place. After each player has given their advice, the the
interrogated player will have to make a decision and reveal
a Places tile. As soon as a token is used in this way, it is
discarded and returned to the box.
• The Tall Tree token: from the top of the
trees, it's always easy to find out where
you are, but watch out for the Ogre
who might see you. Between two game
turns, the players can collectively decide
to look again at all the tiles composing the circle
for about twenty seconds. If they do so, an Ogre tile is revea-
led. The Tall Tree token can only be used once per game and
is turned face-down after use.
• The Seven League Boots token
:
between any two turns, the players can
collectively decide to use this bonus.
The next Guide takes the Travel deck,
and reveals one card after the other – he
or she must find all the places, one by one, without revealing
the Wolves tile. The tiles revealed this way remain face-up
until the end of the sequence. The Guide stops as soon as
he or she makes a mistake.
If all tiles are successfully revealed in this manner, two Ogre
tiles are returned to the face-down pile. If he or she fails, two
Ogre tiles are revealed. The use of White Pebbles tokens
during this sequence is forbidden.
The Seven League Boots token may only be used once per
game and is turned face-down after use.
Note: between each turn, the players can use the Tall Tree
OR the Seven League Boots tokens, but not both.