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Polski
Dodatki
Lista funkcji protokołu RS232
1. Jest<CR> po wszyst-
kich komendach
ASCII.
2. 0D to kod HEX dla
<CR> w kodzie ASCII.
Baud Rate : 9600
Data Bits: 8
Parity: None
Stop Bits: 1
Flow Control : None
UART16550 FIFO: Disable
Projector Return (Pass): P
Projector Return (Fail): F
XX=00-99, projector's ID,
XX=00 is for all projectors
Optoma S2005/X2005/W2005 Command Table.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Baud Rate : 9600 Note : There is a <CR> after all ASCII commands
Data Bits: 8 0D is the HEX code for <CR> in ASCII code
Parity: None
Stop Bits: 1
Flow Control : None
UART16550 FIFO: Disable
Projector Return (Pass): P
Projector Return (Fail): F XX=01ˀ99, projector's ID, XX=00 is for all projectors
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SEND to projector
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
232 ASCII Code HEX Code Function Description
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX00 1 7E 30 30 30 30 20 31 0D Power ON
~XX00 0 7E 30 30 30 30 20 30 0D Power OFF (0/2 for backward compatible)
~XX00 1 ~nnnn 7E 30 30 30 30 20 31 20 a 0D Power ON with Password ~nnnn = ~0000 (a=7E 30 30 30 30)
~9999 (a=7E 39 39 39 39)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX01 1 7E 30 30 30 31 20 31 0D Resync
~XX02 1 7E 30 30 30 32 20 31 0D AV Mute On
~XX02 0 7E 30 30 30 32 20 30 0D Off (0/2 for backward compatible)
~XX03 1 7E 30 30 30 33 20 31 0D Mute On
~XX03 0 7E 30 30 30 33 20 30 0D Off (0/2 for backward compatible)
~XX04 1 7E 30 30 30 34 20 31 0D Freeze
~XX04 0 7E 30 30 30 34 20 30 0D Unfreeze (0/2 for backward compatible)
~XX05 1 7E 30 30 30 35 20 31 0D Zoom Plus
~XX06 1 7E 30 30 30 36 20 31 0D Zoom Minus
~XX12 5 7E 30 30 31 32 20 35 0D VGA
~XX12 7 7E 30 30 31 32 20 37 0D VGA SCART
~XX12 8 7E 30 30 31 32 20 38 0D VGA Component
~XX12 10 7E 30 30 31 32 20 31 30 0D Video
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX20 1 7E 30 30 32 30 20 31 0D Display Mode Presentation
~XX20 2 7E 30 30 32 30 20 32 0D Bright
~XX20 3 7E 30 30 32 30 20 33 0D Movie
~XX20 4 7E 30 30 32 30 20 34 0D sRGB
~XX20 5 7E 30 30 32 30 20 35 0D User
~XX20 7 7E 30 30 32 30 20 37 0D Blackboard
~XX20 8 7E 30 30 32 30 20 39 0D 3D
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX21 n 7E 30 30 32 31 20 a 0D Brightness n = 0 (a=30) ~ 100 (a=31 30 30)
~XX22 n 7E 30 30 32 32 20 a 0D Contrast n = 0 (a=30) ~ 100 (a=31 30 30)
~XX23 n 7E 30 30 32 33 20 a 0D Sharpness n = 0 (a=30) ~ 31 (a=33 31)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX24 n 7E 30 30 32 34 20 a 0D Color Settings Red Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX25 n 7E 30 30 32 35 20 a 0D Green Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX26 n 7E 30 30 32 36 20 a 0D Blue Gain n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX27 n 7E 30 30 32 37 20 a 0D Red Bias n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX28 n 7E 30 30 32 38 20 a 0D Green Bias n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX29 n 7E 30 30 32 39 20 a 0D Blue Bias n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX30 n 7E 30 30 33 30 20 a 0D Cyan n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX31 n 7E 30 30 33 31 20 a 0D Yellow n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX32 n 7E 30 30 33 32 20 a 0D Magenta n = -50 (a=2D 35 30) ~ 50 (a=35 30)
~XX33 1 7E 30 30 33 33 20 31 0D Reset
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX34 n 7E 30 30 33 34 20 a 0D BrilliantColor
TM
n = 0 (a=30) ~ 10 (a=31 30)
~XX35 1 7E 30 30 33 35 20 31 0D Degamma Film
~XX35 2 7E 30 30 33 35 20 32 0D Video
~XX35 3 7E 30 30 33 35 20 33 0D Graphics
~XX35 4 7E 30 30 33 35 20 34 0D Standard
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX36 1 7E 30 30 33 36 20 31 0D Color Temp. Warm
~XX36 2 7E 30 30 33 36 20 32 0D Medium
~XX36 3 7E 30 30 33 36 20 33 0D Cold
~XX37 1 7E 30 30 33 37 20 31 0D Color Space Auto
~XX37 2 7E 30 30 33 37 20 32 0D RGB
~XX37 3 7E 30 30 33 37 20 33 0D YUV
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~XX45 n 7E 30 30 34 34 20 a 0D Color (Saturation) n = 0 (a=30) ~ 100 (a=31 30 30)
~XX44 n 7E 30 30 34 35 20 a 0D Tint n = 0 (a=30) ~ 100 (a=31 30 30)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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