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Programming scenes into the memory
It is possible to store 9 different programs of 50 steps (scenes) each into the memory. Shortly press
the PROJECTOR or PROGRAM button when the display does not show the four 0. Hold the
PROGRAM button down (± 2 to 3 seconds) until the figure in the PROGRAM display starts flashing
with a dot next to it which means that you can make a selection. Select the required program number
(1 to 9) via the UP/DOWN buttons. The green programming LED continues to flash indicating that the
unit is in programming mode. Then push the PROJECTOR button and choose the required light effect
via the UP/DOWN buttons. When doing this, the light effect must be connected and set to the correct
start address. Check if the projector or dimmer reacts to the controller. Set the desired effect, position
of the mirror or projected colour via the slider controls, and confirm the setting by pressing the INSERT
button. The number in the SCENE display is automatically increased by 1 and you can now program
the following scene in the same way and confirm the new setting by pressing the INSERT button. You
can set up to 50 scenes in a program. Press the PROGRAM button to exit the programming mode.
Erasing programmed data
Erasing scenes
Keep the PROGRAM button pressed until the ‘program’ display is flashing. Choose the scene display
with the SELECT button (two dots appear). Select the scene that you wish to erase via the UP/DOWN
buttons and press the DELETE button twice. Exit the programming mode by pressing the PROGRAM
button.
Erasing a program
You can erase in one go all programmed steps (scenes) of a complete program. Keep the PROGRAM
button pressed until the ‘program’ display is flashing. Select the number that you wish to erase via the
UP/DOWN buttons. Press the DELETE button, then the PROGRAM button (AL is displayed) and
again the DELETE button. A double zero (00) is displayed in the scene display. Exit the programming
mode by pressing the PROGRAM button.
Running a program
Press the PROGRAM button and select the required program number via the UP/DOWN buttons. The
set scenes are now played automatically in sequence. Set the slider control (1) to zero and set the
speed with the slider control (2). The slider control (1) has only a function when several light effect
projectors are connected and some of these units are coupled in the SET UP.
Manual operation during an automatic program run
It is possible to switch a unit to manual mode during the running of a program. Press the PROJECTOR
button and select the unit via the UP/DOWN buttons. When you move one of the slide controls, the
selected unit leaves the automatic run and you can control the settings via the slider controls. Push the
PROJECTOR button twice to switch the manual mode off.
Technical specifications
Power supply..........................................................................................9Vdc /500mA
DMX output ................................................................................ 3-pin XLR connector
Number of channels................................................................................................ 54
DMX start addresses ........................9, pre-set to 1, 7, 13, 19, 25, 31, 37, 43 and 49
Number of programs.......................................................9 of 50 steps each (scenes)
Dimensions (hxwxd)...........................................................................7 x 30.5 x 16cm
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