPER mode.
Captured audio can also be saved to an SD
card without changing its name or using it as an
instrument or in LOOPER mode.
External input
Audio files
Play patterns,
songs, etc.
Operation summary
64
Capturing internal sound
sources
1. Play a pattern or song, for exam-
ple, that you want to capture.
HINT
By inputting audio through the INPUT jacks
at the same time, you can capture a mixed
recording of both sound sources.
2. Press c.
The capture screen opens, and capturing
starts.
Press C to cancel.
HINT
Up to 6 minutes stereo or 12 minutes mono
can be captured.
If "Capture with METRONOME" is set, the
timing of capture start will automatically be
adjusted to the beat, for example (
P. 70).
Turning effects ON/OFF, changing parame-
ters, playing pads, and changing patterns, for
example, will be recorded while capturing.
3. After the audio has been captured,
press c.
You can adjust the captured recording
and save it on the Capture Setting screen
that opens (
P. 65).
Capturing external input
1. Connect the instrument or other
audio device that you want to use
to capture recordings to the Base
Station INPUT jacks.
HINT
If the external input is a mono audio source,
check the external input Stereo/Mono setting
(
P. 103).
2. Start playing the connected
equipment.
Use the INPUT volume to adjust the input
level.
NOTE
If the input level is too high, c will flash
rapidly.
3. Press c.
The capture screen opens, and capturing
starts.
HINT
You can use "Capture with METRONOME" to
set a precount and a guide click (
P. 70).
4. After the audio has been captured,
press c.
You can adjust the captured recording
and save it on the Capture Setting screen
that opens.
Capturing audio
65
Adjusting and saving captured
audio
After capturing audio completes, the CAPTURE
settings screen opens, and the captured record-
ing begins loop playback.
The captured audio can be edited on the screen.
Start point
Start point
time
Reverse
playback setting
End point
time
End point
HINT
Press P to pause and resume playback.
Press S to stop playback and reset the
playback position to the beginning of the
loop.
One Ring Controller cycle corresponds to
the time between start and end points. Press
P, and tap a pad to start playback of the
loop from that position. Tap a pad when
stopped to play only the interval assigned to
that pad.
The playback position lights according to
the position of the captured audio during
playback.
■
Editing captured audio to use as
instruments assigned to pads
Make the following settings to use captured
audio in INST mode, for example.
1. Use e to select "Assign to INST
PAD".
2. Use 1 and 3 to set the range
of the captured audio to assign to
the pad.
1: Start point
Change the starting point of the captured
audio.
3: End point
Change the ending point of the captured
audio.
NOTE
The "INST remain" time shown on the display
is the remaining amount of time that can be
assigned to pads (maximum of 6 minutes
stereo or 12 minutes mono). Captured audio
that exceeds this length cannot be assigned to
the pads.
To make more time available, remove captured
audio from other pads or shorten intervals
between start and end points.
When setting start and end points, the
waveforms around those points are
shown magnied.
HINT
Pressing any MODE button, M or C will
cancel editing of the captured recording and
reopen the original screen.
Start and end points can be set after the rst
500 ms and before the last 500 ms of the
captured recording.
Capturing audio (continued)
66
7. Tap pads to select ones for
assignment.
Tap pads to listen to the instruments cur-
rently assigned to them.
8. To save the captured audio to the
SD card without assigning it to a
pad, use e to select "Save
only", and press E.
This will save the captured audio as a
WAV le to the SD card.
You can use it as an instrument and in
LOOPER mode later (
P. 71).
9. To assign it to a pad,
use e to select Assign,
and press E.
This assigns the captured audio to the
selected pads.
This also saves the captured audio as a
WAV le to the SD card.
HINT
The captured audio will be saved inside the
“Capture” subfolder in the “AR-96” folder on
the SD card.
The capture name will be used unchanged
as the le name.
captured audio that has been assigned to
a pad can have envelopes, lters and other
parameters set in the same way as the
built-in instruments.
3. Use 2 to set the playback direc-
tion of the captured audio.
When this is On, playback will be
reversed.
4. Use e to select "Assign to INST
PAD", and press E.
The screen where you can assign cap-
tured audio to pads opens.
Press M or C to return to the previ-
ous screen.
5. To change the name of the cap-
tured audio, use e to select
RENAME, and press E.
You can edit the name of the captured
recording.
6. Use u to select the pattern to
which to assign the captured
recording.
The pattern name changes at the bottom
of the screen.
Capturing audio (continued)
67
Reverse: Use 1 on Setting screen 3
to reverse the playback direction of the
captured audio.
NOTE
The LOOPER mode tempo sync function
(
P. 95) cannot be used if BPM and Length
are not set. You can also set these later.
4. Use e to select "Assign to
LOOPER", and press E.
The screen where you can assign cap-
tured audio to pads opens.
Press M or C to return to the previ-
ous screen.
5. To change the name of the cap-
tured audio, use e to select
RENAME, and press E.
You can edit the name of the captured
recording.
6. Use u to select the pad bank
(
P. 71) to which to assign the
captured audio.
The pad bank name changes at the
bottom of the screen.
■
Editing captured audio to use in
LOOPER mode
Make the following settings to use captured
audio in LOOPER mode.
1. Use e to select "Assign to
LOOPER".
2. Use 1 and 3 to set the range
of the captured audio to assign to
the pad.
1: Start point
Change the starting point of the captured
audio.
3: End point
Change the ending point of the captured
audio.
When setting start and end points, the
waveforms around those points are
shown magnied.
3. Use 2 to show the following
settings.
The following settings can be made.
BPM: Use 1 on Setting screen 2 to set
the tempo of the captured audio.
Length: Use 3 on Setting screen 2 to
set the length of the captured audio.
Capturing audio (continued)
68
7. Tap pads to select ones for
assignment.
Pads that already have captured audio
assigned will light with their set colors.
Unlit pads can be selected. Selected
pads will light white.
8. To save the captured audio to the
SD card without assigning it to a
pad, use e to select "Save
only", and press E.
This will save the captured audio as a
WAV le to the SD card.
You can use it as an instrument and in
LOOPER mode later (
P. 71).
9. To assign it to a pad,
use e to select Assign,
and press E.
This assigns the captured audio to the
selected pads.
This also saves the captured audio as a
WAV le to the SD card.
NOTE
Assign cannot be selected if no pads have
been selected.
Capturing audio (continued)
69
Setting the auto stop function
You can set capture to automatically stop a set
time after starting.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select Auto Stop,
and press E.
5. Use e to select the timing,
and press E.
Select O or 1–32 quarter notes.
Switching between stereo and
mono
Captured audio can be saved as stereo or
mono.
Audio capture is possible for up to 6 minutes in
stereo or 12 minutes in mono.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select Stereo/Mono,
and press E.
5. Use e to change the setting,
and press E.
Select Stereo or Mono.
Capture settings
70
Using the metronome while
capturing audio
You can use a precount and listen to a guide
click when capturing audio.
This is convenient when capturing patterns that
are playing, for example, and synchronizing the
timing of pattern starts and the beginning of
capturing.
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select CAPTURE,
and press E.
4. Use e to select "Capture with
METRONOME", and press E.
5. Use e to select On,
and press E.
The metronome will function while
capturing audio (metronome settings
P. 35).
When this function is on, after pressing
the CAPTURE button, the actual start of
capturing will be synchronized with the
pattern's quantize setting (
P. 47).
Capture settings (continued)
71
In LOOPER mode, you can combine patterns and songs that have already been created, input from
the INPUT jacks, WAV les and other captured audio into a single song as a looper sequence.
Playback order Looper sequence
16 sounds
maximum
simultaneous
playback
(mono)
Capture 1 Capture 1 Capture 1 Capture 1 Capture 1 Capture 1
Capture 3
Capture 2 Capture 2 Capture 2 Capture 2
32 captured recordings are assigned to the Ring Controller pads.
The captured recordings assigned to the pads can be changed. The same captured recordings are
assigned to the top, side and bottom rings.
LOOPER mode has A, B and C pad banks. By changing banks, you can assign 32 dierent captured
recordings to the Ring Controller.
Capture 1
Switch pad bank
(A, B, C)
Capture 2
u
Capture 3
Capture 32
Capture 31
Capture 30
Capture 33
Capture 50
Capture 51
The captured
recordings
assigned to
each pad can
be changed
After completing preparation, start real-time input and tap pads to play their captured recordings. Up
to 16 captured mono recordings can be played back at the same time.
Looper
sequence
1
31
2
32
95
53
54
96
3
65
39
40
41
66
67
Captures
Real time input
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
HINT
See "Captured recordings" (
P. 61) for how to create captured recordings.
LOOPER mode
LOOPER mode overview
72
Screen overview
1
2
Parameter names and setting values for knobs
3
Number of
current pad
Name of
instrument
assigned to
current pad
Looper
sequence name
Looper sequence number
Current pad bank
Tempo of captured
recording assigned
to current pad
Length of captured
recording assigned
to current pad
Looper sequence
tempo
LOOPER mode overview (continued)
73
t
Enter LOOPER mode
Press Z to enter LOOPER mode.
Select the looper sequence
Press M and use e to open the Looper Sequence List.
Use e and E to select a loop sequence from the list.
Select captured audio for playback
Tap a pad or use u to change the pad bank as necessary.
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
Start input
Press R to start real-time input.
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
Create a looper sequence
Tap pads for captured recordings to play them and add them to the sequence in real time.
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
End input
Press S to end looper sequence input.
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
Looper
sequence
Capture 1 Capture 1
Capture 2 Capture 2
Capture 3
Capture 1 Capture 1
Real-time recording
Operation summary
74
Assigning WAV les as
captured recordings
WAV les saved on an SD card can be assigned
to pads.
1. Save WAV les to assign in the
“Capture” subfolder in the "AR-96"
folder on the SD card.
HINT
Files that meet the following conditions can be
added as captured audio.
WAV format les with 44.1kHz sampling fre-
quency and 16/24-bit resolution
Playback time is 6 minutes (12 minutes if
mono) or less
File name uses only English letters and
numbers
If the WAV file contains Logic format tempo
information, that information can be read.
2. Load the SD card into the Base
Station, and turn the power ON.
3. Press Z.
4. Tap a pad, or use
e
to select an
unlit pad.
NOTE
Pads that do not have captured audio
assigned to them are unlit. Pads that already
have captured audio assigned to them will light
with their set colors.
The selected pad will light white and the
following screen will open.
5. Press E.
WAV files saved in the “Capture” sub-
folder in the "AR-96" folder on the SD
card will be shown.
6. Use e to select the le to
assign, and press E.
This assigns the WAV le to the pad.
Operation summary (continued)
75
3. Press R.
This starts the precount. After the pre-
count, looper sequence recording will
start.
4.
CONTROLLER
Tap a pad that has
a captured recording assigned to
it.
The tapped pad will light according to the
capture animation type setting (
P. 77).
HINT
If no animation has been set, the tapped pad
will light brightly.
If even a single animation has been set, the
tapped pad will show the animation, and it
will light with the capture color.
Up to 16 captured mono recordings can be
played back at the same time.
What happens after captured recording
playback completes depends on the capture
playback mode setting (
P. 77).
5.
CONTROLLER
Tap other pads to
play their captured recordings.
HINT
The timing of when captured recordings start
playback depends on the quantize setting
(
P. 77).
6. Press S when all captured
recordings are done playing.
This ends looper sequence recording.
Recording the playback of
captured audio as looper
sequences in real-time
■
Switching pad banks
32 dierent captured recordings can be assigned
to each of the pad banks.
1. Press u.
This switches the pad bank and assigns
the 32 captured recordings in that bank
to the Ring Controller.
2. Tap a lit pad or use e to select a
captured recording.
The selected captured recording starts
playing and its name appears on the
display.
If a pad does not have a captured record-
ing assigned to it, assign one to it (
P. 61).
HINT
By tapping the Ring Controller pads, you can
select and listen to them at the same time.
Tap a pad while pressing Z to select it
without playing the captured audio.
Press D when a pad is selected to open
the setting screen for the captured audio
(
P. 65).
Creating looper sequences
76
Clearing looper sequences
1. Press C.
A conrmation message appears on the
display and C lights.
2. Use e to select Yes,
and press E.
This clears the looper sequence.
Playing back looper sequences
1. Press P.
This starts looper sequence playback.
Pads will light during playback accord-
ing to the pattern animation type setting
(
P. 77).
HINT
If no animation has been set, pads will light
brightly during playback.
If even a single animation has been set, play-
ing pads will show the animation or light with
the capture color.
2. Press P to pause.
P will blink.
Press P again to resume playback.
3. Press S to stop playback.
Playback stops, and the playback posi-
tion returns to the beginning.
Creating looper sequences (continued)
77
■
Setting capture quantization
You can set the timing of captured audio
playback.
1. Select a captured recording.
2. Use 3 to change the
quantization.
HINT
Quantization is applied in the following
situations.
When playback of captured audio starts
When Gate or Toggle stops
Making capture settings
■
Setting the capture playback
method
You can set what happens after a captured
recording plays back.
