700569
13
Zoom out
Zoom in
Previous page
1/20
Next page
General timing rules for movement
and catching thieves:
All guards move and catch rst, followed by all
captains. It means that all activities of guards should be
completely resolved and then the same should be done
with captains. If more than one guard or captain would
move simultaneously, the rst thief chooses the order of
their movement.
Guards and captains move toward the closest detected
thief. If 2 detected thieves are at the same distance, the
rst thief chooses the thief, toward which a guard or
captain will move.
The guard moves rst and catches Morius.
After him moves the captain – he catches Noiron.
Guards and captains always try to catch as many thieves
as possible. It means that if 2 detected thieves were at the
same distance from 2 guards or captains, they would move
toward 2 different thieves in order to catch both of them.
Moreover, if there was a space with 1 thief and a space
with 2 or more thieves at the same distance from a guard
or captain, he would move toward the space occupied by a
larger number of thieves.
Important: This rule has lesser priority than the rule
above – if a guard or captain can catch 1 thief on a closer
space and 2 or more thieves on a further space, he always
moves towards the closest thief.
The guard moves towards the space with Joanne
and Jasmine, instead of moving towards the
space with Noiron. He catches only Joanne,
because Jasmine is hidden.
Guards and captains move toward any detected thief
even if catching him is impossible (e.g., there is a re
marker on the path or a given thief is affected by a Rope &
Hook action card). In this situation they would stop on a
thief’s space or as close as possible to his space.
The Captain detected Zain and Jasmine. She
is closer, so the captain moves towards her.
However, he cannot catch her, because he is
stopped by a re marker.
If a guard or captain enters a space with more than
1 thief, he catches all thieves on this space that can be
caught.
Guards and captains cannot catch a thief who starts
the turn on their space until their initiative enables
them to do so. It means that a thief could leave a given
space by moving away from it with an action card before
a guard or captain had a chance to act. However, if some
other effect (e.g., a Firecracker action card) caused a guard
or captain to move, the thief occupying the same space
would be caught as normal.
Initiative of the City Guard is 4. Zain declared
Move with 5 AP, so he can leave his space to
avoid being caught.
If a thief who is not hidden or affected by some effect
that precludes catching him enters a space with a guard
or captain or reveals a Plain-garb Guard city token
(see p. 16), he is immediately caught.
13
13


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Gezelschapsspellen Age of Thieves at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Gezelschapsspellen Age of Thieves in the language / languages: English as an attachment in your email.

The manual is 12,58 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info