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ENGLISH
Habermaaß game nr. 4505
Knock, knock!
A rapping reaction game for 3 to 8
players ages 4-99.
Includes snatching duel variation
for two players.
Author: Markus Nikisch
Illustrations: Eva Czerwenka
Length of the game: approx. 10 minutes
It is nighttime in the magic forest! The three piglets cozily dwell
in their little house. Suddenly someone knocks at the door …
KNOCK, KNOCK!
“Oops, who might visit us so late?” the first piglet wonders.
“Maybe a big grim giant”, the second piglet suggests. “Or is it
my little friend, the dwarf?” the third piglet guesses. Again a
knock at the door “KNOCK, KNOCK!”
Can you help the piglets find out who is knocking on their door
in the middle of the night?
Contents
1 hammer
1 fairy-tale card
15 snatching cards (printed on both sides)
30 red dwarf cards
30 blue giant cards (for the variation for professionals)
Set of game instructions
8
Achtung: Jeder Spieler darf nur eine Hand benutzen und muss
diese auf der Karte liegen lassen, sobald er sie berührt hat.
Der Spieler, der als Erster die richtige Karte gefunden und seine
Hand darauf gelegt hat, bekommt die Zwergenkarte als Beloh-
nung und legt sie offen vor sich ab. Die Schnappkarte bleibt in
der Mitte liegen.
Wichtig: Hat kein Spieler die richtige Karte abgedeckt, bekommt
auch niemand die Zwergenkarte. Sie wird in die Schachtel gelegt.
Anschließend ist der Mitspieler mit dem Aufdecken der obersten
Zwergenkarte seines Stapels an der Reihe.
Spielende
Das Spiel ist zu Ende, sobald die letzte Zwergenkarte aufgedeckt
wurde. Beide Spieler stapeln ihre gewonnenen Zwergenkarten.
Der Spieler mit dem höheren Stapel hat das Duell gewonnen. Bei
Gleichstand teilt ihr euch den Sieg.
Profi-Variante
Bis auf folgende Änderungen wird nach den Regeln des
Grundspiels gespielt:
Die Schnappkarten werden so in der Tischmitte verteilt, dass die
Seite mit den vier Märchenfiguren nach oben zeigt. Jetzt wird mit
den 30 blauen Riesenkarten gespielt. Die Zwergenkarten bleiben
in der Verpackung.
Wer gewinnt dieses Duell der Riesen?
4


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