1. Select a captured recording.
2. Use 2 to change the playback
method.
One Shot: The captured recording plays
once and stops.
Toggle: Tapping the pad alternately starts
and stops playback of the captured
audio.
Gate: The captured audio plays back in
a loop while the pad is being pressed.
Playback stops when it is released.
■
Setting the pitch of the captured
recording
1. Select a captured recording.
2. Use 1 to change the pitch.
Looper settings
78
Ring Controller accelerometer
settings
You can use the Ring Controller's accelerometer
to control eect parameters. Parameters can be
changed by tilting the Ring Controller.
■
Assigning parameters
1. Press M.
Settings for the selected looper sequence
are shown.
2. Use e to select Ring Controller
Accelerometer, and press E.
This opens the X-axis parameter assign-
ment screen.
3. Use e to select parameter 1, 2
or 3 to be assigned to the X axis,
and press E.
4. Use e to select the parameter
to assign, and press E.
Making additional capture
settings
Make additional capture settings on the EDIT
screen.
■
Setting the capture synchronization
Set on the EDIT screen (
P. 95).
■
Set the capture tempo, which is
necessary for synchronization.
Set on the EDIT screen (
P. 95).
■
Set the capture length, which is
necessary for synchronization.
Set on the EDIT screen (
P. 95).
■
Setting the capture level
Set on the EDIT screen (
P. 96).
■
Setting the send eects
Set on the EDIT screen (
P. 96).
■
Setting the capture pad color
Set on the EDIT screen (
P. 95).
■
Setting the LED animation type.
Set on the EDIT screen (
P. 95).
■
Setting the LED animation timing
Set on the EDIT screen (
P. 95).
■
Changing captured recordings
assigned to pads
Set on the EDIT screen (
P. 97).
Looper settings (continued)
79
Mixing
1. Press m.
This opens the Mixer Screen.
You can set send effects and STEREO/MONO
for audio input through the INPUT jacks.
HINT
Mixer (
P. 100)
5. Set the parameter to assign to the
X axis.
6. Select NEXT, and press E.
This opens the Y axis parameter assign-
ment screen.
7. Assign parameters to the Y axis in
the same way as the X axis, select
FINISH, and press E.
This completes the setting of parameters
controlled by the Ring Controller.
Selecting the default pad bank
You can set the pad bank that starts selected
when looper mode is activated or a looper
sequence is loaded.
1. Press M.
2. Use e to select Default PAD
BANK, and press E.
3. Use e to select a pad bank,
and press E.
You can select A, B or C.
HINT
The Ring Controller accelerometer and default
pad bank settings are saved as settings for the
selected looper sequence.
Looper settings (continued)
80
■
Copying looper sequences (COPY)
Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination looper sequence.
Use e to select the copy destination
looper sequence, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This copies the contents of the looper
sequence selected previously over the
destination looper sequence that was just
selected.
After copying, the copied looper sequence
will be selected.
■
Changing looper sequence names
(RENAME)
Use e to select RENAME, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the looper sequence name,
select Enter, and press E.
This changes the looper sequence name.
■
Erasing looper sequences (ERASE)
Use e to select ERASE, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This erases the looper sequence.
Managing looper sequences
1. Press M.
2. Use e to select the function to
use, and press E.
You can select NEW, COPY, RENAME or
ERASE.
■
Creating new looper sequences
(NEW)
Use e to select NEW, and press E.
This opens the character input screen.
HINT
Character input screen use (
P. 21)
After editing the sequence name, select
Enter, and press E.
A new looper sequence will be created with
that name.
After creation, the new looper sequence will
be selected.
NOTE
The new looper sequence will be created with
the lowest empty looper sequence number.
A new looper sequence cannot be created if
there are no empty ones.
Managing looper sequences
81
One pattern can use up to 33 instruments. This collection of instruments is called a "kit".
A kit created in one pattern can be copied to another pattern.
Screen overview
Instrument numbers
assigned to pads
Number of selected pattern
Kit settings
Current
pad layout
Name of selected pattern
Kits (sound sets)
Kit overview
82
Setting the PAD layout
When pad layout is selected, you can change
the number of instruments assigned to the Ring
Controller.
By default, you can play 32 instruments with the
Ring Controller. You can, however, also reduce
the number of instruments and play it like a
handheld tambourine.
1. Press K.
This opens the KIT screen.
2. Use e to select PAD LAYOUT
EDIT, and press E.
This opens a screen where you can set
the number of instruments assigned to
the Ring Controller.
Press M to return to the previous
screen.
3. Use e to select the number of
assigned instruments.
This can be set to 32, 16, 8, 4, 2 or 1.
HINT
When set to any value other than 32, that
number of instruments will be assigned to pads
in order starting with instrument number 1.
For example, when set to 4, instruments num-
bered 1–4 will be assigned to pads.
If you want to change the instruments assigned
to pads, use the SWAP function to switch
them (
P. 83).
Using kits
83
Instrument management
Instruments can be copied, and their positions
can be swapped.
1. Press K.
This opens the KIT screen.
2. Use e to select INST LIST,
and press E.
This opens a list of the instruments used
in the selected pattern.
HINT
If PAD layout is set to a value other than 32,
the instruments assigned to the Ring Controller
are shown with checks.
3. Use u to select the instrument to
manage, and press E.
Press M to return to the instrument list.
■
Copying instruments (COPY)
Instruments can be copied to different pads.
This is convenient for using the same sound with
a dierent pitch or parameter settings.
Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination instrument.
Use u to select the copy destination instru-
ment, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This copies the instrument selected previ-
ously over the destination instrument that
was just selected.
This does not change the number of the cop-
ied instrument.
■
Swapping instruments (SWAP)
The pad positions of two instruments can be
switched.
Use e to select SWAP, and press E.
This opens a screen where you can select
the instrument to swap.
Use u to select the instrument to swap,
and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This swaps the instrument selected pre-
viously with the instrument that was just
selected.
NOTE
This does not change the numbers of the
swapped instruments.
Managing kits
84
■
Erasing an instrument (ERASE)
Use e to select ERASE, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This will set the instrument oscillator to OFF
and all other parameters to default values.
Managing kits
A kit created in one pattern can be copied to
another pattern. The instruments in a kit can
also be removed.
1. Press K.
This opens the KIT screen.
2. Use e to select the function to
use, and press E.
You can select COPY or ERASE.
■
Copying kits (COPY)
This copies the contents of the current kit to a
dierent pattern.
Use e to select COPY, and press E.
This opens a screen for selecting the copy
destination pattern.
Use e to select the copy destination
pattern, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This copies the current kit to the selected
pattern.
■
Erasing kits (ERASE)
This removes all the instruments from the current
kit.
Use e to select ERASE, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This will set the oscillator to OFF and all
other parameters to default values for every
instrument.
Managing kits (continued)
85
Use the EDIT screen to edit sounds.
Edit sounds when STEP mode or INST mode is active.
HINT
The EDIT screens in SONG and LOOPER modes have dierent settings (
P. 94).
To edit the sound of instrument number 33, select it in STEP mode and press D.
Screen overview
Instrument number
Page 1
Page 2
Page 3 Page 4
Selected block
(Change with e or u)
Modulation
blocks
Instrument name
Block icon
Auto Save
setting
1
2
Parameter names and setting values for knobs
3
Editing sounds (EDIT)
Editing overview
86
Block structure
The EDIT screen uses the following block structure to edit sounds.
Oscillator Noise Insert eects Filter
This sets the basic
instrument sound. You
can select from built-in
sound sources, cap-
tured recordings and
WAV files loaded from
the SD card.
For information about
these sound parame-
ters, see the Oscillator
list (
P. 133).
Noise can be added to
the sound.
Sounds can be altered
with effects. Up to four
eects can be used in a
kit.
Sounds can be altered
with lters.
(Lower) Oscillator
pitch modulation
The oscillator pitch can
be altered with an enve-
lope or LFO.
(Lower) Noise level
modulation
The noise level can be
can be altered with an
envelope or LFO.
(Lower) Insert eect
modulation
Insert eect parameters
can be can be altered
with an envelope or
LFO. This cannot be
used with some eects.
(Lower) Filter fre-
quency modulation
The lter frequency can
be altered with an enve-
lope or LFO.
Amp envelope Output Eect sends
This sets how quickly
sound starts when
a pad is tapped, the
sound level while it is
being pressed, and how
quickly it becomes silent
after the pad is released.
This sets the panning
(stereo position) and
level.
These set the amounts
sent to the delay and
reverb eects.
LED
This sets the pad color
and lighting style.
Settings
Use this to set the MIDI
channel and Quick
Access functions.
(Lower) Amp
modulation
The volume can be can
be altered with an enve-
lope or LFO.
(Lower) Pan
modulation
The panning can be can
be altered with an enve-
lope or LFO.
Editing overview (continued)
87
Starting editing
1. Use u to select a pattern, use e
to select the instrument to edit,
and press D.
This opens the EDIT screen.
CONTROLLER
When editing in
INST mode, you can tap a pad to
change the instrument being edited.
Instrument numbers
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
HINT
Tap a pad while pressing X to change the
instrument without outputting sound.
Common operations for each
block
■
Changing setting items and
parameters
1. Use e or u to select the block
to change.
The names and values of the parameters
at the bottom of the screen will change.
Use
1
,
2
and
3
to change values
that can be adjusted.
2. Use 1, 2 and 3 to select and
change parameters.
Press E to show submenus for blocks
that have them, including lter and noise.
Use e to select and change setting
values, and press E to conrm.
HINT
See "EDIT menu parameter list" for block menu
details (
P. 133).
Editing sounds
88
■
Selecting captured audio les and
WAV les
WAV les saved in the “Capture” subfolder in the
"AR-96" folder on the SD card can be selected.
1. Press D.
2. Use e to select the oscillator
block, and press E.
3. Press M repeatedly to open the
top category level, and use eto
select Audio File.
Selectable WAV les will be shown.
4. Use e to select a le,
and press E.
This selects the le as an oscillator.
NOTE
When an audio le is selected as an oscillator,
the lter and other parameters will be reset to
default values.
Oscillator block settings
This sets the basic instrument sound.
■
Selecting internal sound sources
Internal sound sources, which include drum
sets, percussion instruments, and synthesizers,-
can be selected.
1. Press D.
2. Use e to select the oscillator
block, and press E.
This opens the oscillator list.
Press M to move up one category
level.
Press M at the top level to return to the
EDIT screen.
HINT
The check shows the currently selected
oscillator.
You can also use the u buttons to change
categories.
3. Use e to select the oscillator,
and press E.
This selects the oscillator.
Editing sounds (continued)
89
Audio file
playback position
Start pointEnd point
· Press P to start audio le loop playback.
· Tap a pad to start playback of the loop from
that position.
· Tap a pad when stopped to play only the inter-
val assigned to that pad.
NOTE
WAVE layout cannot be changed during play-
back. Moreover, playback and recording are
not possible when in WAVE layout.
■
Playing audio les
The total possible playback time of audio files
used as oscillators is 6 minutes if stereo or 12
minutes if mono.
Files that meet the following conditions can be
used as oscillators.
WAV format files with 44.1kHz sampling fre-
quency and 16/24-bit resolution
Playback time is 6 minutes (12 minutes if
mono) or less
File name uses only English letters and
numbers
The playback of audio files can be set as in
looper mode.
One Shot: The captured recording plays once
and stops.
Toggle: Tapping the pad alternately starts
and stops playback of the cap-
tured audio.
Gate: The captured audio plays back
in a loop while the pad is being
pressed. Playback stops when it is
released.
When an audio le is set to Toggle and is playing
back, a screen like the following appears with a
mark that shows it is playing back.
Tap the pad again to stop playback. You can
also press S to stop playback.
When the playback method is set to Toggle,
press E to open WAVE layout for the Ring
Controller as shown in the following illustration.
One Ring Controller cycle corresponds to the
time between start and end points.
Editing sounds (continued)
90
Insert eect block settings
You can use up to 4 insert eects at the same
time.
1. Press D.
2. Use e to select the insert eect
block, and press E.
This selects the inside of the block.
3. Use e to select the eect type,
and press E.
This selects the outside of the block.
HINT
See the "Eect list" appendix for details about
insert eects (
P. 141).
NOTE
The number of insert effects being used is
shown at the bottom right of the eect icon.
If 4 insert eects are already being used, more
eects cannot be selected.
In this case, a message will appear showing
which instruments are using effects. You can
turn o unneeded eects and try again.
Modulation blocks settings
In modulation blocks, you can use envelopes
and LFOs to alter parameters for blocks, includ-
ing the oscillator and lter.
1. Press D.
2. Use e to select a modulation
block, and press E.
This selects the inside of the block.
3. Use e to select the modulation
type.
Select Off, Envelope, LFO 1, LFO 2, or
Aftertouch.
Editing sounds (continued)
91
4. Use 1, 2 and 3 to set
parameters.
Parameters can be set according to the
modulation type.
