775498
11
Zoom out
Zoom in
Previous page
1/12
Next page
11
Alternative Rules
These are rules that players can include to add new experiences
to the game. If players want to use any of the rules discussed
here, they should make sure that everyone understands and
agrees to the rules before the game begins.
Winner Takes All
This alternative rule replaces the regular victory condi-
tion. Instead of winning the game by reaching the Crown of
Command, the first player to kill the Lord of Darkness wins!
Short Dungeon Game
This is an option allowing players to play a short game solely
within the Dungeon. The main board and Adventure Cards are
not used. All characters are set up in the same manner as in the
base game, but begin together at the Dungeon Entrance. Char-
acters cannot encounter each other on the Dungeon Entrance.
Play follows the base game and expansion’s rules, however the
first character to reach the Treasure Chamber and defeat the
Lord of Darkness wins the game. If a character does not defeat
the Lord of Darkness, he suffers the normal penalties for losing
the attack. He then remains on the Treasure Chamber and
continues to encounter the Lord of Darkness until he succeeds
or is killed.
Fight or Flight
Playing with this alternative rule imposes stricter movement
rules in the Dungeon. Movement in the Dungeon follows the
normal rules; characters roll 1 die and move the indicated
number of spaces. However, characters must move in the direc-
tion of the arrows listed on each space. Characters may only
move against the direction of an arrow under the following
circumstances:
The character is instructed to do so by the rules on a card
or space.
When a character is fleeing the Dungeon (see below).
Fleeing the Dungeon
A character may declare that he is fleeing the Dungeon at
the start of his turn, before he moves. When a characters is
fleeing, he must move against the direction of the arrows listed
on each space until he exits the dungeon via the Dungeon
Entrance. Once a character has declared his intention to flee,
he cannot change his mind and must continue moving toward
the Dungeon Entrance until he leaves the Dungeon region and
reaches the main board. A character does not have to stop
moving when he moves back to the main board, and must move
the full number of spaces indicated by his movement roll as
normal.
Random Treasures
If a character kills the Lord of Darkness and gains a Treasure
Card, he must draw 1 card from the Treasure deck randomly
instead of choosing which Treasure Card he receives.
Character Lore
Who dares seek the rewards of the Dungeon?
Behold those would tempt fate and risk all for
such a prize. Look into their hearts, and learn
the true nature of these brave adventurers!
Gladiator
A merciless and highly
skilled combatant who lives
only to prove that he is
the mightiest fighter in the
world.
Amazon
A fierce and proud member
of a sisterhood of warlike
women, hesitant to trust
outsiders and willing to do
anything for the good of her
clan.
Swashbuckler
An adventurous, care-free
daredevil who never backs
down from a challenge or a
chance to rescue a maiden.
Gypsy
A kind-hearted wanderer
who lives outside the law
and roams the land telling
fortunes and peddling her
magics.
Philosopher
An aloof and insightful
scholar who shapes the ideas
of those around him with his
keenly honed intellect.
11


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Pegasus Talisman The Dungeon at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Pegasus Talisman The Dungeon in the language / languages: English as an attachment in your email.

The manual is 5.41 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info