9
Important mice-flicking rules:
• You can flick your mouse only once
• When flicking use only one hand
• As long as the mouse-hole is spinning it may not by touched by
anybody.
End of the Game
The game ends as soon as four or more mice of a player have been put
back into the box. This player wins the turbulent competition.
If several players are equally skilled and successful, they win together.
Variation for Quick Mice-flicking players
First flick all the mice which are in front of you. Then you can place back
in front of you the mice which you already flicked and flick them again –
as long as the ring is still spinning. But watch out not to disturb the other
players when putting the mice back in front of you!
four of one’s mice in
box = victory
ENGLISH
8
Preparation of the Game
Each player gets six mice of one color and puts them in front of them. If
there are less than four players the extra mice are kept in the box.
The wooden ring is the mouse hole - all the mice want to get in as
quickly as possible. Place the wooden ring in the center of the table.
Watch out: As you are going to flick your mice around, you need a
smooth surface to play on.
How to Play
The player who has most recently seen a white mouse, starts the game. If
you cannot agree, the oldest player starts and takes the wooden ring.
Place the ring upright on the table and hold it
between thumb and forefinger.
Then spin the wooden ring.
Now it gets turbulent! All players
simultaneously try to flick as many of
their mice as possible to land
underneath the spinning ring.
Once the ring has stopped spinning and lies flat on the table, the players
have to stop flicking immediately.
All mice …
• … lying inside the wooden ring or
• … lying underneath the edge of the ring
have reached the mouse-hole in this round and are returned to the game
box.
The other mice did not reach the mouse-hole in this round and are re-
turned to their players.
Then it’s the turn of the next player to spin the mouse-hole. They take the
ring, spin it and a new flicking round starts.
six mice per player
wooden ring ready
on center of table
spin wooden ring
flick mice
ring stops spinning =
end of round
mice inside or
underneath edge of
ring: return to box
mice outside wooden
ring: back to players
new round