5. Press E when you are done
making settings.
This selects the outside of the block.
NOTE
When the following settings are made, addi-
tional settings will be shown.
· If the LFO Waveform is set to Pulse
The following screen will open, and you can
set the pulse width to 1–99%.
· If Envelope is selected
The following screen will open, and you can set
the envelope depth in a range between −100%
and +100%.
LED block settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
1. Press D.
2. Use e to select the LED block.
3. Use 1 to change the color.
You can select from 32 colors. When set
to OFF, LEDs will not light.
HINT
When you change oscillators, the LED color
will automatically change according to the
oscillator type.
4. Use 2 to select the animation to
use.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow.
Off Moire
Lights spread in
a gradation
Lights spread
left and right
Side ring lights
CrossFirework
Light travels
clockwise
Rainbow lights
spread clockwise
RainbowCirculation
Editing sounds (continued)
92
■
Quick Access function settings
(Quick Access)
Use e to select Quick Access.
The functions assigned to 1, 2 and 3
in INST mode are shown.
Set the functions assigned to 1, 2 and
3. The set functions can be used to make
changes in INST mode.
Settings block settings
Use this to make Quick Access and MIDI
settings.
1. Press D.
2. Use e to select the Settings
block, and press E.
This opens the settings menu.
Use e to select a setting item.
Editing sounds (continued)
93
■
Setting the MIDI channel for the
selected pad
The MIDI channel can be set for the selected
pad.
If the unit receives a MIDI message on this chan-
nel by USB, the instrument assigned to the pad
will play at the pitch that corresponds to the note
number.
In addition, if a sequence is recorded for the
selected pad, note numbers will be output on
the set MIDI channel during pattern playback.
Use 1 to set the MIDI channel.
This can be set to OFF or from 1 to 16.
The A can output sounds for note
numbers 0–108.
NOTE
The A cannot record MIDI messages
received by USB as a sequence.
■
Using tonal variations on the Ring
Controller side and bottom rings
(Side/Bottom)
Parameter variations can be set for the side and
bottom rings of the Ring Controller in INST mode
so playing them is dierent from the top ring. By
changing where you tap, you can add variation
when playing.
Set the parameter and change the values
with 1, 2 and 3.
1 selects the parameter, and 2 and 3
set its value changes when the side and bot-
tom rings are tapped.
Editing sounds (continued)
94
■
Setting the LED animation timing
1. Select a pattern.
2. Press D.
3. Use 3 to change the animation
playback timing.
This sets the repetition timing of the ani-
mation based on the playback tempo.
The interval can be set to 1/8, 1/4, 1/2, 1
or 2.
The following settings can be made with the
SONG mode EDIT screen.
LED settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
■
Setting pattern pad colors
1. Select a pattern.
2. Press D.
This opens the LED settings for the
selected pattern.
3. Use 1 to change the color.
■
Setting the LED animation type.
1. Select a pattern.
2. Press D.
3. Use 2 to change the animation
type.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow
(
P. 92).
SONG mode EDIT screen
95
Setting the synchronization of
the captured audio (Sync)
The playback of the captured audio can be syn-
chronized with the looper sequence tempo.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use u to select Sync.
Settings related to synchronization are
shown.
4. Use 1 to turn synchronization on
or o (Tempo Sync).
When on, the captured audio will play
back synchronized with the looper
sequence tempo. In addition, loop play-
back will also be synchronized with the
tempo.
NOTE
To turn Tempo Sync On, the BPM and Length
parameters must also be set. If they are not
set, it cannot be turned on.
The following settings can be made with the
LOOPER mode EDIT screen.
LED settings
You can set the color used on the display and by
the Ring Controller LEDs, as well as how pads
light when a pad is tapped.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select LED.
4. Use 1 to select a color.
5. Use 2 to select an animation
type.
The animation can be set to O, Moire,
Firework, Cross, Circulation or Rainbow
(
P. 92).
6. Use 3 to change the animation
playback timing.
This sets the repetition timing of the ani-
mation based on the playback tempo.
The interval can be set to 1/8, 1/4, 1/2, 1
or 2.
LOOPER mode EDIT screen
96
Level and send settings
(Level/Send)
The playback level of captured audio and the
amounts sent to the delay and reverb effects
can be set.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select Level/Send.
4. Use 1 to set the playback level
of the captured audio.
This can be set from 0 to 100.
5. Use 2 to set the amount sent to
the delay eect.
This can be set from 0 to 100.
6. Use 3 to set the amount sent to
the reverb eect.
This can be set from 0 to 100.
5. Use 2 to set the tempo of the
captured recording (BPM).
Set the original tempo of the captured
recording.
This can be set from 40.0 to 250.0.
6. Use e to select the length of the
captured recording (Length).
The length of the captured audio can be
set in units of quarter notes or bars.
NOTE
BPM and Length values must be set correctly
to synchronize accurately.
When Tempo Sync is O, the captured record-
ing is played back at its original speed. During
loop playback, the le will loop between its
start and end points without synchronizing to
the tempo.
LOOPER mode EDIT screen (continued)
97
Changing assigned captured
recordings (Assign)
The captured audio assigned to the selected
pad can be changed.
1. Select a captured recording.
2. Press D.
The EDIT screen for the captured audio
of the selected pattern opens.
3. Use e to select Assign.
4. Press E.
Assignable files saved in the “Capture”
subfolder in the "AR-96" folder on the SD
card will be shown.
5. Use e to select a le,
and press E.
This assigns the selected le to the pad.
LOOPER mode EDIT screen (continued)
98
Global lter, delay, reverb and master eects can be applied to the playback of patterns, songs and
looper sequences.
Screen overview
Name of selected
effect type
1
2
Parameter names and setting values for knobs
3
Eect types
Eects
FILTER
This enables the global lter.
DELAY
This enables the delay.
REVERB
This enables the reverb.
MASTER FX
You can select one of a variety of eects as the
master eect that is applied to all output.
The parameters that can be set depend on the
type of eect.
HINT
See the "Eect list" appendix for details about
eect parameters (
P. 141).
Eects overview
99
Turning eects ON/OFF
1. During pattern, song and looper
sequence playback, press and
hold w, x, y or
z for the eect you want to
use.
The effect is turned on only while the
button is being pressed.
CONTROLLER
Press the button
for the eect you want to use. When
using the Ring Controller, just pressing
the button will hold the eect.
HINT
Multiple eects can be turned on at the same
time In this case, information about the eect
turned on last appears on the display.
When an eect is on, its Ring Controller eect
button LED lights.
1. To hold an eect, press w,
x, y or z while
pressing H.
The effect will stay on even after its
button is released.
HINT
Multiple eects can be held at the same time
2. To stop holding an eect, press
H while pressing its button
(w, x, y or z).
CONTROLLER
Press the button for
the eect you want to stop holding.
Changing eect types
1. During song playback, press
w, x, y or z for
the eect type you want to change.
The type of the selected effect appears
on the display.
2. Use e to change the eect type.
Changing parameters
1. Press w, x, y or
z for the eect you want to
change.
The parameters of the selected effect
appear on the display.
HINT
When multiple eects are being held, press the
button of the eect you want to change.
2. Turn 1, 2 and 3 to change
the parameters you want.
Using eects
100
The audio from the external inputs can be adjusted. In INST and STEP modes, the levels of each
instrument in the mix can also be adjusted.
Screen overview
Number of selected pattern
Settings available
in Mixer
Name of selected pattern
Using the Ring Controller
Instrument
Muted/soloed
instruments
Mixer group display
In SCALE layout, tapping
any pad has the same effect
The pads on the rings correspond to 32 instruments. After selecting mute or solo on the display, you
can turn muting or soloing ON/OFF by tapping the pads.
Starting mixing
Mixer
1. Press m when the pattern to mix
is selected or playing back.
This opens the MIXER screen.
HINT
In SONG and LOOPER modes, you can set
send eects and levels, as well as stereo/
mono, for audio input through the INPUT jacks.
Mixer overview
101
Soloing
You can solo the playback of just the selected
instrument.
1. Use u to select SOLO.
2.
CONTROLLER
Tap the pad for the
instrument to be soloed.
Only the instrument for the tapped pad
will be played back.
HINT
When an instrument is soloed, only the pad for
the solo playback is lit.
3.
CONTROLLER
To end soloing, tap
the soloed pad again.
Solo playback of the instrument for the
tapped pad will end.
Muting
You can mute just the selected instrument.
1. Use u to select MUTE.
2.
CONTROLLER
Tap the pad for the
instrument to be muted.
The instrument for the tapped pad will be
muted.
HINT
The pads of muted instruments become unlit.
3.
CONTROLLER
To end muting, tap
the muted pad again.
The instrument for the tapped pad will be
unmuted.
Using the mixer
102
3. Turn 1, 2 and 3 to adjust the
volumes of the mixer groups.
This adjusts the volume of the mixer
groups.
HINT
The maximum volume values of the mixer
group will be the volumes set for each
instrument.
The volumes of instruments not set to groups
will not be adjusted.
Group mixer
You can group multiple instruments and adjust
their levels together.
■
Setting the group mixer
1. Use u to select MIX.
HINT
The top ring of the Ring Controller lights with
the group colors of each instrument.
Group 1: red
Group 2: green
Group 3: blue
No group: unlit
Pad shown on the display: blinking (blinking
white if no group)
2.
CONTROLLER
Tap the pad for an
instrument to change its mixer
Group setting.
The name and group number of the
instrument for the tapped pad will be
shown on the display. Tap the same pad
repeatedly to set its group.
Using the mixer (continued)
103
Setting the external input to
stereo or mono.
Make the following settings if an audio source
with mono output is connected to the external
input.
1. Connect a mono cable to the left
INPUT jack.
2. Press m.
3. Use e to select AUDIO INPUT.
4. Use 3 to select the type of
external input.
Stereo: Receive the left and right channel
inputs as a stereo audio signal
Mono (Lch): Receive the left channel
input as a mono audio signal
Using INPUT send eects
1. Use e to select AUDIO INPUT.
2. Use 1 and 2 to adjust the
amount of each eect send.
These can be set from 0 to 100.
Using the mixer (continued)
104
Settings related to unit operation and other fea-
tures can be made.
1. Press M .
2. Use
e to select SETTING,
and press
E.
This opens the setting screen.
3. Use e to select menu items and
E to conrm them.
Press M to move up one level in the
menu.
■
Setting the quantization (Quantize)
Use e to select the quantization value.
Set the input adjustment timing as a fraction
of a musical measure. This can be set to OFF,
1/32, 1/16Tri, 1/16, 1/8Tri, 1/8, 1/4, 1/2 or 1.
HINT
This affects motion sequences and real-time
input in INST mode, for example.
■
Setting inner ring display
(Inner Ring LED)
Use e to select what the inner ring of the
Ring Controller shows.
Select Instruments (instrument display) or
Guideline (guideline display).
■
Setting the clock mode
(Clock Mode)
Set whether the internal clock or an external
clock is used when connected to other MIDI
devices by USB.
Use e to select the clock mode.
Select Internal or External USB.
NOTE
When External USB is selected, songs and
looper sequences cannot be recorded.
■
Setting the display brightness
(LCD Backlight)
Use e to set the brightness of the Base
Station display.
Select Low, Mid or High.
■
Show the software versions
(Software Version)
Use E to show the software versions.
System settings
Changing various settings
105
■
Restoring default settings
(Factory Reset)
Press E to restore the A Base Station
to its default settings.
A conrmation message appears on the dis-
play, and then the settings are restored to
their factory defaults.
NOTE
Restoring settings to their defaults will erase
everything you have created including pat-
terns and songs. Save them to an SD card in
advance if you do not want to lose them.
Backing up data (
P. 98)
Changing various settings (continued)
106
■
MIDI messages output when Ring
Controller pads are tapped
The 32 pads on the Ring Controller can each be
assigned dierent MIDI messages.
Use e to select PAD.
Tap the pad you want to set.
The tapped pad lights blue and settings are
shown at the bottom of the display.
Use 1, 2 and 3 to edit the MIDI
message.
You can set each value as follows.
MIDI Ch Message Type Number
1-16
O
Note 0-127
CC (control change) 0-127
Prg Chg (program change) 0-127
Ch Press (output same
aftertouch value on entire
MIDI channel)
PolyPress (output after-
touch only on each pad)
0-127 (Note
Number)
HINT
If the Message Type is set to CC, the CC
number set by “Number” is sent with the
strength (velocity) that the pad is tapped. “0” is
sent when the pad is released
NOTE
Sequences recorded on the A are
output independently of the MIDI messages
sent when pads are pressed (
P. 93).
Outputting MIDI messages
from the Base Station
(USB MIDI Output)
When the Ring Controller pads and Base Station
knobs and buttons are used, the Base Station
can send MIDI messages from the USB port.
You can set the MIDI messages output. The
A will output the set MIDI messages with-
out change regardless of the mode it is in.
These messages can be used to control DAW
software, for example.
1. Press M.
2. Use
e to select Settings,
and press E.
