700639
26
Zoom out
Zoom in
Previous page
1/32
Next page
26
A GAme of Thrones
GArrisons
Garrisons are special tokens that provide
extra defense to the home area of each House.
Each House starts the game with a
Garrison token on its home area. Garrisons
are not units, so they do not count toward
Supply limits and may never be assigned an order.
If a home area containing a Garrison is attacked, the strength
of the Garrison (the value printed on the token) is added to the
defender’s initial Combat Strength (see page 17). If there are no
units defending a location with a Garrison token,
 

as normal as if the Garrison was a single unit.
If a Garrison is defeated in combat (whether defending by itself
or with other friendly units), it is permanently removed from the
game, regardless of the number of Sword or Fortification icons on
House cards played in the combat.
Players may not assign orders to an area containing

a Garrison. A Garrison’s strength is only used when its area is
attacked, not for support or any other purpose. Garrisons are
purely defensive forces.
Garrisons are immune to the effect of Skull icons on the “Tides
of Battle” cards, see page 29.
neUTrAL force Tokens
Neutral Force tokens represent the resistance of independent
houses unwilling to submit to the machinations of the players.
Neutral forces are placed on the board during setup.
Players may march units into an area occupied by a Neutral Force
in order to destroy the Neutral Force and control the area. is may
not be attempted, however, unless the marching player has sufficient
Combat Strength to defeat the Neutral Force.
Destroying a Neutral Force
In order to destroy a Neutral Force and gain control of its area,
a marching player must equal or exceed the strength value printed
on the Neutral Force token by the combination of Combat Strength
factors listed below:
Count the Combat Strength of the marching units (Siege
Engines only count their strength if the Neutral Force’s
area contains a Castle or Stronghold).
No House cards are played.
e March Order bonus (or penalty) applies.
Neutral Forces cannot receive support from adjacent areas.
e attacking player may receive support against the
Neutral Force from adjacent areas (as in combat).
e Valyrian Steel Blade may  be used to receive a
+1 bonus.
If the marching player’s Combat Strength equals or exceeds the
Neutral Force’s strength value, the token is destroyed and removed
from the game. e marching player moves his units into the area
as normal.
Marching against a Neutral Force counts as the March Order’s
one allowed attack.
Most Neutral Force tokens
used in three-player games are
marked with a “~” in place of their
strength value. ese represent
insurmountable areas which
cannot be entered. Areas containing
such tokens are therefore off-limits to all players for the entirety of
the game.
A  N F
Tyrell wishes to march into Sunspear from Yronwood.
However, Sunspear contains a Neutral Force token with a
strength of 5.
e Tyrell army contains 1 Knight and 1 Footman and is
using the March +1 Special order, giving Tyrell a total of 4
Combat Strength. To bring his Combat Strength to 5, Tyrell
calls upon his Support order in the Sea of Dorne, where a
single Ship unit grants him 1 supporting Combat Strength.
Because the Tyrell army (strength 5 when counting the
support) now equals the strength value of the Neutral Force
token, the march is successful and the Sunspear Neutral Force
token is destroyed. Tyrell then marches his army into Sunspear.
26


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) in the language / languages: English as an attachment in your email.

The manual is 13,33 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

Others manual(s) of Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie)

Gezelschapsspellen A Game of Thrones - Het Bordspel (Tweede Editie) User Manual - Dutch - 32 pages


The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info