700622
6
Zoom out
Zoom in
Previous page
1/16
Next page
The game ends at the end of a turn, if either the Province pile is empty, or any three or more
Supply piles are empty (any piles at all, including Kingdom cards, Curses, Copper, etc.).
Take all of your cards - from your hand, deck, discard pile, play area, and even set aside cards -
and sort them for putting them back in their piles. Count up your .
The player with the most wins. If players tie for , a player who tied but had fewer turns
wins. If players tie and had the same number of turns, they rejoice in their shared victory.
Every card has types, listed on the bottom; a color, which helps indicate certain types; and a cost,
in the lower left corner. Action cards all have a text box with instructions; sometimes other cards
do.
Cards can have multiple types. A card has all of its types for all purposes. For example, Throne
Room lets you play an Action card twice; that Action could be Witch, which is an Action - Attack,
or Moat, an Action - Reaction, or Smithy, an Action.
These are the card types present in the main set (expansions add some):
Action: These can be played in your Action phase to do what they say to do in the text box.
Treasure: These can be played in your Buy phase to produce used to buy cards. The
amount of is indicated in the top corners and on a big symbol. Treasures in expansions
may have rules on them like Action cards.
Victory: These are generally not useful during the game, but are worth at the end
indicated by a number next to a big symbol.
Curse: These are bad cards worth -1 . Normally they have no use and you will not choose
to buy them, though you can; however you may receive them from other players via Witch.
Attack: These are cards that hurt other players directly somehow.
Reaction: These are cards that can be used in some way at an unusual time. Any such use is
spelled out on the Reaction card; for example Moat says it can be revealed when another
player plays an Attack card. Reactions are used one at a time (which matters for expansion
Reactions).
Action Treasure Victory Curse Action & Action &
Attack Reaction
6
Moat
+2 Cards
When another player plays
an Attack card, you may rst reveal this from your hand, to
be unaffected by it.
Illustration: Matthias Catrein © 2016 Rio Grande Games
Action - Reaction
2
+2 Cards
Each other player gains a
Curse.
Witch
Illustration: Matthias Catrein © 2016 Rio Grande Games
Action - Attack
5
Curse
Curse
0
Illustration: Claus Stephan © 2016 Rio Grande Games
-1
Estate
Victory
2
Illustration: Martin Hoffmann © 2016 Rio Grande Games
1
1
Copper
Treasure
0
11
Illustration: Ryan Laukat © 2016 Rio Grande Games
Village
+1 Card
+2 Actions
Action
Illustration: Claus Stephan © 2016 Rio Grande Games
3
NewDominion.qxp_Layout 1 8/10/16 7:32 AM Page 6
6


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Gezelschapsspellen Dominion 2nd edition at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Gezelschapsspellen Dominion 2nd edition in the language / languages: English as an attachment in your email.

The manual is 6,51 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info