This opens the Settings screen.
3. Use
e to select SETTING,
and press E.
This opens the setting screen.
4. Use e to select USB MIDI
Output, and press E.
MIDI message settings
107
■
MIDI messages output when Base
Station knobs and buttons are used
The MIDI messages sent when controls,
including 1, 2, 3,
e
, R,
T
and
m
, are used can be edited
Use e to select Knob/Button,
and press E.
Use e to select the knob or button to
edit.
The settings for the selected knob or button
will appear on the display with the setting
values at the bottom.
Use 1, 2 and 3 to edit the MIDI
message.
You can set the values as detailed on the
next page.
■
MIDI messages output when the
Ring Controller is moved
The MIDI messages sent when the Ring Con-
troller is moved in the X and Y directions can be
edited.
Use e to select X-Axis or Y-Axis
Use 1, 2 and 3 to edit the MIDI
message.
You can set each value as follows.
MIDI Ch CC Number Min Value
1-16
OFF
0-127 0-127
HINT
Sent values will be in a range from the Min
Value set by
3 to 127.
MIDI message settings (continued)
108
1, 2, 3,
e
Page 1 Page 2 Page 3
CC Number Type Minimum/Dec Number Maximum/Inc Number MIDI Ch
0-127
O
1-16
Absolute (send the knob
rotation position as an abso-
lute value)
0-127 (Minimum) 0-127 (Maximum)
Relative (when the knob
is turned, send the dier-
ence in values between
counterclockwise (Dec) and
clockwise (Inc))
0-127 (Dec Number) 0-127 (Inc Number)
HINT
When Type is set to Absolute, the value of the current knob rotation position is output if is within
the range between Minimum and Maximum. If turned counterclockwise from the Minimum value or
turned clockwise from the Maximum value, no message will be output. Beware that even though
this can be used with many DAW applications, dierences could occur with the values sent by the
A if the controlled parameters are changed in the DAW.
When Type is set to Relative, the value set by Dec Number is sent when the knob is turned coun-
terclockwise, and the value set by Inc Number is sent when the knob is turned clockwise.
Even if parameters have been changed in the DAW, values can be increased or decreased rela-
tively. However, correctly setting the Dec Number and Inc Number might be necessary depending
on the DAW.
K, D, m, H,
W, X, Y, Z,
w, x, y, z,
c, C,
R
, u, E
MIDI Ch Message Type Number
1-16
O
Note 0-127
CC (control change) 0-127
Prg Chg (program change) 0-127
HINT
When Message Type is set to Note, pressing a button will send the note set by “Number” at a veloc-
ity of 127. Releasing the button will send it at a velocity of 0.
When Message Type is set to CC, pressing a button will send the CC number set by “Number” at a
value of 127. Releasing the button will send it at a value of 0.
MIDI message settings (continued)
109
System real-time messages
When the system settings Clock Mode is set to
Internal, MIDI clock is output from the USB port
on the A.
Moreover, with this setting, the A will send
a start message when playback starts and a
stop message when it stops.
In addition, it will send a continue message when
playback resumes from a paused state.
Start, stop and continue messages will not be
output, however, when the A does not
play back because, for example, it does not
have song or looper sequences.
MIDI message settings (continued)
110
■
Backing up all data
(Backup All Data)
This function backs up all pattern data, song
sequences and loop sequences.
Use e to select Backup, and press E.
This opens the backup extent selection
screen.
All Data: This backs up all data.
Pattern & Kit: This backs up a single pattern.
Use e to select All Data, and press E.
This opens the backup le name input
screen.
HINT
Character input screen use (
P. 21)
After inputting the data name, select Enter,
and press E.
This backs up all data.
NOTE
WAV format audio files used for captured
recordings are not backed up.
HINT
The default backup le name is "DATAxxxx.
ARD" ("xxxx" is a 4-digit number).
The backup data will be saved inside the
“Data” subfolder in the “AR-96” folder on the
SD card.
Data utilities
You can manage audio files on SD cards and
back up the data for patterns, song sequences
and looper sequences that you created to an SD
card all at once.
When restoring data, you can load all the data at
once or choose only some data to load.
Moreover, you can specify single patterns to be
backed up and restored.
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use e to select DATA UTILITY,
and press E.
This opens the DATA UTILITY screen.
4. Use e to select menu items and
E to conrm them.
Press M to move up one level in the
menu.
Backing up data and managing audio les
111
■
Loading all data (Load All Data)
This function loads all pattern data, song
sequences and loop sequences.
Use e to select Load, and press E.
This opens the load range selection screen.
Use e to select All Data, and press E.
This opens a list with the backup data on the
SD card.
Use e to select the backup data,
and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
The data will be loaded from the SD card.
NOTE
When you load data, the contents on the
A are overwritten.
■
Backing up selected patterns
(Backup Pattern & Kit)
This backs up only the selected pattern.
This backs up the sequence and kit data con-
tained in the pattern.
Use e to select Backup, and press E.
This opens the backup extent selection
screen.
Use e to select "Pattern & Kit",
and press E.
This opens the pattern list.
Use e to select a pattern to back up,
and press E.
This opens the backup le name input
screen.
HINT
Character input screen use (
P. 21)
After inputting the data name, select Enter,
and press E.
This backs up the selected pattern.
HINT
The default backup le name is "[pattern
name].PAT".
Backing up data and managing audio les (continued)
112
■
Loading song and looper
sequences
(Load All Song/Looper Sequences)
These functions load song sequences and
looper sequences.
In order to load these data sets, a backup of all
data must have already been made.
Use e to select Load, and press E.
This opens the load range selection screen.
Use e to select "All Song Sequences" or
"All Looper Sequences", and press E.
This opens a list with the backup data on the
SD card.
Use e to select the backup data,
and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
The data will be loaded from the SD card.
NOTE
Pattern data used by a song sequence will
not be loaded. If the current pattern data is
dierent from the data at the time of backup,
also load the pattern data used by the
sequence.
Audio files used by the looper sequence
must be saved in the “Capture” subfolder in
the "AR-96" folder on the SD card.
■
Loading patterns
(Load Pattern & Kit)
This function loads only selected pattern data.
Use e to select Load, and press E.
This opens the load range selection screen.
Use e to select "Pattern & Kit",
and press E.
This opens a list with the backup data on the
SD card.
Use e to select the backup data,
and press E.
This opens the pattern list.
Use e to select the load destination
pattern, and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
The data will be loaded from the SD card.
NOTE
If the loaded pattern uses audio les as instru-
ment oscillators, those audio les must be
saved in the “Capture” subfolder in the "AR-
96" folder on the SD card.
Backing up data and managing audio les (continued)
113
■
Audio le list
Audio les used as instrument oscillators and in
looper mode can be managed.
Use e to select Audio File List,
and press E.
This opens the list of audio les on the SD
card.
Audio les with checks are used as instru-
ment oscillators or in looper mode.
To delete a le, use e to select it,
and press E.
This opens a conrmation screen.
Use e to select Yes, and press E.
This deletes the audio le.
NOTE
Be aware that if audio les used as instrument
oscillators and in looper mode are deleted, the
pads they are assigned to will no longer play
back.
Backing up data and managing audio les (continued)
114
Checking SD card open space
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use
e to select SD CARD,
and press E.
4. Use e to select SD Card
Remain, and press E.
This shows the amounts of space used
and open on the SD card.
Formatting SD cards
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use
e to select SD CARD,
and press E.
4. Use e to select Format,
and press E.
A conrmation message appears.
5. Use e to select Yes,
and press E.
This formats the SD card.
NOTE
Before using SD cards that have just been
purchased or that have been formatted on
a computer, they must be formatted by the
A.
Be aware that all data previously saved
on the SD card will be deleted when it is
formatted.
SD card management
115
■
Full testing
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use e to select SD CARD,
and press E.
4. Use e to select Performance
Test, and press E.
5. Use e to select Full Test,
and press E.
The amount of time required and a conrmation
message appears.
6. Use e to select Yes,
and press E.
This will start the full SD card test.
7. The test completes.
The result of the test will be shown.
NOTE
Even if a performance test result is "OK", there
is no guarantee that writing errors will not occur.
This information is just to provide guidance.
Testing SD card performance
You can test whether an SD card can be used
with the A. A basic test can be done
quickly, while a full test examines the entire SD
card.
■
Quick testing
1. Press M.
2. Use e to select Settings,
and press E.
This opens the Settings screen.
3. Use e to select SD CARD,
and press E.
4. Use e to select Performance
Test, and press E.
5. Use e to select Quick Test,
and press E.
This will start the quick SD card test.
6. The test completes.
The result of the evaluation will be
shown.
SD card management (continued)
116
■
Disconnecting
1. Disconnect on the computer.
Windows: Select A from "Safely
Remove Hardware".
Mac OS: Drag the A icon to the
Trash and drop it.
NOTE
Always conduct computer disconnection pro-
cedures before removing the USB cable.
2. Disconnect the USB cable from the
computer and the A, and
press M.
Exchanging data with a
computer (SD Card Reader)
By connecting the A with a computer, you
can check and copy data on the SD card loaded
in it.
■
Connecting
1. Press M.
2. Use e to select Settings,
and press E.
3. Use e to select SD CARD,
and press E.
4. Use e to select SD Card
Reader, and press E.
5. Use a USB cable to connect the
A and the computer.
NOTE
The supported operating systems are as
follows.
Windows: Windows 7 or later
Mac: OS X (10.8) or later
The A cannot operate on USB bus
power. Use the AC adapter to supply power.
SD card management (continued)
117
SD card folder structure
AR-96_SD
AR-96 Capture
Data
PCM file
UserPCM_001.WAV
UserPCM_002.WAV
DATA0001.ARD
DATA0002.ARD
[pattern name]2.PAT
[pattern name]1.PAT
Backup files
(all data for patterns and
song and looper sequences)
Backup files
(data for single patterns)
Audio files used as
instrument oscillators
and in looper mode
SD card management (continued)
118
Ring Controller and Base
Station connection and
disconnection
The Ring Controller and Base Station connect
through wireless communication using Bluetooth
LE.
Making setting connections is necessary when,
for example, connecting a Ring Controller and
Base Station that were not originally in the same
set.
■
Connecting
1. Press M.
2. Use
e
to select CONTROLLER,
and press E.
3. Use
e
to select Device List,
and press E.
A list of Ring Controllers that can be con-
nected will appear.
HINT
The number of bars in the antenna icon shows
the strength of the connection.
4. Use e to select the Ring Con-
troller to connect, and press E.
The selected Ring Controller will be con-
nected and all its lights will ash blue.
■
Disconnecting
1. Press M.
2. Use
e
to select CONTROLLER,
and press E.
3. Use
e
to select Device List,
and press E.
The list of Ring Controllers will appear. A
white square will appear next to the con-
nected Ring Controller.
4. Use e to select a connected
Ring Controller, and press E.
The Ring Controller will be disconnected
and all its lights will ash red.
Ring Controller settings
119
Setting the grip area
1.
CONTROLLER
Press g.
All the Ring Controller LEDs will light
blue.
HINT
When automatic grip setting (
P. 120) is ON,
lifting the Ring Controller will automatically put
it in this same state.
2.
CONTROLLER
Grasp the area to
set as the grip area.
The pads in the grasped range blink
white.
The pads at the same positions on the
top and bottom rings are also aected.
HINT
If a grip is not detected for 30 seconds, detec-
tion will automatically cancel.
3.
CONTROLLER
Press g.
The LED lighting of the Ring Controller
returns to its previous state, except the
LEDs in the grip area become unlit show-
ing that they will not respond to use.
HINT
If a grip is detected and 1 second passes, it
will be set automatically.
When the grip area is set, the g LED
will light.
Operations when grip area set
When STEP mode or INST mode is active abd
the grip area is set, the display will change and
show settings related to the Ring Controller, as
well as the current X and Y axis values.
■
Setting parameters to change using
the Ring Controller accelerometer
Use e to select Ring Controller Acceler-
ometer.
Select the parameter to change (
P. 78).
■
Setting how the Ring Controller
lights
Use e to select LED Mode.
Select NORMAL (ordinary lighting), MOTION
(light in response to accelerometer) or PAD 1
(light when pad 1 makes sound). Even when
MOTION or PAD 1 is selected, tapping pads
will output sound as usual.
Ring Controller settings (continued)
120
Ring Controller function
settings
In this section, we explain setting items that can
be used when connected to the Base Station.
HINT
Using the Ring Controller for MIDI control
(
P. 125)
1. Press M.
2. Use e to select CONTROLLER,
and press E.
3. Use e to select Setting, and
press E.
This opens the Ring Controller Setting
screen.
4. Use e to select menu items and
E to conrm them.
Press M to move up one level in the
menu.
■
Setting the LED brightness
(LED Brightness)
Use e to select LED brightness.
Select Low or High.
■
Automatic grip setting
(Auto Grip)
You can set automatic grip to ON or OFF.
Use e to set the automatic grip setting.
Select O or On.
