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GETTING STARTED | 41
One-shots
One-shots are chunks of audio that are not designed to loop, and they are streamed from the hard disk rather than stored
in RAM if they are longer than three seconds. Things such as cymbal crashes and sound bites could be considered one-
shots.
Unlike loops, one-shots do not change pitch or tempo with the rest of a project.
Beatmapped
When you add a file that is longer than thirty seconds to a project, the Beatmapper Wizard starts, allowing you to add
tempo information to the file. As a result, these clips respond to tempo and key changes just like loops.
For more
information, see Using the Beatmapper on page 114.
MIDI
A MIDI clip is automatically created when you open a MID, SMF, or RMI file. You can use MIDI clips to record data from and
play back through synthesizers and other MIDI-compliant equipment.
For more information, see Working with MIDI on
page 163.
Folder tracks
Folder tracks can contain any combination of tracks. Use folder tracks to group related tracks or sections of a project so
they can be easily expanded or minimized. For example, if you have many drum tracks in your project, you can add a
folder track to consolidate drum tracks and minimize their vertical space in the track list.
When the folder track is minimized, you can also perform edit operations on clustered events in the group, but you
cannot create events with the Draw or Paint tools or perform edge-trimming. Expand the folder track to edit individual
events.
For more information, see Using folder tracks on page 124.
Adding and editing events
You have added media to the project, and tracks have been created for the media files. Now you can add events to the
track view. The following sections describe three basic techniques used when working with audio events: painting,
deleting, and moving.
Painting events
After you add a media file to your project, you must paint it on the timeline in order to hear it. When you paint on the
media files track, you create an event that displays the files waveform. You can paint events on the timeline using either
the Draw tool or the Paint tool.
Clips can also be painted on the timeline with the Draw and Paint tools. For more information, see Adding clips to tracks on
page 107.
Placing events with the Draw tool
The Draw tool is the most common method of placing events on the timeline. This tool allows you to add events one at a
time. In addition, you can use the Draw tool to select, edit, and move events.
For more information, see Adding and editing
events on page 41.
1.
Click the Draw Tool button ( ) or choose Editing Tool from the Edit menu and choose Draw from the submenu.
The pointer displays as a pencil icon.
Tip:
You can change the length of the file that starts the Beatmapper in the Audio tab of the Preferences dialog. For
more information, see Using the Audio tab on page 230.
Note:
Media files must be added to the project before either of these tools can be used to paint events.
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