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Audio effects
ready equipped with information regarding pitch and speed,
which makes them particularly suitable for numeric en-
tries. Other sound files’ BPM can be automatically BPM-
determined with the find function.
Setup: This button opens a setup dialog, for selecting dif-
ferent procedures for pitch-shifting and time-stretching.
The beat marker procedure is particularly suitable for drum
sounds with single, clear amplitudes. This procedure
searches the files for existing beat markers or automati-
cally sets beat markers before speed and pitch are recalcu-
lated. During recalculation, the intervals between the beat
markers are taken into account first, which results in lim-
iting sound distortions yet retaining the ‘punch’ of beats.
The newer versions of MAGIX sound pools contain files
equipped with beat markers and are particularly suited to
the beat marker procedure.
In the setup dialog selects whether the new beat marker
procedure is to be used for all files or only for files that are
already equipped with beat markers. In addition, it is pos-
sible to select a simplified re-sampling procedure, where
the pitch can only be changed based on the speed, similar
to the ‘pitch’ controls of record players. This procedure takes
the least amount of computing time.
Normalize/Reduce volume/Set volume
These functions, located in both the effects menu and the
context menu, control the sound volume for individual
objects, just like the object handles in the arranger. The
mixer also controls
Overall volume, and the volume for each individual track.
The ”Normalize” function raises the volume of an object
to its maximum without distortion.
Key: Shift + k (normalize)
Shift + l (reduce volume)
Controlling Effects with Curves
In addition to static object-based effects, it is also possible
to use dynamic object effects controlled by freely definable
curves. The Dynamic Effects dialog selects and edits the
object curve effects and is opened from the the context
menu and/or the FX menu.
Please read the “Video Effects” chapter for more details
regarding the dynamic effects options.
114


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