■
Changing the PAD layout
You can change the number of instruments
that can be played when pad layout is
selected (
P. 82).
NOTE
Press M to reopen the regular screen.
Disabling the grip area setting will also reopen
the regular screen.
On this screen, press
C to stop parameter
control with the Ring Controller. Press C
again to resume parameter control with the
Ring Controller.
■
Disabling the grip area setting
1.
CONTROLLER
Press g.
All the Ring Controller LEDs will light
blue.
2. Place the Ring Controller on the
Base Station.
3.
CONTROLLER
Press g.
This disables the grip area setting,
making all pads usable again.
HINT
If automatic grip cancellation (
P. 120) is ON,
the grip area will automatically be canceled
when the Ring Controller is placed on the Base
Station.
Ring Controller settings (continued)
121
■
Aftertouch threshold (For AR-96 >
After Touch Threshold)
Set how easily aftertouch is activated.
Use e to set the aftertouch threshold.
Low: Aftertouch activates easily
Mid: Standard
High: Aftertouch does not activate easily
■
Accelerometer sensitivity (For AR-
96 > Accelerometer Sensitivity)
This sets the accelerometer sensitivity.
Use e to set the accelerometer sensi-
tivity.
Low: Low sensitivity (less response to tilting)
Mid: Standard
High: High sensitivity (responds even to
slight tilting)
■
Velocity
(For AR-96 > Velocity Curve)
This sets the pad sensitivity.
Use e to set the pad sensitivity.
Low: Low sensitivity (playing strength aects
velocity little)
Mid: Standard
High: High sensitivity (playing strength
greatly aects velocity)
Max: Velocity is always maximum regardless
of playing strength
■
Aftertouch
(For AR-96 > After Touch)
You can turn aftertouch ON or OFF.
Use e to set the aftertouch.
Select O or On.
Ring Controller settings (continued)
122
■
Setting functions with the Ring
Controller
You can also use the Ring Controller pads to set
its functions.
CONTROLLER
Press s.
The Ring Controller enters setting mode and the
pads function as setting keys.
HINT
BLE mode: To use the Ring Controller for
MIDI control, select Mac/iOS.
BLE mode cannot be activated while con-
nected to the Base Station. Turn the Base
Station power OFF or disconnect from it
(
P. 118).
LED brightness
LOW
LOW
LOW
LOW
MID
MID
MID
HIGH
HIGH
HIGH
HIGH
MAX
OFF
OFF
ON
ON
Velocity
Automatic grip
setting
Aftertouch
Aftertouch
threshold
Accelerometer
sensitivity
BLE mode
AR-96
Mac/iOS
Ring Controller settings (continued)
123
4. Disconnect the cable connector
that connects the battery and the
battery holder.
5. Remove the battery from the
battery holder.
■
Installing a battery
1. Put the battery into the battery
holder.
2. Connect the battery and battery
holder with the cable.
− (Black)
+ (Red)
3. Install the battery holder in the
Ring Controller.
4. Tighten the screw and replace the
cap.
Changing the Ring Controller
battery
Change the battery if it begins to run out of
power quickly or cannot be charged.
NOTE
Always use a ZOOM BT-04 rechargeable
battery.
■
Checking the remaining battery
charge
1. Press p on the Ring
Controller.
The remaining battery charge of the Ring
Controller will be shown on the display.
■
Removing the battery
1. Remove the cap from the back of
the Ring.
The cap is below z.
Ring Controller bottom
2. Remove the screw under the cap.
Use a Phillips head screwdriver to
remove the screw.
3. Pull the battery holder out.
Ring Controller settings (continued)
124
The product firmware can be updated to the
latest version.
An update file for the latest version can be
downloaded from the ZOOM website (www.
zoom.co.jp).
Updating the Base Station
1. Copy the le for updating to the root
directory on an SD card.
2. Insert the SD card into the card
slot. Then, while pressing
M,
press and hold
p.
This opens an update confirmation
screen.
3. Use
e
to select Yes, and press
E
.
NOTE
Do not turn the power off or remove the SD
card during the update. Doing so could cause
the
A to become unstartable.
4. After the update completes, press
and hold
p to turn the power o.
Updating the Ring Controller
If you connect a Ring Controller that is using old
rmware to a Base Station, an update alert will
appear on its display.
If this occurs, follow the procedures below to
update the Ring Controller.
1.
CONTROLLER
While pressing and
holding P, press p.
The Ring Controller will start in update
mode, and an update screen will appear
on the Base Station.
NOTE
Conrm that the pad next to p is lit blue.
If it lights purple, connect the Ring Controller
and the Base Station (
P. 102).
2. Use
e
to select Yes, and press
E
.
The update progress screen opens on
the Base Station.
3.
CONTROLLER
After the update
completes, press and hold p
to turn the power o.
NOTE
Conrm the update result with the color of the
pad next to p.
· Update completed successfully: Green
· Update failed: Red
If the update failed, try again from step 1.
Updating the rmware
125
■
BLE mode
Select the device to be connected to the Ring
Controller.
AR-96: This is the normal mode. It connects to
an A Base Station (
P. 118).
Mac/iOS: This allows you to connect the Ring
Controller directly to a Mac or iOS device and
use it as a MIDI controller.
■
Layout selection
Set the MIDI message layout of the Ring
Controller.
For details about each layout, see "MIDI control-
ler layouts" (
P. 127).
■
MIDI channels
Set the combination of MIDI channels for the
The A Ring Controller can be connected independently to a Mac/iOS device and used as a MIDI
controller.
MIDI controller settings
BLE mode
MIDI channel
Layout
selection
AR-96
Mac/iOS
NOTE
SESSION
DRUM
FADER
PGM
Not selectable
when SESSION
or FADER
CH1
CH2
OFF
ON
Aftertouch
output only
CH3
CH4
CH5
CH6
CH7
CH8
CH9
CH10
CH11
CH12
CH13
CH14
CH15
CH16
LED
brightness
Aftertouch
threshold
X/Y parameters
On/Off
Aftertouch
Velocity
OFF
POLY
CHANNEL
LOW
MID
HIGH
LOW
MID
HIGH
OFF
ON
Y
X
Automatic grip
setting
Accelerometer
sensitivity
MIDI controller
Ring Controller to use.
CH 1–11 (12–16 are xed for session layout)
■
X/Y parameter On/O
Set whether or not the accelerometer values of
the X and Y axes are output.
■
Aftertouch
Set the aftertouch type.
OFF: No aftertouch
POLY: When multiple pads are pressed simulta-
neously, they are each treated independently
CHANNEL: The same value is output for the
entire MIDI channel
■
Aftertouch only output
Only aftertouch MIDI messages are output.
Using the Ring Controller for MIDI control
126
3. Double-click the Bluetooth icon.
This opens the Bluetooth Configuration
screen.
4. Click "Connect" for the Ring
Controller shown in the list.
When connection succeeds, all of
the LEDs will blink blue on the Ring
Controller.
NOTE
If connection fails, open the System Prefer-
ences and click the × next to the Ring Control-
ler in the list of Bluetooth devices before trying
again.
■
Connecting with iOS devices
1. Launch an app that supports MIDI
over BLE on the iOS device.
2. On the app Settings screen, con-
duct Bluetooth connection.
When connection succeeds, all of
the LEDs will blink blue on the Ring
Controller.
HINT
For app setting procedures, see the manual for
that app.
HINT
These settings can also be made by pressing
M on the Base Station
and using the
CONTROLLER > Setting > For Mac/iOS item.
For velocity and other setting items in
common with the A, refer to "Ring Con-
troller settings" (
P. 118).
Connecting with Mac/iOS
devices
Using Bluetooth LE, you can connect the Ring
Controller directly to a Mac or iOS device, and
use it as a MIDI controller.
NOTE
To use this function, turn the Base Station
power OFF or disconnect from it (
P. 118).
■
Switching the Ring Controller mode
1.
CONTROLLER
Press s.
This puts the Ring Controller into setup
mode.
2.
CONTROLLER
Tap the pad for
Mac/iOS BLE mode.
This puts the Ring Controller into Mac/
iOS mode.
■
Connecting with a Mac
1. Open the Audio MIDI Setup appli-
cation on the Mac
2. Select Window in the menu bar,
and then Show MIDI Window.
This opens the MIDI Studio window.
Using the Ring Controller for MIDI control (continued)
127
When using the Ring Controller for MIDI control,
you can select from ve types of pad layouts.
Layout types
■
SESSION layout
This layout is designed for use with the Session
View of Ableton Live. You can use it to play clips
and scenes and use it to control volume, pan-
ning and send eects, for example.
■
NOTE layout
This layout distributes notes on the pads like
piano keys.
Use U to change the octave.
■
DRUM layout
This layout is designed for use with drum racks
in DAW software.
The pads on 1/4 of each ring correspond to one
drum rack section.
Use U to raise or lower groups of note
numbers.
■
FADER layout
This lets you use the Ring Controller as faders.
The pads on half of each ring function as a
single fader.
■
PROGRAMMER mode
This mode allows you to program each pad and
its LED lighting as you like.
HINT
For details about MIDI messages sent and
received in each mode, see "Ring Controller
MIDI messages" (
P. 145).
Selecting layouts
1.
CONTROLLER
Press s.
This puts the Ring Controller into setup
mode.
2.
CONTROLLER
Tap the pad for one
of the modes.
PGM (program)
FADER
DRUM
NOTE
SESSION
This changes the Ring Controller layout.
3.
CONTROLLER
Press s.
This ends setting mode.
MIDI controller layouts
128
Accelerometer
You can use the Ring Controller accelerometer
to send MIDI messages.
NOTE
This can be used when the Ring Controller
grip area has been set (
P. 119).
The grip area determines the directions of the
X and Y axes.
Y axis
0
127
127
0
X axis
MIDI messages sent
X axis: Control Change 85, 0–127
Change occurs in a range from level (0°) to
upside down (180°).
Y axis: Control Change 86, 0–127
Change occurs in a range from level (0°) to verti-
cal (90°).
■
Turning the accelerometer ON/OFF
1.
CONTROLLER
Press z.
The z LED lights, and the acceler-
ometer turns ON.
2.
CONTROLLER
Press z again
to turn the accelerometer OFF.
The z LED becomes unlit, and the
accelerometer turns OFF.
Restoring default settings
1.
CONTROLLER
While pressing
s
, turn the Ring Controller on.
This enables factory reset mode.
2.
CONTROLLER
Tap the pad with a
blinking LED.
This restores the Ring Controller to its
default settings, and turns the Ring Con-
troller o automatically
■
Restoring default settings from the
Base Station
You can use the Base Station to restore the Ring
Controller to its factory default settings.
1. Press M .
2. Use e to select CONTROLLER,
and press
E.
3. Use e to select Setting,
and press
E.
4. Use e to select Factory Reset,
and press
E.
This opens a conrmation screen.
5. Use e to select Yes,
and press
E.
This restores the Ring Controller to its
factory default settings.
Other functions
129
Eects are not working
Conrm that the eect is properly assigned
to an instrument.
Eects are only enabled when their individual
keys are being pressed. Use
H
to keep an
eect enabled even after releasing its key.
The Ring Controller does not work well
Conrm that the power is ON.
Confirm its connection with the Base
Station.
Adjust the pad sensitivity.
Conrm the grip setting.
If using it as a MIDI controller, check the Mac
or iOS device settings.
If you think that the A is operating
strangely, check the following items rst.
There is no sound or it is very quiet
Conrm that the power is ON.
Check the connections
Adjust the levels of the instruments
Adjust mixer group levels.
Conrm that it is not muted.
Check the headphone and OUTPUT volume
levels.
There is a lot of noise
Confirm that nothing is wrong with the
shielded cable.
Use a genuine ZOOM AC adapter.
