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Internal Structure (System Overview)
138
Owner’s Manual
Basic Structure
Pattern Mixing
Even if you record your keyboard performance to a Pattern
track, the setup data (non-note events such as voice, pan,
volume) which for proper playback should be recorded at the
top of the Pattern will not be recorded to it. For this reason, the
setup data handled as Pattern Mixing settings should be
stored in the Pattern Mixing Store mode. Unlike the Song, only
the voice number is recorded to a track as a Track Voice
(Phrase Voice) which is used for playback normally. Because
the Pattern Mixing is a collection of settings related to the tone
generator, it can be applied to the sequence data transmitted
from the external MIDI sequencer as well as this synthesizer’s
Pattern playback.
Section
A Pattern consists of one or more “Sections” (Pattern
variations). You can play the Pattern by specifying a Section
after selecting a Pattern.
Phrase
This is the basic MIDI sequence data—and the smallest unit—
used in creating a Pattern. “Phrase” is a short musical/
rhythmic passage for a single instrument, such as a rhythm
pattern for the rhythm part, a bass line for the bass part, or a
chord backing for the guitar part. This synthesizer features 687
Preset Phrases, and contains memory space for 256 of your
own original User Phrases.
Pattern Chain
Pattern Chain allows you to string several different Sections
(within a single Pattern) together to make a single Song. You
can have the synthesizer automatically change Sections by
creating Pattern Chains in this way beforehand.
You can create the Pattern Chain by recording a Pattern
playback with Section changes from the [PATTERN] [F6]
CHAIN display or by editing the timing of Section changes
from the [PATTERN] [F6] CHAIN [EDIT] display. The
created Pattern Chain can be played back when calling up the
[PATTERN] [F6] CHAIN display.
You can also use them when creating Songs based on a
certain Pattern, since the created Pattern Chain can be
converted into a Song from the [PATTERN] [F6] CHAIN
[EDIT] [F3] SONG display. This synthesizer lets you create
one Pattern Chain for each Pattern.
MIDI tracks
MIDI tracks are created by recording your keyboard
performance in the Song Record mode/Pattern Record mode.
MIDI track recording method
The following explanations are important points for you to keep
in mind as you record your User Songs/Patterns. The
recording methods explained here should be set from the
Setup display in the Song Record mode/Pattern Record mode
before recording.
Realtime recording and Step recording
Realtime recording
With realtime recording, the instrument functions in the same
way as a tape recorder, recording the performance data as it
is played. This allows you to capture all the nuances of an
actual performance. This method is used for the Recording
types explained below, such as Replace, Overdub, Loop, and
Punch In/Out.
Step recording (Type = step)
With step recording, you can compose your performance by
“writing” it down one event at a time. This is a non-realtime,
step recording method—similar to writing music notation onto
paper.
Replace and Overdub (Song/Pattern)
Replace
You can use this method when you want to overwrite an
already recorded track with new data. The first recording is
lost, and the new one takes its place.
Overdub
You can use this method when you want to add more data to a
track that already contains data. The first recording is kept,
and the new one is added. This method lets you build up a
complex phrase together with Loop recording (below).
Pattern Chain
Example
Pattern track
Section J Section H Section P
Scene track
Tempo track
Section change
Track mute setting
Tempo change
[SONG] or [PATTERN] [REC] (Record) [F1] SETUP
Type
138


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