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User Guide
5 Click Position to move the location of your
light source or Orientation to adjust the
direction towards which the light is
projected. Orientation can be adjusted in
Directional and Spot modes. Position can
be adjusted in Point and Spot modes. Drag
your mouse in the Edit Window until you
have reached the desired effect using the
Lighting Guide. These images (right)
illustrates the position of the light sources
and orientation of light beams on a scene.
6 Click Select target object to launch a dialog
box where you can select the object to
which the new light settings will be applied.
This function is available when you are
working in Spot mode.
7 In Attenuation mode, set the degree of light
reflected from the object with relation to the
specified light source distance. 0 value
means that the distance will not affect the
light attenuation. Select 1 to set the
attenuation according to the distance
specified, and 2 to set the attenuation in
proportion to the square of the specified
distance.
8 Adjust the distance between the light
source and the object in Light range. For
Spot mode, you can adjust the angle of light
by specifying a value in Spotlight angle.
The general light that surrounds the object or
ambient light can also be adjusted in COOL
3D. Ambient light is a result of illumination
coming from direct sources and those
reflected on the surface of other objects. Click
the Color square to modify the color of the
ambient light. Adjust Brightness, Saturation,
and Hue by dragging their sliders.
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  • dónde puedo comprar la versión 1 de Ulead cool 3d? Submitted on 16-6-2022 at 23:50

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