Troubleshooting
130
Base Station
Inputs INPUT L/R
Connector type Standard mono phone jacks (unbalanced)
Input gain +10 to −65 dB
Input impedance 50 kΩ
Outputs
OUTPUT L/R
Connector type Standard mono phone jacks (unbalanced)
Output impedance 200 Ω
PHONES
Connector type
Standard stereo phone jacks
20mW × 2 (into 32Ω load)
Output impedance 10 Ω
Dynamic range
ANALOG IN (AD): 92 dB typ (IHF-A)
PHONE OUT (DA): 102 dB typ (IHF-A)
MAIN OUT (DA): 106 dB typ (IHF-A)
Recording media
16MB–2GB SD cards, 4GB–32GB SDHC cards, 64GB–128GB SDXC
cards
MIDI IN/OUT USB MIDI or MIDI over Bluetooth LE
Power 5V 1A AC adapter
Power consumption
Base Station: 1.25 W maximum
When powering Ring Controller: 4.5 W maximum
(including charging current)
External dimensions 260.0 mm (D) × 260.0 mm (W) × 64.0 mm (H)
Weight (main unit only) 990 g
Display LCD 2.0" full-color LCD (320×240)
Interface
USB 2.0
(standard USB MIDI)
Supported operating sys-
tems
Windows 7 (SP1 or later), Windows 8 (including 8.1) or later, Windows
10
Mac OS X 10.8 or later
Minimum specications
Chipset that includes USB 2.0 as standard,
Intel Core i3 or faster CPU
MIDI over
Bluetooth LE
Transmission speed 31.25 kbps (±1%) maximum
Latency
(with Ring Controller)
5–12.5 ms
Ring Controller
MIDI IN/OUT MIDI over Bluetooth LE
Sensors PAD pressure sensors, 3-axis accelerometer
Power
Lithium polymer rechargeable battery (DC4.2V maximum voltage, 3.7V
nominal voltage, 450mAh 3.7V capacity), direct supply from Base
Station
Power consumption When using battery: 2 W maximum
Recharging time About 2.5 hours
Battery operation time
About 4.5 hours when LED brightness is Low
About 2.5 hours when LED brightness is High
(diers according to use conditions)
External dimensions 280.5 mm (D) × 280.5 mm (W) × 33.5 mm (H)
Weight (main unit only) 540 g
Trigger pads
Number of pads 96
Velocity curves 4 types
Interface
MIDI over
Bluetooth LE
Supported iOS devices iPad devices running iOS 8.0 or later
Supported Macs
Mac OS X 10.10.5 Yosemite or later
MacBook, iMac and Mac pro series computers that support BLE
transmission
Transmission speed 31.25 kbps (±1%) maximum
Latency
(with Base Station)
5–12.5 ms
Latency (iOS and Mac OS) 16.25–20 ms
Product specications
Appendix
133
■
Oscillator block
Oscillator list
Category Instrument name LOOP
aKick
Instrument color: 1
2Step Kick O
BigBeat Kick O
Blubber Kick O
BreakBeat Kick ×
Breaks Kick ×
Classic Kick O
Cyber Kick O
DeepDark Kick ×
DeepHouse Kick O
Disco Kick ×
D&B Kick ×
Dubstep Kick ×
EDM Kick O
Electro Kick O
EuroBeat Kick O
EuroDance Kick O
EuroTrance Kick O
FrenchHouse Kick O
Funk Kick ×
Hardcore Kick ×
HardHouse Kick O
HardTechno Kick ×
HipHop Kick 1 O
HipHop Kick 2 O
Oldschool Kick O
HR&HM Kick ×
Jazz Kick ×
Jungle Kick ×
Kicker Kick O
Berlin Kick O
D Kick O
Muted Kick O
Lounge Kick ×
MainRoom Kick ×
Minimal Kick O
NuDisco Kick ×
ProgHouse Kick O
R&B Kick O
Reggae Kick O
Reggaeton Kick ×
Rock Kick ×
Sub Kick O
Synth Kick O
Techno Kick O
TechHouse Kick O
Kit707 Kick ×
Kit808 Kick O
Kit909 Kick O
Trap Kick O
TrapMe Kick O
TribalHouse Kick O
Snare
Instrument color: 31
2Step RS
×
2Step Snare
BigBeat RS
BigBeat Snare
Breaks RS
Breaks Snare
Chicago Snare
DeepHouse Snare
DeepHouse RS
D&B RS
D&B Snare
Dubstep RS
Dubstep Snare 1
Dubstep Snare 2
Category Instrument name LOOP
Snare
Instrument color: 31
EDM Snare
×
EDM RS
Electro RS
Electro Snare
EuroBeat RS
EuroBeat Snare
EuroDance RS
EuroDance Snare
EuroTrance RS
EuroTranceSnare
FlashBulb Snare
Future Snare
Garage Snare
Hardcore RS
Hardcore Snare
HardHouse RS
HardHouse Snare
HardTechnoRS
HardTechnoSnare
HH Snare
HipHop RS
HipHop Snare
HR&HM RS
HR&HM Snare
Jazz RS
Jazz Snare
Jazz Brush
Jungle RS
Jungle Snare
MainRoom Snare
Minimal RS
Minimal Snare
NuDisco RS
NuDisco Snare
ProgHouse RS
ProgHouse Snare
R&B RS
R&B Snare
Reggae RS
Reggae Snare
Reggaeton RS
Reggaeton Snare
Rock RS
Rock Snare
Gangsta Snare
South Snare
TechHouse RS
TechHouse Snare
Kit707 Snare
Kit808 Snare
Kit808 RS
Kit909 Snare
Kit909 RS
Trap RS
Trap Snare
TribalHouse RS
TribalHouseSnare
UK Snare
Vintage Snare
EDIT menu parameter lists
134
Category Instrument name LOOP
Clap
Instrument color: 31
Building Clap
×
ClasRave Clap
Dance Clap
Disco Clap
D&B Clap
Breaks Clap
Electro Clap
Techno Clap 1
HipHop Clap
House Clap 1
Minimal Clap
House Clap 2
NY Clap
Reggae Clap
Short Clap
SlapVerb Clap
Step Clap
Techno Clap 2
Thug Clap
Kit707 Clap
Kit808 Clap
Kit909 Clap
Trance Clap
Trap Clap
HiHat
Instrument color: 30
Berlin CloseHH
×
Berlin OpenHH
Chicago Hi-Hat
ComputerNoise
DeadLeaser Hat
Disco CloseHH
Disco OpenHH
Dance CloseHH
Dance OpenHH
D&B CloseHH
D&B OpenHH
Breaks CloseHH
Breaks OpenHH
Electro CloseHH
Electro OpenHH
Techno CloseHH
Techno OpenHH
Feedback Hat
Garage Hat
GlitchTick Hat
HardHouse Hat
Standard OpenHH
HipHop CloseHH
HipHop OpenHH
House CloseHH
House OpenHH
Minimal CloseHH
Minimal OpenHH
HR&HM CloseHH
HR&HM OpenHH
Jazz CloseHH
Jazz OpenHH
London Hat
Milano Hat
NY Hat
Paris Hat
R&B CloseHH
R&B OpenHH
Reggae CloseHH
Reggae OpenHH
Rock CloseHH
Rock OpenHH
Category Instrument name LOOP
HiHat
Instrument color: 30
Short Hi-Hat
×
Kit707 CloseHH
Kit707 OpenHH
Kit808 CloseHH
Kit808 OpenHH
Kit909 CloseHH
Kit909 OpenHH
Trance CloseHH 1
Trance OpenHH 1
Trance CloseHH 2
Trance OpenHH 2
Cymbal
Instrument color: 30
Short Crash
×
Long Crash
Splash Cymbal
Disco Crash
Disco Ride
Dance Crash
Dance Ride
D&B Crash
D&B Ride
Breaks Crash
Breaks Ride
Electro Crash
Electro Ride
Techno Crash
Techno Ride
HipHop Crash
HipHop Ride
House Crash
House Ride
Minimal Crash
Minimal Ride
HR&HM Crash
HR&HM Ride
Jazz Crash
Jazz Ride
R&B Crash
R&B Ride
Reggae Crash
Reggae Ride
Standard Ride
Rock Crash
Rock Ride
Kit707 Crash
Kit707 Ride
Kit808 Crash
Kit909 Crash
Kit909 Ride
Trance Crash
Trance Ride
Tom
Instrument color: 2
80's Tom ×
Acoustic Tom 1 ×
Acoustic Tom 2 ×
DoubleElectroTom O
FrenchHouseTom ×
Ind. Tribe Tom ×
Industry Tom ×
Long Tom ×
NewWave Tom ×
Noise Tom ×
Synth Tom O
Kit707 Tom ×
Kit808 Tom ×
Kit909 Tom ×
Vintage Tom ×
EDIT menu parameter lists (continued)
135
Category Instrument name LOOP
Percussion
Instrument color: 2
BellTree ×
Bottle ×
BrightData ×
Cabasa Hit ×
Cabasa Shake ×
Castanets ×
CementClick ×
Clave ×
Conga Open ×
Conga Close ×
Conga Slap ×
Cowbell ×
Darbuka ×
Davul Chember ×
Davul Dum ×
Davul Kasnak ×
Davul Tek ×
Djembe ×
Droplet ×
GlitchClave ×
Hi-Bongo ×
Hi-Timbales ×
Hi-Agogo ×
IDM Prec. ×
Lo-Bongo ×
Lo-Timbales ×
LongGuiro ×
LongWhistle O
Lo-Agogo ×
Maracas ×
MouthPop ×
MuteCuica ×
MuteSurdo ×
MuteTriangle ×
OpenCuica ×
OpenSurdo ×
OpenTriangle ×
OrganicPrec. ×
Lo-Pop O
PlasticLid ×
Hi-Pop ×
Quijada ×
Quijada Hit ×
RimPercussion ×
Riq Doum ×
Riq Pa ×
Riq Tak ×
Shaker 1 ×
Shaker 2 ×
Shaker Hit ×
ShortData ×
ShortGuiro ×
ShortPercussion ×
ShortWhistle ×
Snap ×
SquishyZap ×
Sticks ×
SynthPercussion O
Tabla Ge ×
Tabla Ke ×
Tabla Na ×
Tabla Te ×
Jingle ×
Tambourine ×
Timpani ×
Kit808 Cowbell O
Vibraslap O
WindChime
×
WoodBlock ×
Category Instrument name LOOP
Voice
Instrument color: 14
Ai-Low House
×
Hey Trap
Female Oh
Male Oh
Oh Garage
Technologic Vox
U DeepHouse
VocalStab
Yah Dubstep
Male Ahaa
Male Ahaaw
AncientWisdom
Male Baaa
Male Che
Male ComeOn
Male Doh
Male Doo
Female Aan
Female Ah
Female Am
Female Haa
Female Ho
Female On
Female So
Female Yo
Female Your
Ghostly
Male Haa
Male Hey 1
Male Hey 2
Male Nahh
Male Ohooo
Male Paa
Male Wao
Male Whoo
Synth Basic
Instrument color: 14
Saw
Square
Pulse
Sine
Triangle
Saw + Square
Saw + Pulse
Saw + Sine
Saw + Triangle
Sine + Triangle
Saw Harmony
Square Harmony
Pulse Harmony
Sine Harmony
Tri Harmony
Dual Saw
Dual Square
Dual Pulse
Dual Sine
Dual Triangle
Triple Saw
Triple Square
Triple Pulse
Triple Sine
Triple Triangle
Oct Saw
Oct Square
Oct Pulse
Oct Sine
Oct Triangle
Ring Saw
Ring Square
Ring Pulse
Ring Sine
Ring Triangle
EDIT menu parameter lists (continued)
136
Category Instrument name LOOP
Synth Basic
Instrument color: 14
Ring Dual Saw
Ring Dual Square
Ring Dual Pulse
Ring Dual Sine
Ring Dual Tri
Ring Oct Saw
Ring Oct Square
Ring Oct Pulse
Ring Oct Sine
Ring Oct Tri
FM Saw
FM Square
FM Pulse
FM Sine
FM Triangle
FM Dual Saw
FM Dual Square
FM Dual Pulse
FM Dual Sine
FM Dual Triangle
FM Oct Saw
FM Oct Square
FM Oct Pulse
FM Oct Sine
FM Oct Triangle
Sync Saw
Sync Square
Sync Pulse
Sync Sine
Sync Triangle
Sync Dual Saw
Sync Dual Square
Sync Dual Pulse
Sync Dual Sine
Sync Dual Tri
Synth Bass
Instrument color: 14
AngerBass O
DeepBass O
DubstepDirtBass ×
FlatRicBass ×
GarageFatBass ×
ParisBass O
PulseButtomBass ×
SubspenseBass O
VoiceBass ×
WarmSawBass O
Synth Fx
Instrument color: 14
AirCloud O
Alarm O
AlienWarning ×
Arpness ×
BeatBang ×
BlackStar ×
BottleVox ×
Closer ×
CompBlip O
DangerZone ×
ElectricSwipe ×
EpicAir ×
ForcedAir ×
Lazer 1 ×
Lazer 2 ×
Lazer 3 ×
LazerGun ×
MarsInvaders ×
MazG ×
NoiseFloor ×
Revange ×
Category Instrument name LOOP
Synth Fx
Instrument color: 14
SawDown ×
Shreakback ×
SirenFX ×
Spacer O
StarGate ×
TrapBounce ×
TunyPluck ×
Twister ×
U Tone O
WideFive O
X Scape ×
Synth Hit
Instrument color: 14
1980sAnalog5ths O
ClubChord ×
DecadeChord ×
DubstepStab ×
EdgeOfStab O
EDM MinorChord ×
EDM Stab ×
FadeChord ×
FatMash O
FatPad ×
FluteSpaceLead ×
FutureSax ×
LeadChord ×
LeadChordRave ×
LeadDirt ×
LeadDrop ×
LegacyChord ×
LowTech O
MetalicPad O
PartyChord ×
PlasticTube O
PumpChord ×
RaggaTone O
RaveLead O
RaveStabLead ×
SimpleChord ×
StringBreath ×
SubyChord ×
SyncLift ×
TechChord ×
TightAnalog5ths O
Instrument Basic
Instrument color: 14
AltoSax O
AcousticBass O
AcousticGuitar O
Bell ×
BrassEnsemble ×
Clav O
ElectricPiano O
E.Bass Finger O
E.Bass Pick O
E.Bass Slap O
ElectricGuitar O
DistGuitar O
GuitarFeedback ×
Kalimba ×
MajorPartials ×
MetalBell ×
MinorPartials O
MutedStab ×
OldMovieMinor ×
Organ 1 O
Organ 2 O
Piano O
StringsEnsemble ×
TenorSax O
EDIT menu parameter lists (continued)
137
Category Instrument name LOOP
Instrument Hit
Instrument color: 14
Brass Hit 1
×
Brass Hit 2
Cluster
E.Guitar 1
E.Guitar 2
Hammond
Orchestra Hit
Piano Hit
PianoJazz Hit
Pulse
SlideOrgan
Strings Hit
Category Instrument name
LOOP
Audio File
Instrument color: 23
Audio le name
(rst 16 characters)
×
Parameters
Oscillator types other than Synth Basic and Audio File
Parameter 1 Parameter 2 Parameter 3
Pitch* Reverse
−24.00–+24.00 O, On
Synth Basic
OSC1
Parameter 1 Parameter 2 Parameter 3
OSC1 Type OSC1 Pitch* OSC1 Level
Saw, Square, Pulse,
Sine, Triangle
−24.00–+24.00 0–100
OSC2
Parameter 1 Parameter 2 Parameter 3
OSC2 Type OSC2 Pitch* OSC2 Level
Saw, Square, Pulse,
Sine, Triangle
−24.00–+24.00 0–100
OSC3
Parameter 1 Parameter 2 Parameter 3
OSC3 Type OSC3 Pitch* OSC3 Level
Saw, Square, Pulse,
Sine, Triangle,
Ring Src, FM Src, Sync Src
−24.00–+24.00 0–100
*When Ring Src, FM Src, or Sync Src is selected, OSC3 functions as a source to modulate OSC1 and OSC2.
