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Tutorial 3: Mixing
Introduction
In this chapter, we’ll show you how to get to a mix ready
with proper levels, EQs and effects. Automation will be
added and then we'll export the audio.
Ö The following sections make references to tutorial
projects, located in the default Sequel project folder.
Setting levels
The first thing that we need to do is set the levels for our
project. This helps us get a great starting point for the mix
so we can add EQ and effects later.
1. Select the Mixer page in the Multi Zone.
2. Press the space bar on your computer keyboard to
start playing back the project and listen to your mix.
3. Move the faders on each track so that you can hear
everything the way you like it.
Ö If for any reason you need to reset a fader back to its
default position of 100, [Ctrl]/[Command]-click directly in
the fader area.
Ö Be careful how high you raise the faders. Make sure
that everything is at a good volume without clipping or dis-
tortion or any other unpleasant sounds. You will know if
your tracks are too loud if the Master fader area turns red.
If this happens, lower the levels and click the red Audio
Overload indicator to reset it.
That’s it for setting levels. Let’s check out pan next.
Setting Pan
Setting the pan for each track moves its position in the ste-
reo mix. You can either keep the signal balanced in the mid-
dle of the left and right speaker, slightly to the left or slightly
to the right or be completely in the left or right speaker.
Keep the “Drums” track in the middle. Move the “Bass”
track slightly to the left and move the “Guitar” track almost
all the way left and the “Synth” track almost all the way to
the right. This will give the mix a little bit more of a feeling
of space.
Ö In case you need to get the panner back to the middle,
you can [Ctrl]/[Command]-click directly in the panner area.
That’s it for pan, let’s move on to Mute and Solo.
!
Load the project “Mixing 1” found in the “Sequel
Tutorial 3” folder.
!
Load the project “Mixing 2” found in the “Sequel
Tutorial 3” folder.
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