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ULEAD GIF ANIMATOR USER GUIDE
Whats new
This version of GIF Animator offers significant improvements to the overall program interface
and brings you a wide range of new features that give you increased flexibility when editing,
optimizing, and outputting your animation projects. Moreover, the approach in creating an
animation has been enhanced with greater efficiency.
Enhanced usability
User-friendly interface that allows you to “dock” tool
panels where you want them or transform them into
floating panels.
Workspace previews show convenient True Color
preview in editing mode.
Object-based editing and composition
Text, image, and banner text objects make animation
composition and editing easier.
Transform Tool now lets you resize and rotate objects.
Improved Selection Tools add/subtract selections. They
can also produce soft edges, anti-aliasing, loading
selections, and inverting selections.
New Object Manager Panel lists all the objects in an
animation project. You can use it to show objects, hide
objects, customize object properties, and set the object
layer level.
Tweening automates the process of animating objects.
This new feature automatically generates intermediate
positions for selected objects to simulate motion and
fade-in/fade-out effects.
Cross-application integration
From within GIF Animator, send objects to other image
editors such as Ulead PhotoImpact 6, Photoshop or
Paint Shop Pro for further editing.
Photoshop layers and PhotoImpact objects can now be
opened as individual objects in GIF Animator.
Improved text handling
Text objects remain editable after entry.
Character-level formatting enables use of different
fonts, styles, character spacing, and more for individual
characters within the text.
Use a selection with soft edge to
create a semi-transparent effect in
your GIF.
While using the Transform Tool,
drag the control points to transform
an object in the animation.
Tweening
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