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SMALL GAME
Scenario 3B
Malkhor has hunted every form of creature in the world, from
great thunderhawks in the mountains to vast leviathans beneath
the waves. But what’s this? What are those tiny little things that the
Arcadians coddle and coo at? Why, they’re… they’re… adorable!
And thus, they should be adorable to hunt!!
Fortunately, the Arcadians have quickly gotten wise to Malkhor's
evil plan and can round up the pets for safe-keeping until the
Eternal Hunter is dealt with. They’ll have to move fast because,
unlike the huge Mounts, the Pets have no real way of defending
themselves from packs of ranging Jacklols, to say nothing of
Malkhor himself!
COMPONENTS FROM
This scenario uses components from
Arcadia Quest: Pets
CONNECTED FROM
- Down, Boy!
- Run and Bones
CONNECTS TO
- Arcadia Mountor Speedway
- Furball
TITLE BONUS
The rst player to destroy 1 of the 4 Quest tokens completes the
“Destroy the Rendezvous Point” Quest and is now the “Sentinel”.
That player will be in control of the Spawn tokens in the “Arcadia
Mountor Speedway” and “Furball” scenarios. In those scenarios,
when Monsters need to be spawned, instead of rolling the Spawn
dice, the “Sentinel” chooses whether the Monster is removed from
the game or if it is spawned back on any available Spawn token.
QUESTS
PVE
- “Destroy the Rendezvous Point” - Grants Title
- “Save the Pets” - Grants Reward card
PVP
- All “Kill X Guild Hero” for the Guilds that are in play.
REWARD CARD
- Lucky Bridle (x2)
SPECIAL SETUP
- Take 2 Guild tokens of each Guild and place them in the
indicated areas of the map. Please note that 1 Guild token of
each Guild will be placed on top of a door, while the other will
be placed in a Space.
SPECIAL RULES
- The doors to the central building containing the Orc Marauders
or Demonesses cannot be opened or closed normally by using a
Movement Point. When a Hero riding a Mount is in the Space
containing a Guild token, he opens the door with the respective
Guild token. Riders are not restricted to only opening the door
with their own Guild's token. Once one of the doors to the
central building is open, it cannot be closed again. The tokens
are just visual help to identify which Space opens which door,
and they cannot be collected.
- When a Hero, with a friendly Pet in the same Space, ends
his activation in a Space on the central building, he completes
the “Save the Pets” Quest. Additionally, the rst 2 players to
complete the Quest each get 1 of the Reward cards. The Quest
will still be available to other players, but they will not get the
associated reward after completing it.
- If a player collects 1 of the Quest tokens, he immediately
completes the “Destroy the Rendezvous Point” Quest and
removes the token from the game. The same player cannot
collect more than 1 Quest token. Also, the rst player to fulll
this Quest gets its associated Title.
TITLE ADVANTAGES
- If a player got the “Distributor” title in the “Down, Boy!”
scenario by collecting a Quest token, whenever his Mount
receives any Wounds, he may reassign any number of Wounds to
any other Heroes of his Guild. He cannot, however, reassign a
number of Wounds that would kill a Hero.
- If a player got the “Fortunate” title in the “Run and Bones”
scenario by collecting a Spawn token, now his Heroes roll a
bonus +1 die when attacking and/or defending against Minor
Minions.
Campaign Book • Riders
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