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Four mission types
Link: players must draw a line on their screens that will
link the two Items present in the two Mission Targets
(
or ).
A Link mission is considered to be successfully accomplished if the line
begins inside the Item located in the first Mission Target and ends inside the
Item located in the second Mission Target.
Example:
3x
On level 2.6, the objective of one of the missions
is to link all three stalactites (
3x
) to the
penguins’ ship.
–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
Move: players must draw a line on their screens. Move mission can
only be successful if the line begins inside the Mission Item. The line
may end anywhere on the level without affecting the result.
Example:
1x
On level 1.4, the mission objective is to move through
the level, beginning in the start zone.
–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
Ring: players must draw a ring around each Mission Item on
their screens.
For a Ring mission to be successful, each closed contour (regardless of
its shape) must enclose the exact number of Items specified in the Mission
Target. Ringed items must not overlap the contour of the ring.
Example:
5x
On level 2.2, the mission objective is to draw a ring around
each of the 5 crates of fish (
5x
).
–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
Mark: players must draw a dot on their screens.
For a Mark mission to be successful, each dot must touch
the required Mission Item.
Example:
4x
On level 1.3, the mission objective is to
draw dots touching the priest and the three
warriors.
30 Seconds icon: the «30 Seconds» mission icon
appears on some levels. In such cases, players may
observe the level for 30 seconds (measured by the
sand timer). When the allotted time has elapsed, turn
over the level sheet (players may not look at it again). Start the timer
again. The players must then draw the requested mission on their
screens from memory. Replace the level sheet in its original position
on the game console in order to determine players’ scores.
Winning and losing Experience Points
Points earned via the Mission Box
Each successful mission scores the number of Experience Points shown in the
related block.
The Mission Target will be shown in light green
if the required Item only
appears in the level once. The Mission Target will be shown in dark green
if the Item appears multiple times.
When a player is able to accomplish a mission more than once (for example:
3x
), a different Item (shown in a dark green Mission Target ) must be used
for each mission.
Example :
Lines
1
and
2
score a
total of 2 points, not 4,
because both lines link
to the same stalactite.
Line
3
scores 2 points.
Two out of the three
possible Link missions
were successfully
accomplished, earning
the player 4 points.
3x
2x
WORLD 2
level 6
1
2
3
3x
Points earned or lost via the Quest Box
Touching an Item located inside a green Quest Target
scores the related
number of Experience Points. These points may only be earned once per
Item, even if it is touched more than once by one or more valid drawings.
Touching a Trap
in a red Quest Target causes the player to lose the
related number of Experience Points each time the Trap is touched by a
different valid drawing.
5


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