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The game ends as soon as at least one player has 30 or
more victory points at the end of a round. (Once you
reach 30 victory points, continue counting any new victory
points on the other side again.)
Players now exchange all remaining goods for victory
points at a trade exchange rate of 3 to 1. (Adjust your
markers on your Goods and Victory Point Display cards
accordingly).
For 2- and 3-player games with experienced
Santo
Domingo
players, we recommend continuing play until at
least 1 player has 45 or more victory points at the end of
a round. As soon as you exceed 30 victory points, take a
second Victory Point track card and red marker and begin
tracking the additional points with those.
Whoever now has the most victory points wins.
If there is a tie, the tied player with the most goods
remaining wins.
If still tied, the tied player with more cards remaining in
hand wins.
If there is still a tie, then the tied players share the victory!
The Winter side of the game board offers a greater
challenge regardless of the number of players because
winter makes trading a lot more difficult. This is
accomplished through making the Trader row exchange
rates more difficult as you have to deliver a larger
quantity of goods to trade for victory points.
end Of the Game
© 2017 Pegasus Spiele GmbH,
Am Straßbach 3, 61169 Friedberg,
Germany, under license from
OSTIA-Spiele.
All rights reserved.
Game Design:
Illustrations:
Rules Layout:
Box Layout:
English Translation:
Development:
Stefan Risthaus
Klemens Franz | atelier198
Andrea Kattnig | atelier198
Jens Wiese, Box Layout from the
original design: Hans-Georg Schneider
Ralph H. Anderson
Klaus Ottmaier
Reproduction or publication of the manual, the playing material,
or the illustrations is permitted only with prior permission.
fOr experienCed traders
Credits
Bettler / BeGGar
SantoDomingo_Karten.indd 8 24.02.17 11:10
Beggar (8):
All players who have played a
Beggar
will
first receive a number of goods depending
on the number of cards left in their hand.
Next, each of these players receives 2 goods for each
Trader
played this round.
Important: In 2- and 3-player games, you will not get any
goods for your own Trader.
Important: You do not receive these goods from the game
board!
Move the marker forward on your Goods Display card, but
do not move the marker on the Goods row on the game
board.
Finally, all players who played a
Beggar
take back all of
their played cards from the current and previous rounds
back into their hand. They will have all 8 action cards
available for the next round.
Example: In a 3-player game, Alex has played his
Trader
and
Beggar
and has 2 cards left in his hand. Another
player has also played his
Trader
this round. Since Alex
still has 2 cards left in his hand, he receives 3 goods.
He also receives 2 more goods for the
Trader
played by
another player, but not for his own
Trader
. Finally, he
takes back into his hand all of his played cards – including
the
Beggar
and
Trader
from this round as well as any
cards played from previous rounds. In the next round,
Alex will be able to choose from all 8 of his action cards.
End of a Round
All players who did not play a
Beggar
this round now
discard their played cards into their own facedown
discard pile. Each round, these players will have fewer
cards to choose from until they play their
Beggar
, which
will return all of their cards to their hand.
Game board makers are left in place for the next round.
If no one has reached 30 or more points, a new round
begins.
Cards in Hand 0 1-2 3-4 5-7
Goods +4 +3 +2 +1
The Author would like to thank all play-testers, especially
his wife Heike Risthaus, Robert Rudolph, Volker Wichert,
Sonja und Christian Heider, Annegret Willenbrink,
Wolfgang Stief, Michael Schröder, Karsten Becker,
Christian Zerrath and Uwe Hilgert as well as the gamers
of „Braunschweig-Salzgitter“.
4


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