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Game Setup
Before starting the game, resolve the steps described in the
following order. Additionally, before your rst game, carefully
remove all cardboard components from their frames.
The Game Board should be placed in the middle
of the table so that it is within easy reach of all
players. Next, the following components should be
placed on it as shown in the diagram.
Place 1 Guard Figure on each of the 12
guardhouses with swords.
Turn all City Tokens face-down, shufe them thoroughly and
place them on all guardhouses except the ones in the Palace.
If there is a guard on a guardhouse, slide a city token under its base.
Return all remaining city tokens to the box without looking at them
(they will not be used during this game)
Each player chooses or randomly draws 1 Thief
Sheet and places it face-up in front of himself.
Each player takes into his hand the 2 Basic Action
Cards: Move and Ambush as well as the Special Action
Card of his thief (with the thief’s portrait).
Important: Before your rst game, return all
special action cards to the box - they will not be
used during this game.
Each player places a Thief Screen in front of himself
and takes 10 Basic AP Markers (blue). Then places
them behind his screen.
Each player rolls a die - whoever gets the highest
result takes the First Thief Token and places his
thief gure on the starting space in a district of his
choice. Then the remaining players place their thief
gures going clockwise around the table. Each starting
space may only be occupied by one thief gure.
Place the City Guard Sheet next to the board with
the “Calm” side face-up. Then place the Grey Die
next to the sheet.
Return all unused thief sheets, basic and special action
cards, thief gures and blue AP markers to the box.
Take all General Action Cards, shufe them
thoroughly and place them face-down next to the
board - they form the Action Deck. Next, each player
draws 2 action cards from the deck into his hand.
Guardhouse with
swords
Face-down
city token
Thief’s
starting
space
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