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ut the tempo, then the tempo can be
doubled or halved here. The tempo can be detected using .
Create (new) frame table
tion can be accessed from the context menu (right click) for
MPEG video objects. Normally, when loading MPEG video a frame
ed up the loading process. If you
do create one, MPEG files are noticeably faster and easier to edit.
ertain
Calls up the automatic scene recognition, which "cuts up" longer
Keyboard shortcut: Shift + Z
sition of objects, object borders, markers, or the playback
marker is changed with the mouse, these will automatically spring to
ions" if you get close enough to them. This functions
s
how a title at a certain spot in a video object,
For more information on interlacing, please see "
Interlace (
273)".
Tempo/Pitch (audio objects only)
If there is information abo
Keyboard shortcut: Ctrl + E
Image objects
This op
table is not created in order to spe
Sometimes rebuilding a frame table can get rid of problems in c
MPEG files.
Scene recognition
videos into scenes for storage in the "Takes" directory.
Edit snap point
If the po
certain "key posit
as a "notch", i.e. even objects in a higher zoomed resolution can be
precisely positioned, without any gaps, which you wouldn’t normally
see in that resolution. Normally, all object borders and all markers
lock to one another.
Per object, one additional snap point can now be placed within an
object to mark positions where other objects should snap to. This i
helpful if you want to s
for example.
To set a snap point, select an object and place the playback marker
at the position where you would like the snap point to be.
Next, use "Set snap point" to set the point. Likewise, "Delete snap
point" removes a snap point. As soon as you select the option "Set
snap point" at another position it will be moved automatically.
"Delete all snap points" deletes all snap points for all objects.
212


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