Pulse Width
Pulse Width
1–99
Note: This can be set when the selected OSC Type is Pulse.
Audio File
Parameter 1 Parameter 2 Parameter 3
Pitch* Reverse Launch
−24.00 – +24.00 O, On One Shot, Toggle, Gate
*This parameter can be controlled by the Pitch Mod block.
EDIT menu parameter lists (continued)
138
■
Mod blocks (same for all Mod blocks)
Selection type
Selection knob selection
O, LFO 1, LFO 2, Envelope, AfterTouch
Parameters
LFO 1, LFO 2
Parameter 1 Parameter 2 Parameter 3
Rate Depth Waveform
1–100,
(Type 1) −100 – +100
Saw, Square, Pulse, Sin,
Tri, Random
Note: See Tempo sync parameters for details about setting values (
P. 142).
Envelope
Parameter 1 Parameter 2 Parameter 3
Attack Decay/Release Sustain
0–100 0–100 0–100
Depth
Envelope Depth
−100 – +100
AfterTouch
Parameter 1 Parameter 2 Parameter 3
Depth
−100 – +100
■
Noise block
Selection type
Selection knob selection
O, White, Pink
Parameters
Parameter 1 Parameter 2 Parameter 3
Level*
0–100
*This parameter can be controlled by the Level Mod block.
EDIT menu parameter lists (continued)
139
■
Insert eect block
Eects list
Type name Parameter 1 Parameter 2 Parameter 3
BitCrush
Bit SMPL* Balance
4–16 0–50 0–100
Distortion
Gain* Tone Level
0–100 0–100 0–100
Chorus
Depth Rate* Mix
0–100 1–50 0–100
Phaser
Rate* Color Mix
1–50,
(Type 1) 4STG, 8STG, inv 4, inv 8 0–100
Flanger
Depth Rate* Mix
0–100 0–50,
(Type 1) 0–100
Ring Modulator
Frequency* Tone Balance
1–50 0–10 0–100
3Band EQ
Low Mid Hi
−12 – +12 −12 – +12 −12 – +12
Talk Filter
Decay* Type Balance
0–100 iA, UE, UA, oA 0–100
Sub Bass
Frequency Mix
30–250 0–100
Pumper
Depth Rate
0–100
(Type 3)
Compressor
Sense Attack Tone
0–10 Slow, Fast 0–10
*These parameters can be controlled by the Eect Mod block.
■
Filter block
Selection type
Selection knob selection
LPF [−12dB], LPF [−24dB], BPF [−12dB], BPF [−24dB], HPF [−12dB], HPF [−24dB], Peaking Filter, O
Parameters
Parameter 1 Parameter 2 Parameter 3
Frequency* Resonance Level
20 Hz – 20000 Hz 0–100 0–100
*This parameter can be controlled by the Freq Mod block.
EDIT menu parameter lists (continued)
140
■
Amp envelope block
Parameters
Parameter 1 Parameter 2 Parameter 3
Attack Decay/Release Sustain
0–100 0–100 0–100
Note: The level can be controlled by the Amp Mod block.
■
Output block
Parameters
Parameter 1 Parameter 2 Parameter 3
Pan* Level
L100 – Center – R100 0–100
*This parameter can be controlled by the Pan Mod block.
■
Send eect block
Parameters
Parameter 1 Parameter 2 Parameter 3
Delay Reverb
0–100 0–100
EDIT menu parameter lists (continued)
141
■
Delay
Type name
Parameter 1 Parameter 2 Parameter 3
Parameter name/setting value Parameter name/setting value Parameter name/setting value
Mono Delay
Time Feedback Mix
1–2000,
(Type 2) 0–100 0–100
Stereo Delay
Time Feedback Mix
1–2000,
(Type 2) 0–100 0–100
Reverse Delay
Time Feedback Mix
10–2000,
(Type 2) 0–100 0–100
■
Reverb
Type name
Parameter 1 Parameter 2 Parameter 3
Parameter name/setting value Parameter name/setting value Parameter name/setting value
Hall, Room, Plate
Decay Tone Mix
1–30 −12 – +6 0–100
Note: See Tempo sync parameters for details about setting values (
P. 142).
Eects lists
142
■
Master eects
Category Type name
Parameter 1 Parameter 2 Parameter 3
Parameter name/setting value Parameter name/setting value Parameter name/setting value
Distortion
BitCrush
Bit SMPL Balance
4–16 0–50 0–100
Distortion
Gain Tone Level
0–100 0–100 0–100
Modulation
Chorus
Depth Rate Mix
0–100 1–50 0–100
Phaser
Rate Color Mix
1–50,
(Type 1) 4STG, 8STG, inv 4, inv 8 0–100
Flanger
Depth Rate Mix
0–100 0–50,
(Type 1) 0–100
Ring Modulator
Frequency Tone Balance
1–50 0–10 0–100
Wah
Frequency
1–50
AutoPan
Rate Width Clip
0–50,
(Type 1) 0–10 0–10
Filter
Isolator
Low Mid Hi
0–100 0–100 0–100
3Band EQ
Low Mid Hi
−12 – +12 −12 – +12 −12 – +12
Delay Reverse Delay
Time Feedback Hi Damp
10–2000,
(Type 2) 0–100 0–10
Dynamics
Limiter
Threshold Ratio Release
0 – −24 1–54, ∞ 0–10
Compressor
Threshold Ratio Attack
0 – −24 1–26 0–10
Time manipulation Glitter
Type Complex Mix
1–8 0–100 0–100
· Only one master eect can be used at a time.
· See Tempo sync parameters for details about
setting values.
■
Tempo sync parameters
When appears for a parameter or eect, it is a value that can be synchronized to the tempo.
Type 1 Type 2 Type 3
32nd note 16th note 32nd note
16th note Quarter note triplet 16th note
Quarter note triplet Dotted 16th note Quarter note triplet
Dotted 16th note 8th note Dotted 16th note
8th note Half note triplet 8th note
Half note triplet Dotted 8th note Half note triplet
Dotted 8th note Quarter note Dotted 8th note
Quarter note Dotted quarter note Quarter note
Dotted quarter note Half note Dotted quarter note
Half note 3 quarter notes Half note
3 quarter notes 4 quarter notes 3 quarter notes
4 quarter notes 4 quarter notes
8 quarter notes
19 quarter notes
20 quarter notes
Eects lists (continued)
143
■
Number of note
Number of note Pad note +5th +1 Oct +1 Oct +5th +2 Oct +2 Oct +5th +3 Oct +3 Oct +5th
1
2 Up
2 Down
2 UpDown
2 Random
3 Up
3 Down
3 UpDown
3 Random
4 Up
4 Down
4 UpDown
4 Random
5 Up
5 Down
5 UpDown
5 Random
6 Up
6 Down
6 UpDown
6 Random
7 Up
7 Down
7 UpDown
7 Random
8 Up
8 Down
8 UpDown
8 Random
Arpeggiator parameter lists
144
■
Pattern
Pattern
1/1
1/2
1/4
1/8
1/16
1/32
1/8Tri
1/16Tri
Seq 1
Seq 2
Seq 3
Seq 4
Seq 5
Seq 6
Seq 7
Seq 8
Seq 9
Seq 10
Seq 11
Seq 12
Seq 13
Seq 14
Seq 15
Seq 16
Seq 17
Seq 18
Seq 19
Seq 20
Seq 21
Seq 22
Seq 23
Seq 24
Seq 25
Seq 26
Seq 27
Seq 28
Seq 29
Seq 30
Seq 31
Seq 32
Beat 1 Beat 2 Beat 3 Beat 4
Note (darker notes are louder)
Rest
Arpeggiator parameter lists (continued)
145
■
Ring Controller key numbers
The pads on the Ring Controller are assigned different key numbers. These key numbers are
expressed as a combination of Column and Row.
0 (inner ring 1, LED only)
1 (top ring)
3 (bottom ring)
4 (inner ring 1, LED only)
2 (side ring)
0
Ring direction (column)
Circumference direction (row)
When viewed from top (side with ARQ logo)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Example: 12x2
Column 12、 Row 2
Ring Controller MIDI messages
146
■
Session layout
This layout is designed for use with the Session View of Ableton Live.
You can use the Ring Controller to play clips and scenes and to control volume, panning and send
eects, for example.
Master
track
Track
selection
Color setting
Fader/pan
type switching
Set volume
Set pan
Set Send A
Set Send B
Track activation
Stop clip
Scene selection/
fader
1
󰼅
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Track selection
You can select tracks 1–16 and the master
track. Selected tracks light white.
Setting colors
You can set the Ring Controller LED colors.
1. Press a side ring pad to change the top ring
LED color.
2. While pressing a top ring pad, press a pad
for a track, a scene or volume, for example, to
change its color.
Setting volume, pan and sends A and B.
You can set the volume, panning and send
effects for the selected track. ( in the
illustration.)
Switching between fader and pan types
Operation of the right side of the Ring Controller
can be set independently to fader type or pan
type for setting volume, pan and sends A and B.
Fader type lights green and pan type lights
orange.
Track activation setting
You can switch the selected track between
being active and muted. When active, the LED is
bright. When muted, the LED is dim.
Stopping clips
You can stop playback of the clip on the
selected track.
Scene selection and fader/pan
While pressing a pad to set volume, pan or send
A or B, these pads function together as a fader
or pan control. At all other times, they select
scene numbers. (1x in the illustration.)
HINT
The functions above are a setting example.
Ring Controller MIDI messages (continued)
147
Ring Controller MIDI messages (continued)
Track Select/Stop/Active Clip Launch Fader/Pan Control
Track
Number
MIDI Channel
Note Number
(Select, Stop, Active)
MIDI Channel
Note Number
(1x)
MIDI Channel
Control Change Number
(, , , )
1 12 0, 17, 18 16 0–31 16 3, 9, 14, 15
2 12 1, 19, 20 16 32–63 16 20, 27, 28, 29
3 12 2, 21, 22 16 64–95 16 30, 31, 35, 41
4 12 3, 23, 24 16 96–127 16 46, 47, 52, 53
5 12 4, 25, 26 15 0–31 15 3, 9, 14, 15
6 12 5, 27, 28 15 32–63 15 20, 27, 28, 29
7 12 6, 29, 30 15 64–95 15 30, 31, 35, 41
8 12 7, 31, 32 15 96–127 15 46, 47, 52, 53
9 12 8, 33, 34 14 0–31 14 3, 9, 14, 15
10 12 9, 35, 36 14 32–63 14 20, 27, 28, 29
11 12 10, 37, 38 14 64–95 14 30, 31, 35, 41
12 12 11, 39, 40 14 96–127 14 46, 47, 52, 53
13 12 12, 41, 42 13 0–31 13 3, 9, 14, 15
14 12 13, 43, 44 13 32–63 13 20, 27, 28, 29
15 12 14, 45, 46 13 64–95 13 30, 31, 35, 41
16 12 15, 47, 48
13 96–127 13 46, 47, 52, 53
master 12 16, 49, 50 12 96–127 12 3, 9, 14, 15
148
■
NOTE layout
This layout arranges notes on the pads like piano keys.
You can use U to change the octave.
