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GAME END AND SCORING
The game ends after round 6’s action phase. It is followed by a nal scoring.
Final Scoring Tiles
For each nal scoring tile on the scoring board, players gain VP based
on progress on the corresponding ranking track:
The highest-ranked player gains 18 VP.
The second-highest gains 12 VP.
The third-highest gains 6 VP.
The fourth-highest gains 0 VP.
In case of a tie, for each tied player, add the VP for the highest
remaining rank. Divide the total points evenly among those
players.
Example: Two players share the highest rank: they add the VP
for the highest and second-highest ranks together and divide
them evenly (18+12=30 VP; each of them gains 15 VP).
Remember to take into account the neutral satellites in a solo or
2-player game, as explained on page 7.
Research Scoring
For each level 3, 4, and 5 you have reached or passed
on the research board, gain 4 VP (e.g., at level 5 in
“Navigation,” you gain 4+4+4=12 VP).
Resource Scoring
Gain 1 VP for every 3 credits, knowledge, or ore you
have (in any combination).
Winner
The player with the most VP wins the game. In case of a tie, the tied players share the victory.
Owns the most structures that are part of
federations (the Lost Planet’s mine counts
as a structure).
Owns the most structures (the Lost
Planet’s mine counts as a structure).
Colonized the most different planet
types (including Gaia Planets and the
Lost Planet).
The six nal scoring tiles are:
Colonized the most Gaia Planets.
Colonized in the most space sector tiles
(at least 1 structure per sector, including
the Lost Planet).
Built the most satellites.
(The Ivits’ space stations count as satellites.)
Reminder for VP in each research area at the
end of the game.
Reminder for VP for resources remaining at
the end of the game.
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