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5. Using the Timer
Once you have chosen the programme, loaf size and crust
setting, you can either bake the loaf immediately or delay the
loaf baking time to end in up to 12 hours time. Go to ‘Baking
The Loaf’ section to bake the loaf immediately.
NOTE: The timer cannot be used with the Fastbake, dough and
jam programmes.
NOTE: Do not use this function with recipes that use perishable
ingredients such as eggs, fresh milk, sour cream or cheese.
To delay the loaf, use the Increase
Ô and Decrease buttons
while the Delay Indicator icon
Á is lit. A single press of the
Increase
Ô button will add 10 minutes to the time. To scroll
faster through the time press and hold the button. To decrease
the time, use the Decrease
button.
The Delay symbol
Á shows on the screen as the cycle time
updates. The total time shown on the screen will include the
baking time and delay. For example, if a loaf takes 3 hours to
bake and you have delayed the start of baking for 5 hours, the
screen will countdown from 8 hours with the Delay Indicator
Á
showing on the screen. When the baking starts, the Delay
Indicator symbol will disappear as the delay has finished.
6. Filling the Fruit and Nut
Dispenser
If you have selected a recipe that uses the Fruit and Nut
Dispenser
, you should fill it now. The dispenser should be
filled with one cupful of dry ingredients using the Measuring
Cup
Û provided. Please ensure that you do not overfill the
dispenser as this may stop it from functioning.
If filling the dispenser with fruit, check that the fruit is separated
before adding it. Failure to do so may result in the dispenser not
functioning, or the fruit not being distributed evenly through the
bread mixture. Ideally, fruit should be dusted with flour prior to
being added to the dispenser to stop it from sticking together.
7. Baking the Loaf
To bake the loaf press the Accept/Start button Ò and the
breadmaker will start baking the loaf.
During the baking process several other icons will appear on
the screen, which denote which stage of baking the programme
is currently at.
The numbers indicated by
Ë relate to the 1st, 2nd or 3rd
‘Knead’ and ‘Rise’ stage. Every loaf follows the same process of
1st knead, 1st rise, 2nd knead, 2nd rise, and finally a 3rd rise.
Î is the symbol displayed on the LCD Screen for kneading
and
Ï is the symbol displayed on the LCD screen for ‘rising’.
The numbers ‘1’, ‘2’ or ‘3’
Ë show the cycle in current
operation.
The LCD Display remains on for the duration of the baking
process. The LCD display light will automatically switch off after
20 seconds to conserve power when in standby, keep warm
and delay time mode. To re illuminate the display in these
modes, press the Increase button
Ô.
When the loaf has finished baking the breadmaker will beep for
3 seconds and the breadmaker automatically goes into ‘Keep
warm’ mode (
Ì flashes) for 60 minutes. The time will count up
on the display.
The Accept/Start button
Ò can be pressed at any time during
the keep warm function to stop it so the bread can be removed.
8. Pause Function
Press the Accept/Start button Ò during or up to the end of the
first knead to pause the programme for 5 minutes.
9. Beeper
The beeper sounds:
When pressing any button
When the programme finishes.
When keep warm finishes.
10. Internal Light
The light symbol is on the same button as the Increase button
Ô.
You can view the progress of your loaf during any part of the
baking process by pressing the Increase button
Ô. The light will
stay on for 20 seconds.
Homemade Programmes
There are 2 home made programmes (No.16 & No.17) which
allow you to adapt an existing baking programme to your own
specific requirements. For example you may want to follow the
wholemeal programme (No. 2) but prefer a denser texture. You
can achieve this by using the Home made programmes. You
have the opportunity to change the timings of each stage of the
process from between zero minutes to 2 hours depending on
the stage. Note, when zero minutes are selected, that stage of
the cycle will not be part of the baking programme.
Knead 1
When you scroll to programme 16 or 17 and press the
Accept/Start’ button
Ò, the ‘knead 1’ symbol automatically
flashes on screen with 10 minutes showing on the clock. The
knead 1 cycle length can be increased or decreased to between
6-14 minutes by pressing the Increase
Ô and Decrease
buttons. Confirm the length of the 1st knead cycle by pressing
the green tick button
Ò and the Rise 1 symbol will start
flashing.
Rise 1
20 minutes appears on the clock as the default time for this
stage of the process.
The Rise 1 cycle length can be increased or decreased to
between 20-60 minutes by pressing the Increase
Ô and
‘Decrease’
buttons. Confirm the time you want by pressing
the green tick button and the Knead 2 symbol will flash on the
screen.
Knead 2
15 minutes appears on the clock as the default time for this
stage of the process. The length of the 2nd knead cycle can be
increased or decreased to between 5-20 minutes by pressing
‘the Increase
Ô and Decrease buttons. Confirm the length
of the 2nd knead cycle by pressing the green tick button and
the Rise 2 symbol will flash on the screen.
Rise 2
25 minutes appears on the clock as the default time for this
stage of the process.
The length of the 2nd Rise cycle can be increased or decreased
to between 5 – 120 minutes by pressing the Increase
Ô or
Decrease
buttons. Confirm the time you want by pressing
the green tick button and the Rise 3 symbol will flash on the
screen.
UK Helpline 0844 871 0960 Replacement Parts 0844 873 0726 Ireland Helpline 1800 409 119
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48324 rev1_x 27/10/2011 12:09 Page 8
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