Row
0
1/2/3 (common)
4
d × 2 d × 1
At startup
U × 1 U × 2 U × 3
Column
0 20 32 44 56 68 80
1 21 33 45 57 69 81
2 22 34 46 58 70 82
3 23 35 47 59 71 83
4 24 36 48 60 72 84
5 25 37 49 61 73 85
6 26 38 50 62 74 86
7 27 39 51 63 75 87
8 28 40 52 64 76 88
9 29 41 53 65 77 89
10 30 42 54 66 78 90
11 31 43 55 67 79 91
12 32 44 56 68 80 92
13 33 45 57 69 81 93
14 34 46 58 70 82 94
15 35 47 59 71 83 95
16 36 48 60 72 84 96
17 37 49 61 73 85 97
18 38 50 62 74 86 98
19 39 51 63 75 87 99
20 40 52 64 76 88 100
21 41 53 65 77 89 101
22 42 54 66 78 90 102
23 43 55 67 79 91 103
24 44 56 68 80 92 104
25 45 57 69 81 93 105
26 46 58 70 82 94 106
27 47 59 71 83 95 107
28 48 60 72 84 96 108
29 49 61 73 85 97 109
30 50 62 74 86 98 110
31 51 63 75 87 99 111
Example: Pad at Column 12, Row 2 (when MIDI
channel 1 selected)
The note number is 56 (38h) and the MIDI chan-
nel is 1 (00h).
· When this pad is tapped, "90h" (Note on/MIDI
ch), "38h" (Note Number) and the velocity are
transmitted. The pad also lights yellow when it
is tapped.
· This pad will also light yellow if "90h" (Note on/
MIDI ch), "38h" (Note Number) and a velocity
are transmitted to the Ring Controller.
Column 12、 Row 2
Ring Controller MIDI messages (continued)
149
■
DRUM layout
This layout is designed for use with drum racks in DAW software. The pads on 1/4 of each ring corre-
spond to one drum rack section.
You can use U to move groups of note numbers in the column direction.
Row
0
1/3 (common) 2 1/3 (common) 2 1/3 (common) 2 1/3 (common) 2
4
U × 2 U × 1
At startup
d × 1
Column
0 52 56 36 40 20 24 4 8
1 53 57 37 41 21 25 5 9
2 54 58 38 42 22 26 6 10
3 55 59 39 43 23 27 7 11
4 60 64 44 48 28 32 12 16
5 61 65 45 49 29 33 13 17
6 62 66 46 50 30 34 14 18
7 63 67 47 51 31 35 15 19
8 68 72 52 56 36 40 20 24
9 69 73 53 57 37 41 21 25
10 70 74 54 58 38 42 22 26
11 71 75 55 59 39 43 23 27
12 76 80 60 64 44 48 28
32
13 77 81 61 65 45 49 29 33
14 78 82 62 66 46 50 30 34
15 79 83 63 67 47 51 31 35
16 84 88 68 72 52 56 36 40
17 85 89 69 73 53 57 37 41
18 86 90 70 74 54 58 38 42
19 87 91 71 75 55 59 39 43
20 92 96 76 80 60 64 44 48
21 93 97 77 81 61 65 45 49
22 94 98 78 82 62 66 46 50
23 95 99 79 83 63 67 47 51
24 100 104 84 88 68 72 52 56
25 101 105 85 89 69 73 53 57
26 102 106 86 90 70 74 54 58
27 103 107 87 91 71 75
55 59
28 108 112 92 96 76 80 60 64
29 109 113 93 97 77 81 61 65
30 110 114 94 98 78 82 62 66
31 111 115 95 99 79 83 63 67
Example: Pad at Column 12, Row 2 (when MIDI
channel 1 selected)
The note number is 64 (40h) and the MIDI chan-
nel is 1 (00h).
· When this pad is tapped, "90h" (Note on/MIDI
ch), "40h" (Note Number) and the velocity are
transmitted. The pad also lights yellow when it
is tapped.
· This pad will also light yellow if "90h" (Note on/
MIDI ch), "40h" (Note Number) and a velocity
are transmitted to the Ring Controller.
Column 12、 Row 2
Ring Controller MIDI messages (continued)
150
HINT
When the velocity is 127, it takes 20 millisec-
onds for the specied value to be reached.
When the velocity is 1, it takes 2 seconds for
the specied value to be reached.
Example: Pad at Column 12, Row 2 (when MIDI
channels 1 and 2 are selected)
The Control Change number is 25 (19h) and the
MIDI channel is 1 (00h).
· When this pad is tapped (gently) with a veloc-
ity of "b0h" (Control Change/MIDI ch), "19h"
(Control Change Number) and the "value" start
to be transmitted. For two seconds, this mes-
sage will be continuously transmitted as the
value changes. Transmission will stop when
the value reaches 23. The pads at Row 2,
Column 12–15 will also light pink.
· The Row 2, Column 12–15 pads will also light
pink if "b0h" (Control Change/MIDI ch), "19h"
(Control Change Number) and "17h" are trans-
mitted to the Ring Controller.
Column 12、
Row 2
■
FADER layout
This lets you use the Ring Controller as faders. The pads on half of each ring comprise a single fader.
The transmitted MIDI messages are Control Change (number and specied value). You can change the
amount of time until the specied value is reached according to the velocity when pressing the pads.
Control Change number
Row
0 1 2 3 4
Column
0
24 25 26
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
23 22 21
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Value
Row
0 1–3 (common) 4
Column
0 127
1 123
2 114
3 105
4 96
5 87
6 78
7 69
8 59
9 50
10 41
11 32
12 23
13 14
14 5
15 0
16 0
17 5
18 14
19 23
20 32
21 41
22 50
23 59
24 69
25 78
26 87
27 96
28 105
29 114
30 123
31 127
Ring Controller MIDI messages (continued)
151
■
PROGRAMMER mode
This mode allows you to program the LED lighting of each pad as you like.
Row
0 1 2 3 4
Column
0 0 0 32 64 32
1 1 1 33 65 33
2 2 2 34 66 34
3 3 3 35 67 35
4 4 4 36 68 36
5 5 5 37 69 37
6 6 6 38 70 38
7 7 7 39 71 39
8 8 8 40 72 40
9 9 9 41 73 41
10 10 10 42 74 42
11 11 11 43 75 43
12 12 12 44 76 44
13 13 13 45 77 45
14 14 14 46 78 46
15 15 15 47 79 47
16 16 16 48 80 48
17 17 17 49 81 49
18 18 18 50 82 50
19 19 19 51 83 51
20 20 20 52 84 52
21
21 21 53 85 53
22 22 22 54 86 54
23 23 23 55 87 55
24 24 24 56 88 56
25 25 25 57 89 57
26 26 26 58 90 58
27 27 27 59 91 59
28 28 28 60 92 60
29 29 29 61 93 61
30 30 30 62 94 62
31 31 31 63 95 63
2 1 1 1 2
MIDI Channel
Example: Pad at Column 12, Row 2 (when MIDI
channels 1 and 2 are selected)
The note number is 44 (2ch) and the MIDI chan-
nel is 1 (00h).
· When this pad is tapped, "90h" (Note on/MIDI
ch), "2ch" (Note Number) and the velocity are
transmitted.
· This pad's LED will also light in the color cor-
responding to the velocity if "90h" (Note on/
MIDI ch), "2ch" (Note Number) and a velocity
are transmitted to the Ring Controller.
The LEDs of the top and bottom inner rings
respond to MIDI channel 2.
· The LED of the pad at Column 0, Row 0 will
also light in the color corresponding to the
velocity if "91h" (Note on/MIDI ch), "00h" (Note
Number) and a velocity are transmitted to the
Ring Controller.
Column 12、 Row 2
Column 0、
Row 0
Ring Controller MIDI messages (continued)
152
■
LED color designation
The pad LED colors can be changed according
to transmitted velocity values.
Example: In PROGRAMMER mode if you send
"90h" (note on/MIDI channel), "2ch" (note
number) and "88"(velocity) to the Ring Controller,
the LED shown in the illustration will light green
(color number 88).
Lit green
0
8
7
56 63
64 71
127
Ring Controller MIDI messages (continued)
153
■
LED control
MIDI messages can be used to control the Ring
Controller LEDs.
· Palette mode: Select colors from the color
palette.
· RGB mode: Select colors by specifying R (Red
0–127), G (Green 0–127) and B (Blue 0–127)
values.
· To turn an LED off, send a velocity of 0 or a
note o message.
Lighting an LED at a specific position (key
number designation, pallet mode)
Sys-Ex F0h 52h <n> 6Fh 62h 0Ah <row>
<column> <color> F7h
n: Sys-Ex MIDI channel
row: Row number (0-4)
column: Column number (0-31)
color: Color palette number (0-127)
Lighting an LED at a specific position (key
number designation, RGB mode)
Sys-Ex F0h 52h <n> 6Fh 62h 0Bh <row>
<column> <Red> <Green> <Blue> F7h
n: Sys-Ex MIDI channel
row: Row number (0-4)
column: Column number (0-31)
Red, Green, Blue: 0-127
Lighting pads at the same position on each
ring (pallet mode)
Sys-Ex F0h 52h <n> 6Fh 62h 0Ch <column>
<color> F7h
n: Sys-Ex MIDI channel
column: Column number (0-31)
color: Color palette number (0-127)
Lighting all LEDs on one ring (pallet mode)
Sys-Ex F0h 52h <n> 6Fh 62h 0Dh <row>
<color> F7h
n: Sys-Ex MIDI channel
row: Row number (0-4)
color: Color palette number (0-127)
Lighting all LEDs (pallet mode)
Sys-Ex – F0h 52h <n> 6Fh 62h 0Eh <color> F7h
n: Sys-Ex MIDI channel
color: Color palette number (0-127)
Ring Controller MIDI messages (continued)
154
■
Function buttons
Control changes are assigned to the function
buttons.
Button Number
UP 68h
DOWN 69h
DELAY 6ah
FILTER 6bh
STOP 6dh
PLAY 6eh
REC 6fh
REVERB 70h
MASTER FX 71h
· The DELAY, FILTER, STOP, PLAY, REC and
REVERB buttons on the Ring Controller do
not have special functions assigned to them.
You can use these buttons to control DAW
software.
· If a control change message is received from
DAW software, the LED of the corresponding
button will light.
Ring Controller MIDI messages (continued)
155
■
Base Station
[Aero RhythmTrak]
Model: AR-96 Base Station Date: 28 March 2017
MIDI Implementation Chart Version: 2.00
Function...
Transmitted Recognized Remarks
Basic Default
Channel Changed
1 - 16 *1 *2
1 - 16 *1 *2
1, 16
1, 16
Default
Mode Messages
Altered
x
x
******************
x
x
Note
Number True voice
0 - 127 *1 *2
******************
0, 108
0, 108
Velocity Note ON
Note OFF
o *1 *2
o *1 *2
o
o
After Key’s
Touch Ch’s
o *2
o *2
o
x
Pitch Bend x x
Control
Change 0 - 127 o *2 x
Prog
Change True#
o *2
0, 127
x
System Exclusive x x
System Song Pos
Common Song Sel
Tune
x
x
x
x
x
x
System Clock
Realtime Command
o *3
o *3
o *4
o *4
Aux Local ON/OFF
Messages All Notes OFF
Active Sense
Reset
o *2
o *2
x
x
x
x
x
x
Notes
*1 Transmitted by Internal Note.
*2 Numbers via USB MIDI Output route can be changed in “USB
MIDI Output Setting”.
*3 Enabled when Clock Mode is “Internal”.
*4 Enabled when Clock Mode is “External”.
Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO o: Yes
Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO x: No
MIDI implementation charts
156
■
Ring Controller
[Aero RhythmTrak] Date: 9 June 2016
Model: AR-96 Ring Controller MIDI Implementation Chart Version:1.00
Function...
Transmitted Recognized Remarks
Basic Default
Channel Changed
1, 2
1-16
1, 2
1-16
Default
Mode Messages
Altered
x
x
******************
x
x
x
Note
Number True voice
0-127
******************
0-127
******************
Velocity Note ON
Note OFF
o 9n, V=1-127
o 8n, V=0
o 9n, V=1-127
o 8n, V=0
After Key's
Touch Ch's
o an, V=1-127
o dn, V=1-127
x
x
Pitch Bend x x
Control
Change
o
85, 86
102, 113
o
x
102, 113
Accelerometer
Key LED
Prog
Change True #
x
******************
x
x
System Exclusive o o
System Song Pos
Common Song Sel
Tune
x
x
x
x
x
x
System Clock
Real Time Commands
x
x
x
x
Aux Local ON/OFF
Messages All Notes OFF
Active Sense
Reset
x
x
x
x
x
x
x
x
Notes
Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO o: Yes
Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO x: No
MIDI implementation charts (continued)
Z2I-3027-01
ZOOM CORPORATION
4-4-3 Kandasurugadai, Chiyoda-ku, Tokyo 101-0062 Japan
http://www.zoom.co.jp
7


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