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credits
Game Design: James Knien
Producer: Jason Walden
Technical Writer: Adam Baker
Editing & Proofreading: Autumn Collier and Sean O’Leary
Additional Layout: Molly Glover
Graphic Design: Shaun Boyke with Michael Silsby,
Evan Simonet, and Monica Helland
Graphic Design Manager: Brian Schomburg
Cover Art: Kirsten Zirngibl
Board Art: Henning Ludvigsen
Interior Art: Bruno Balixa, Ralph Beisner, Del Borovic,
Lars Bundvad, Rovina Cai, JB Casacop, Aurore Folny,
Caroline Gariba, Gong Studios, Mauricio Herrera,
Clark Huggins, Alex Kim, Priscilla Kim, Pavel Kolomeyets,
Kate Laird, Samuel Leung, RJ Palmer, Chris Peuler, Maciej
Rebisz, Emilio Rodriguez, Jason Rump, Lorraine Schleter,
Adam Schumpert, Timur Shevtsov, Smirtouille, Mark Anthony
Taduran, RC Torres, VIKO, omas Williams, Ashley Witter,
Matt Zeilinger, and Kirsten Zirngibl
Art Direction: Z Robinson
Managing Art Director: Andy Christensen
Figure Sculpting: omas Lishman and Mike MedicineHorse
Sculpting Coordinator: Niklas Norman
Sculpting Manager: John Franz-Wichlacz
Quality Assurance Coordinator: Zach Tewalthomas
Android Universe created by: Kevin Wilson with
Daniel Lovat Clark
Android Story Team: Daniel Lovat Clark, Michael Hurley,
Lukas Litzsinger, and Katrina Ostrander
Production Management: Megan Duehn and Jason Beaudoin
Production Coordination: Marcia Colby, Jason Glawe,
Liza Lundgren, and Johanna Whiting
Board Game Manager: James Knien
Creative Director: Andrew Navaro
Executive Game Designer: Corey Konieczka
Executive Producer: Michael Hurley
Publisher: Christian T. Petersen
Playtesters: Glen Aro, Craig Atkins, Samuel Bailey, Adam
Baker, Andrew Borck, Zach Brockman, Eric Byrnes, Suzi
Antink” Burrows, Mark Charlesworth, Hwan-yi Choo, Andy
Christensen, Lachlan “Raith” Conley, Robert Crandall, Nick
Cyr, Ben Davis, Jordan Dixon, Andy Fischer, Jacob Freedman,
Molly Glover, Je Greening, Ellen Grin, Taylor Ingvarsson,
Johnathan Johnson, Tom “Average” Johnson, Josh Jupp,
Eric Kaiser, Jason Kerr, Jewel Kerr, Sean Kittridge, Mark Larson,
Skyler Latshaw, Tim Latshaw, Jamie Lewis, Brian Lewis, Cady
Lewis, Lukas Litzinger, Eric Lotos, Jeannine Lotos, Charlie
McCarron, Mark McLaughlin, Ian Moore, Kiefer Paulson,
Jeremy Rainbow, Kendra Rainbow, Toby Rainbow, Alexander
Rooker, Doug Ru, Michael Sanlippo, John Shaer, Catherine
Shen, Y Paul Sussman, Zach Tewalthomas, James Voelker,
Brittany Walden, Chris Waters, Nathan Wilkinson, Aaron
Wong, Jonathan Ying, Ruth Zephyr, and Jamie Zephyr
© 2016 Fantasy Flight Games. No part of this product may be reproduced without specic
permission. Android, New Angeles, and Fantasy Flight Supply are TM of Asmodee North
America, Inc. Fantasy Flight Games and the FFG logo are ®
of Fantasy Flight Games.
Fantasy Flight Games is located at 1995 West County Road B2, Roseville, Minnesota,
55113, USA, 651-639-1905. Actual components may vary from those shown. Made in
China. THIS PRODUCT IS NOT A TOY. NOT INTENDED FOR USE BY PERSONS 13
YEARS OF AGE OR YOUNGER.
the feDeraList
e corporations generally prefer the freedoms and risks of
being an extra-territorial special commerce region to the
rules and regulations of the United States federal government.
However, there is always a chance that someone will seek a
more lucrative opportunity through sweetheart deals and no-
bid contracts with the Feds.
e player who is dealt the “Federalist” rival card is the
. e federalist does not win the game like the
other players. Instead, he wins the game when the threat token
reaches “25,” but only if he has at least 25 capital at that time.
If he does not have 25 capital at that time, he loses the game
along with the other players.
For the federalist to increase threat and accomplish his goal, he
needs to work against the city, such as by resolving action cards
in districts with illness tokens and by supporting suboptimal
oers proposed by other players. Most importantly, he must
be careful to hide his identity for as long as possible! e other
players are likely to work as a team against a known federalist,
and the federalist needs the other players’ cooperation to have
any chance of accumulating 25 capital.
It is possible for the game to have no federalist if the
“Federalist” rival card is the card placed under the board
during setup instead of being dealt.
start the first gaMe
Players now know all the rules necessary to play their rst game
of New Angeles. If questions arise during the game, players can
consult the “Quick Reference” page on the back of both rule
booklets, and they can nd detailed information about the
games mechanics in the glossary of the Rules Reference.
cOmpLete setup
Aer playing their rst game, players should follow the
complete setup rules on page 2 of the Rules Reference for all
future games. ese complete setup rules are slightly dierent
from the setup rules for the rst game found in this booklet.
setuP carDs
e complete setup rules include setup cards. Setup cards
provide an initial state for the city. During setup, players draw
a random setup card and place one copy of each component
listed on that card in each district listed next to that
component. en, they set the turn track with a number of
asset cards equal to the number in the upper-right corner
of the setup card.
Number of Asset
Cards at Setup
P
rotest
A
ndroid
s
trike
i
llness
o
utAge
H
umAn
F
irst
o
rgcrime
P
risec
d
eveloPment
Base de cayamBe (10)guayaQuiL (1)
Base de cayamBe (10)Laguna VeLasco (6)
R
aBotgoRod (5)Quinde (2)guayaQuiL (1)
esmeRaLdas (8)La costa (3)
R
utheRfoRd (9)La costa (3)guayaQuiL (1)
Quinde (2)guayaQuiL (1)
Quinde (2)
R
aBotgoRod (5)
RaBotgoRod (5)Quinde (2)guayaQuiL (1)
s
Lum
L
oRds
15


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