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VIDEOGRAPHICS LAB USER GUIDE
30
Creating a moving path
An integral part of your work in CG Infinity is adding motion to your
objects. This is done using the Moving Path tool which allows you to
specify a path for an object to follow within the edit window. You can then
position objects so that they move across the screen, either in unison or at
different intervals. You can even perform various special effects such as
fades from one color to another as well as changing the size and rotation of
an object as it travels over time. Being a path, you can also adjust it just as
you would the path of any object in CG Infinity, providing for extremely
fine and accurate movements.
Notes:
Any moving path you create takes its time from the duration specified in the
Properties dialog box, opened by clicking File: Properties.
To delete a moving path, select the object with the Moving Path tool and then
click Edit: Delete [
DELETE]. (If there is no moving path, the object is deleted.)
To create a moving path:
1. Position the object where you want it to start its movement and then
select the Moving Path tool from the Tool panel. The Attribute toolbar
changes to display the various options available and Start and End
nodes appear on the selected object.
Note: Selecting the Moving Path tool should open the Time Control Panel. If it
does not, click the Time Control Panel button on the Standard toolbar to
display it. (If the Moving Path tool is not the current tool, it is automatically
hidden.)
2. Click the End node and drag it to where you want the moving path to
end.
3. Click the Play button on the Time Control Panel to see how the
object moves. (It is best to do this in Wireframe mode as it speeds up
the playback considerably.) To adjust the path’s position or shape, drag
on the Start and End nodes.
Notes:
Depending on the type of path, you may have to click twice before being able
to move a Start or End node.
To view a moving path at anytime, click on it with the Moving Path tool.
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