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. PLAY CARDS
Each player participating in the battle must choose one
card from their hand and hold it face down in front of
them (unless they have no cards le in their hand; in that
case they don’t have to put a card in). en they all reveal
their chosen card simultaneously.
If you reveal a Battle card, its +STR bonus will be added to
the total STR of your gures in the battle. Also, any spe-
cial abilities listed on the card takes eect at this point.
If, however, you reveal an Upgrade or Quest card, it adds
nothing to your Strength in battle and has no eect.
Each clan adds together the STR of each of its involved g-
ures, and adds the +STR bonus oered by their played Battle
card (if any). is is their clans total STR in that battle.
Note: If a cards special eect causes a player to lose all
the gures he had in the battle before comparing STR,
that does not mean that clan is out of the battle. e g-
ures were destroyed in the course of battle, and the clan
might still emerge victorious if its played Battle card has
enough STR.
. RESOLUTION
e player with the highest STR total wins the battle! In
case of a tie, all participating players lose the battle.
e winner of the battle (if any) must discard all cards
he played. e losers of the battle take all of their played
cards back into their hands.
All losing players must destroy all of their gures that
were in the battle (including those that were supporting
from ords), placing them on the Valhalla sheet.
If the player who initiated the Pillage wins the battle,
they have successfully pillaged the province and gain the
Pillage Reward indicated in the Pillage token (see below).
Flip the token to its “pillaged” side to indicate that the
province cannot be pillaged again until the next Age.
If the pillaging player does not win the battle, the prov-
ince is not pillaged and nobody gets the Pillage Reward.
Any player (including the pillager) can try again later in
the phase to pillage the province.
Finally, the winner of the battle gains Battle Glory,
whether he’s the pillaging player or not. e number of
Glory points they get is equal to their current Axes stat,
as indicated on their clan sheet.
Some special Battle
cards can be used to
further increase the
Strength of your troops
even aer players have
revealed their cards.
ese special cards
have their STR bonus
on a solid white disc,
and they indicate in the
card text that they can
be played aer cards
are revealed but before
determining a win-
ner (they can also be
played normally). e
pillaging player has the
rst chance to add Strength from one of these spe-
cial cards, and it proceeds clockwise around the table
from there until nobody wants to play any.
PILLAGE REWARDS
When you successfully Pillage this
province, increase your clan’s Rage
stat one step. You do not gain addi-
tional Rage during this phase, but you
will start with more in the next Age.
When you successfully Pillage this
province, increase your clan’s Axes
stat one step. e increased Glory for
victory in battle takes eect immedi-
ately and includes this battle.
When you successfully Pillage this
province, increase your clan’s Horns
stat one step.
When you successfully Pillage this
province, gain 5 Glory.
When you successfully Pillage Ygg-
drasil, increase all three of your clan
stats one step.
18 The phases Of plaY
18


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