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ENGLISH
Now it’s the turn of the little ghots:
Each player, except the frightful ghoul, moves their little ghost
from one chamber to an adjacent chamber.There can be more
then one ghost in a chamber.
As the little ghosts are very young, they cannot yet float through
the walls.Therefore a little ghost may only walk from one
chamber into another if they are connected by a passageway.
All little ghosts have moved?
It's the great moment for the frightful ghoul. Uncover your card.
If there are ghosts in this chamber, you can frighten them with a
frightful “Wuuuaahh!”. Each frightened ghost has to return an
eerie tile back to the game box.
Important: If your own little ghost is in this room, you don’t
have to return any eerie tile.
A new spooking round starts
It's the turn of the next player to be the new frightful ghoul.
End of the game
As soon as a player is left without eerie tiles the game ends.The
player with the most points wins the game. If various players
have the same number of points they win together and celebrate
a wickedly frightening ghost party!
8
Aim of the game
Who will be the most talented frightful ghost and have the most
eerie tiles at the end?
Preparation of the game
Place the game board in the center of the table. On it there is a
castle with six chambers.
Each player takes a little ghost and three eerie tiles of the cor-
responding color out of the game box. Put your ghost in any of
the chambers.Keep the eerie tiles in front of you.
Get the the six room cards ready.
How to play
Play in a clockwise direction.
The player who can yell the most frightful “Wuuuaahh!”, may
start. If you cannot agree, the youngest player starts.
The frightful ghoul appears:
You converted yourself into the big frightful ghoul and now you
try to frighten the other little ghosts.
Take the six room cards. Each card represents one of the
chambers of the castle. Without telling which one, you choose a
chamber and place the card face down in front of you. The
remaining cards are kept hidden next to the game board.
5


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